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Upping the AI game at the GStreamer Conference 2024

October 03, 2024 by Kara Bembridge  |   News & Events

For the first time in over a decade, the GStreamer Conference will be taking place in North America, and we're prepped and ready with no less than 10 talks to share! Catch the latest developments and AI advancements for this multimedia framework.

Upping the AI game at the GStreamer Conference 2024

Kernel 6.11: Power moves and hardware grooves

September 19, 2024 by Shreeya Patel  |   News & Events

The latest 6.11 kernel release is here! This release improves performance, security, and hardware compatibility, increasing the kernel's flexibility and efficiency for various computing environments.

Kernel 6.11: Power moves and hardware grooves

PanVK support for Arm V10 GPUs

September 18, 2024 by Erik Faye-Lund  |   News & Events

It is now possible to start kicking the tires on Vulkan with an open source driver on Arm Mali-G610 and Mali-G310 GPUs. The Panfrost project continues to grow!

PanVK support for Arm V10 GPUs

Waltzing into a packed Open Source week

September 16, 2024 by Kara Bembridge  |   News & Events

Collabora will be in Vienna for the Media Summit, Open Source Summit Europe, and Linux Plumbers! Catch one of our many talks.

Waltzing into a packed Open Source week

First on the SIDO scene

September 13, 2024 by Kara Bembridge  |   News & Events

As guests at the STMicroelectronics booth, Collabora will be demonstrating how the STM32MP2 chip is perfectly suited for enabling edge AI solutions in industrial environments.

First on the SIDO scene

Connecting the remote dots at IBC 2024

August 29, 2024 by Kara Bembridge  |   News & Events

Collabora is headed to Amsterdam for IBC! Drop by to see our work on the DAB protocol, our integration of LCEVC, and our latest XR project, ElectricMaple.

Connecting the remote dots at IBC 2024

A shifty tale about unit testing with Maxwell, NVK's backend compiler

August 15, 2024 by Faith Ekstrand  |   Blog

After rigorous debugging, a new unit testing framework was added to the backend compiler for NVK. This is a walkthrough of the steps taken to achieve this.

A shifty tale about unit testing with Maxwell, NVK's backend compiler

A journey towards reliable testing in the Linux Kernel

August 01, 2024 by Laura Nao  |   Blog

We're reflecting on the steps taken as we continually seek to improve Linux kernel integration. This will include more detail about the tests used to enhance the quality of testing processes and coverage.

A journey towards reliable testing in the Linux Kernel

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

July 24, 2024 by Deborah Brouwer  |   News & Events

OpenQA is a tool for functional, end-to-end testing of operating system distributions. Earlier this year, Collabora undertook a project, sponsored by Meta, to reproduce Fedora’s openQA deployment in the AWS cloud.

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

Kernel 6.10: Keep the updates coming

July 18, 2024 by Sebastian Reichel  |   News & Events

The latest kernel 6.10 release brings multiple core changes and updates to BH workqueues. Let's examine the developments implemented by Collabora's engineers.

Kernel 6.10: Keep the updates coming

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

July 15, 2024 by Eric Smith  |   News & Events

The Panthor kernel driver and Mesa Panfrost driver combination has achieved official conformance for OpenGL ES 3.1 on the Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1.

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

Building a Board Farm for Embedded World

June 27, 2024 by Christopher Obbard  |   Blog

With each board running a mainline-first Linux software stack and tested in a CI loop with the LAVA test framework, the Farm showcased Collabora's recent hardware enablement and Continuous integration (CI) efforts.

Building a Board Farm for Embedded World

An xrdesktop summer of code

September 10, 2021 by Lubosz Sarnecki  |   Blog

This summer, Christoph Haag and I had the pleasure of taking part in Google Summer of Code as mentors for xrdesktop, the Open Source project bringing the Linux desktop to VR on Valve's SteamVR & Monado. Here's what was accomplished.

An xrdesktop summer of code

Adding VP9 and MPEG2 stateless support in v4l2codecs for GStreamer

June 23, 2021 by Daniel Almeida  |   Blog

Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.

Adding VP9 and MPEG2 stateless support in v4l2codecs for GStreamer

Bag of Freebies for XR Hand Tracking: Machine Learning & OpenXR

June 17, 2021 by Marcus Edel  |   Blog

In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.

Bag of Freebies for XR Hand Tracking: Machine Learning & OpenXR

Testing cameras with lc-compliance on KernelCI

June 15, 2021 by Nícolas F. R. A. Prado  |   Blog

Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.

Testing cameras with lc-compliance on KernelCI

Zink: Summer 2021 update

June 14, 2021 by Erik Faye-Lund  |   Blog

There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.

Zink: Summer 2021 update

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

June 11, 2021 by Alyssa Rosenzweig  |   Blog

Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

Optimizing 3D performance with virglrenderer

May 17, 2021 by Gert Wollny  |   Blog

Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.

