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FOSDEM back in full force for 2023

January 20, 2023 by Kara Bembridge  |   News & Events

After two years of hosting the event virtually, Brussels will once again welcome attendees on February 4 & 5 on the old stomping grounds of the ULB Solbosch Campus. Collabora will be presenting 8 different talks, in 7 devrooms as well as on the main track!

FOSDEM back in full force for 2023

Labeling tools are great, but what about quality checks?

January 17, 2023 by Jakub Piotr Cłapa  |   Blog

MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.

Labeling tools are great, but what about quality checks?

A brave new world: building glibc with LLVM

January 17, 2023 by Adrian Ratiu  |   Blog

Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.

A brave new world: building glibc with LLVM

Kicking off 2023 with the MIT Reality Hack!

January 11, 2023 by Jakob Bornecrantz  |   Blog

It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.

Kicking off 2023 with the MIT Reality Hack!

Always growing, always evolving

December 29, 2022 by Kara Bembridge  |   News & Events

With only a few months passing since our last new joiner update, it should come as no surprise that the Collabora crowd has expanded yet again. Our flexible disposition affords us an exceptional bunch to onboard when opportunity knocks.

Always growing, always evolving

State of Monado's visual-inertial tracking

December 20, 2022 by Mateo de Mayo  |   Blog

The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.

State of Monado's visual-inertial tracking

Faith Ekstrand is a 2022 Khronie Award recipient!

December 19, 2022 by Kara Bembridge  |   News & Events

Contributing to the Vulkan Working Group since 2015, Faith has continues to make a significant impact. Her expertise and diligence has helped to shape the group and we're proud to see his hard work see some well earned spotlight.

Faith Ekstrand is a 2022 Khronie Award recipient!

Machine Learning with Etnaviv and OpenCL

December 15, 2022 by Italo Nicola  |   Blog

Machine learning is increasingly seeing more applications and it's important to have FOSS options to accelerate such workloads. With that in mind, we began an effort earlier this year to get a TFLite model running on a VIM3 NPU using Etnaviv and OpenCL.

Machine Learning with Etnaviv and OpenCL

Kernel 6.1: Multi-generational improvements

December 13, 2022 by AngeloGioacchino Del Regno  |   News & Events

Collabora's contributions include ongoing upstreaming of the RockChip RK3588 and MediaTek Helio X10 (MT6795) SoCs, numerous bug fixes and improvements for Cedrus and Hantro IPs, and memory shrinker support for the VirtIO-GPU driver.

Kernel 6.1: Multi-generational improvements

Wine on Wayland 2022 update: more games, more apps, more fun!

December 12, 2022 by Alexandros Frantzis  |   News & Events

The focus in 2022 was on maturing the Wayland driver and keeping up to date with the Wine upstream internal changes, which involved updating it for the latest internal driver APIs, and making preparations to support WoW64.

Wine on Wayland 2022 update: more games, more apps, more fun!

KernelCI now testing Linux Rust code

December 06, 2022 by Adrian Ratiu  |   News & Events

After waiting in the Linux-next integration tree for about 18 months, the basic Rust infrastructure finally landed in the mainline Linux kernel with the imminent release of v6.1.

KernelCI now testing Linux Rust code

Tracing stateless video hardware decoding in V4L2

December 02, 2022 by Deborah Brouwer  |   Blog

Earlier this year, I joined Collabora for a six-month internship to learn how V4L2 (Video4Linux2) supports stateless video hardware decoding, and build a utility that traced and replayed stateless decoding from a userspace perspective.

Tracing stateless video hardware decoding in V4L2

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Pushing pixels to your Chromebook

August 31, 2020 by Emil Velikov  |   Blog

A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).

Pushing pixels to your Chromebook

Using the Linux kernel's Case-insensitive feature in Ext4

August 27, 2020 by Gabriel Krisman Bertazi  |   Blog

Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.

Using the Linux kernel's Case-insensitive feature in Ext4

Panfrost performance counters with Perfetto

August 21, 2020 by Antonio Caggiano  |   Blog

We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!

Panfrost performance counters with Perfetto

High bitrate video streaming with GStreamer's RTP elements

August 20, 2020 by Antonio Ospite  |   Blog

Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.

High bitrate video streaming with GStreamer's RTP elements

Understanding computer vision & AI, part 1

August 13, 2020 by Marcus Edel  |   Blog

Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.

Understanding computer vision & AI, part 1

Testing Weston DRM/KMS backends with virtme and VKMS

August 07, 2020 by Leandro Ribeiro  |   Blog

Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.

Testing Weston DRM/KMS backends with virtme and VKMS

ElectricMaple: Remote-rendering debuts at AWE 2024

June 19, 2024 by Mark Filion  |   News & Events

Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.

ElectricMaple: Remote-rendering debuts at AWE 2024

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

May 22, 2024 by Faith Ekstrand  |   News & Events

Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

Implementing DRM format modifiers in NVK

May 16, 2024 by Faith Ekstrand  |   News & Events

This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.

Implementing DRM format modifiers in NVK

Kernel 6.9: Enable, test, repeat

May 14, 2024 by Nícolas Prado  |   News & Events

Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.

Kernel 6.9: Enable, test, repeat

SteamOS 3.6: How the Steam Deck atomic updates are improving

May 10, 2024 by Ludovico de Nittis  |   News & Events

Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.

SteamOS 3.6: How the Steam Deck atomic updates are improving

Debuting at IOT Solutions World Congress

May 09, 2024 by Kara Bembridge  |   News & Events

This year will be Collabora's first time exhibiting at IOTSWC, in partnership with STMicroelectronics. Collabora will be showcasing how the STM32MP2 is an ideal chip to enable edge AI solution in industrial environments.

Debuting at IOT Solutions World Congress

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

April 29, 2024 by Aaron Boxer  |   News & Events

GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

Collabora, not just Earth Day. Every day.

April 22, 2024 by Kara Bembridge  |   News & Events

As part of our commitment to social responsibility, we've been part of the 1% for the Planet Network since 2022. The environmental partners we support help to better the planet.

Collabora, not just Earth Day. Every day.

Monado stays ahead: Keeping pace with OpenXR 1.1 for cross-platform, open source XR

April 17, 2024 by Frederic Plourde  |   News & Events

Monado, the cross-platform open source XR runtime, has recently received significant updates to align with the features and specifications of OpenXR 1.1, ensuring compatibility and optimal performance for developers and users alike.

Monado stays ahead: Keeping pace with OpenXR 1.1 for cross-platform, open source XR

Blast from the past at Embedded World: Atari plays for Linux

April 11, 2024 by Kara Bembridge  |   News & Events

Adhering to the fundamentals of open source, the Atari VCS OS is based on Debian using the Apertis infrastructure, and the graphics rely on Weston as its Wayland compositor.

Blast from the past at Embedded World: Atari plays for Linux

Up close and personal with STMicroelectronics' STM32MP2 at Embedded World

April 10, 2024 by Mark Filion  |   News & Events

Using TensorFlow Lite models optimized for the STM3MP2 NPU along with an upstream-ready H.264 encoder (Video4Linux2), this demo showcases GStreamer's all-new analytic metadata framework.

Up close and personal with STMicroelectronics' STM32MP2 at Embedded World

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