August 28, 2019 by Gert Wollny | Blog
With the release of virglrenderer 0.8.0, getting accelerated OpenGL within a virtual machine (VM) made a big leap forward. Since virglrenderer-0.7.0, the code base has seen ~600 commits, and Collabora provided more than 80% of these contributions.
August 20, 2019 by Mark Filion | News & Events
Starting tomorrow, Collabora will be exhibiting & speaking at Embedded Linux Conference North America (ELCNA), the premier vendor-neutral technical conference for companies and developers using embedded Linux.
August 06, 2019 by Rohan Garg | Blog
Ongoing work on the reverse-engineered Panfrost OpenGL ES driver for Arm Mali GPUs has turned the RK3399 SoC into a very attractive platform to try out Wayland on ARM devices.
August 02, 2019 by Ryan Pavlik | Blog
As part of its unwavering commitment to open source and open standards, Collabora is proud to be part of bringing the recently-released OpenXR 1.0 to life, and to be pioneering the Monado open source runtime for OpenXR.
August 02, 2019 by Mark Filion | News & Events
This weekend, Collaborans are in São Paulo, Brazil, to take part in the third edition of Linux Developer Conference Brazil, a conference which aims to take the Brazilian Linux development community to the international level.
July 30, 2019 by Lubosz Sarnecki | News & Events
Today, we are very excited to announce xrdesktop, a new open source project sponsored by Valve, enabling interaction with traditional Linux desktop environments, such as GNOME and KDE, in VR.
July 25, 2019 by Erik Faye-Lund | Blog
There's been quite a few updates to Zink, an OpenGL implementation on top of Vulkan, since I last wrote about it. Here's an overview of the recent changes, as well as an exciting announcement!
July 25, 2019 by Andrej Shadura | News & Events
With DebConf19, the annual conference for Debian contributors and users, in full swing this week in Curitiba, Brazil, what better time to look at the contributions made by Collaborans to the latest Debian release!
July 18, 2019 by Nicolas Dufresne | Blog
A little over a month and a half ago, Collaborans including Aaron Boxer, George Kiagiadakis, Guillaume Desmottes, Stéphane Cerveau and myself took part in the GStreamer Spring Hackfest in Oslo. This year, the hackfest was kindly hosted by Pexip.
July 17, 2019 by Gabriel Krisman Bertazi | News & Events
With 11 engineers authoring, reviewing and testing nearly 170 patches for this latest release, Collabora ranked 8th in the list of most active employers by lines changed, sharing ranks with some of the prominent employers in Linux kernel development.
June 26, 2019 by Alyssa Rosenzweig | Blog
In my last Panfrost blog post, I announced my internship goal: improve Panfrost to run GNOME3. GNOME is a popular Linux desktop making heavy use of OpenGL; to use GNOME with only free and open source software on a machine with Mali graphics, Panfrost…
June 24, 2019 by Andrzej Pietrasiewicz | Blog
Dummy_hcd which consists of a software-emulated host controller and a UDC chip. In other words, this means you can play with USB gadgets even if you don't have the appropriate hardware, because your PC can act as both a USB host and a USB device.
August 31, 2020 by Emil Velikov | Blog
A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).
August 27, 2020 by Gabriel Krisman Bertazi | Blog
Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.
August 21, 2020 by Antonio Caggiano | Blog
We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 12, 2020 by Stéphane Cerveau | Blog
Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.
June 05, 2020 by Alyssa Rosenzweig | Blog
With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.
August 14, 2015 by Guy Lunardi | News and Events
Montpellier, France - from 14/08/2015 to 16/08/2015: GStreamer developers are meeting up to work on the project.
March 20, 2015 by Guy Lunardi | News and Events
Orlando, USA - from 17/06/2015 to 19/06/2015: we'll be exhibiting at InfoComm 2015, the largest event for professional AV in the world. Collabora booth 5469
March 18, 2015 by Guy Lunardi | News and Events
Stuttgart, Germany - From 22/04/2015 to 22/04/2015: We will be exhibiting at the GENIVI Demonstration Showcase during the All Member Meeting.
January 15, 2015 by Guy Lunardi | News and Events
Amsterdam, The Netherlands February 10-12, 2015: the world’s largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth #11-E61
December 17, 2014 by Guy Lunardi | News and Events
Las Vegas, USA - January 6th - 9th, 2015: Collabora will be participating with key partners at CES 2015, the world’s gathering place for all who thrive on the business of consumer technologies.
December 16, 2014 by Guy Lunardi | News and Events
Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.
November 24, 2014 by Guy Lunardi | News and Events
A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.
October 21, 2014 by Guy Lunardi | News and Events
Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html
September 29, 2014 by Guy Lunardi | News and Events
Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…
August 14, 2014 by Guy Lunardi | News and Events
Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c
August 11, 2014 by Guy Lunardi | News and Events
Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…
August 05, 2014 by Guy Lunardi | News and Events
Cambridge, England August 5-8, 2014: With so many silicon vendors and OEMs visiting Cambridge England, August 5-8 transforms the univeristy town into the world's center of innovation for one week. Cambridge in August attracts international leaders in…
Here are the online events we'll be attending in the coming weeks – join us!
13-15 May, Online
14-15 May, Online
18-19 May, Online
25-27 May, Online