Optimizing 3D performance with virglrenderer

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

May 11, 2021 by Emil Velikov  |   Blog

The Hantro Video4Linux2 (V4L2) kernel module has gained support for another SoC! The Microchip SAMA5D4 features a single decode unit supporting MPEG2, VP8 and H.264 streams, alongside the built-in post-processing unit.

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

March 05, 2026 by Kara Bembridge  |   News & Events

As champions of open source development in the embedded community, Collabora will be at Booth 4-404 with an impressive lineup of live demonstrations spanning graphics, machine learning, continuous testing, and real-world applications.

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

RK3588 and RK3576 video decoders support merged in the upstream Linux Kernel

February 25, 2026 by Detlev Casanova  |   News & Events

Support for Rockchip’s VDPU381 and VDPU383 decoders is now upstream in Linux, bringing mainline H.264/HEVC decode support, robust IOMMU-reset recovery, and new HEVC V4L2 UAPI controls aligned with Vulkan Video.

RK3588 and RK3576 video decoders support merged in the upstream Linux Kernel

Weston 15.0 is here: Lua shells, Vulkan rendering, and a smoother display stack

February 19, 2026 by Marius Vlad  |   News & Events

Weston 15.0 has arrived, bringing a brand new Lua-based shell for fully customizable window management, an experimental Vulkan renderer, and a host of improvements to color handling, media playback, and display performance.

Weston 15.0 is here: Lua shells, Vulkan rendering, and a smoother display stack

Monado at the core of Android XR

February 18, 2026 by Mark Filion  |   News & Events

Collabora is excited to see Monado at the heart of the new OpenXR runtime for Android XR, a major milestone for Open Source XR interoperability.

Monado at the core of Android XR

GStreamer 1.28 brings AI inference to your media pipeline

February 17, 2026 by Olivier Crête  |   News & Events

With its latest release, GStreamer adds native support for AI inference engines including ONNX Runtime, LiteRT, and Burn, along with tensor decoders for YOLO, face detection, tracking, and more.

GStreamer 1.28 brings AI inference to your media pipeline

Kernel 6.19: GPU, SoC, and Rust improvements

February 10, 2026 by Michael Riesch  |   News & Events

Collabora continues to be a key contributor to the Linux kernel, with 125 patches from 21 developers! Highlights include Arm Mali GPU improvements, expanded MediaTek and Rockchip SoC support, Rust integration progress, and new Rockchip video capture functionality.

Kernel 6.19: GPU, SoC, and Rust improvements

Running Debian on the OpenWrt One

January 15, 2026 by Sjoerd Simons  |   News & Events

With openwrt-one-debian, you can now install and run a full Debian system leveraging the OpenWrt One’s NVMe storage, enabling everything from custom services and containers to development tools and lightweight server workloads, all on open hardware.

Running Debian on the OpenWrt One

Save your spot at FOSDEM 2026: Rockchip, Tyr, GStreamer ML & more!

January 13, 2026 by Kara Bembridge  |   News & Events

At this year's edition of FOSDEM Collabora will be present with 7 talks! Join us to get the latest on video capture on Rockchip SoCs, Tyr, machine learning in GStreamer, and more!

Save your spot at FOSDEM 2026: Rockchip, Tyr, GStreamer ML & more!

Chromium on MediaTek: From testing to real-world performance on Genio 700 & 720

December 24, 2025 by Alexandros Frantzis  |   News & Events

A deep dive on the current status of Chromium enablement on MediaTek Genio SoCs, including what the numbers look like when MediaTek’s hardware codecs are driven by Chromium’s V4L2 paths.

Chromium on MediaTek: From testing to real-world performance on Genio 700 & 720

Driving a seamless Chromium experience on MediaTek SoCs

December 17, 2025 by Alexandros Frantzis  |   News & Events

As Chromium becomes the default UI runtime on embedded Linux devices, we’re closing long-standing V4L2 gaps and enabling efficient hardware video encoding and decoding on MediaTek platforms for both downstream and upstream.

Driving a seamless Chromium experience on MediaTek SoCs

Monado 25.1.0: Enabling OpenXR experiences of tomorrow

December 10, 2025 by Frederic Plourde  |   News & Events

Released as UnitedXR wraps up in Brussels, this latest update to the cross-platform Open-Source OpenXR runtime delivers major improvements across hand tracking, device support, and the core runtime infrastructure.

Monado 25.1.0: Enabling OpenXR experiences of tomorrow

Pushing the kernel forward at Linux Plumbers 2025

December 04, 2025 by Kara Bembridge  |   News & Events

Collabora is headed to Tokyo for the Linux Plumbers Conference! Join us for our talks exploring stability for Rockchip boards, the latest Tyr Rust-based GPU, and more.

Pushing the kernel forward at Linux Plumbers 2025

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