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Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Using syzkaller, part 4: Driver fuzzing

June 26, 2020 by Ricardo Cañuelo Navarro  |   Blog

Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.

Using syzkaller, part 4: Driver fuzzing

Cross building Rust GStreamer plugins for the Raspberry Pi

June 23, 2020 by Guillaume Desmottes  |   Blog

Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.

Cross building Rust GStreamer plugins for the Raspberry Pi

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

June 12, 2020 by Stéphane Cerveau  |   Blog

Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

Bifrost meets GNOME: Onward & upward to zero graphics blobs

June 05, 2020 by Alyssa Rosenzweig  |   Blog

With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.

Bifrost meets GNOME: Onward & upward to zero graphics blobs

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Using regmaps to make Linux drivers more generic

May 27, 2020 by Adrian Ratiu  |   Blog

Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.

Using regmaps to make Linux drivers more generic

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Network adaptive streaming with Hwangsaeul

February 08, 2021 by Jakub Adam  |   Blog

Hwangsaeul, or H8L, a remote surveillance streaming solution, utilizes the capability of libsrt to collect statistics from open SRT sockets and by continuously analyzing the available data tries to detect potential connectivity issues.

Network adaptive streaming with Hwangsaeul

Trimming apitrace workload captures for better Mesa testing

February 01, 2021 by Gert Wollny  |   Blog

Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.

Trimming apitrace workload captures for better Mesa testing

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

12 years of incubating Wayland color management

February 24, 2025 by Pekka Paalanen  |   News & Events

It's been a long road for Wayland's recently landed color management extension. We take a brief look back at how this latest feature was formed.

12 years of incubating Wayland color management

Breaking language barriers: Fine-tuning Whisper for Hindi

February 19, 2025 by Vineet Suryan  |   News & Events

We're proud to announce that Whisper is now available in Hindi! With 2,500 hours of Hindi speech data and innovative techniques like Indic Normalization, this model sets a new benchmark for Hindi ASR.

Breaking language barriers: Fine-tuning Whisper for Hindi

Mesa 25.0: PanVK moves towards production quality

February 04, 2025 by Erik Faye-Lund  |   News & Events

The first release candidate of Mesa 25.0 has recently shipped, bringing with it multiple updates to Panfrost, and most notably to PanVK, the open source Vulkan driver for Arm Mali GPUs.

Mesa 25.0: PanVK moves towards production quality

Welcoming the libsurvive project

January 29, 2025 by Frederic Plourde  |   News & Events

Collabora's involvement in Open Source XR development continues to grow today as we welcome the libsurvive project, the open source lighthouse tracking system, into the fold!

Welcoming the libsurvive project

Kernel 6.13: A flawless end of the year

January 28, 2025 by Sebastian Fricke  |   News & Events

The latest Linux kernel release is here, bringing improvements to the DRM subsystem, further enablement of Rockchip SoCs, a new debugging guide for developers, and more! Here's a recap of Collabora's contributions for 6.13.

Kernel 6.13: A flawless end of the year

MediaTek improvements in Linux 6.13

January 24, 2025 by Sebastian Fricke  |   News & Events

Collabora's deep involvement with the MediaTek community continued to shine this week with the release of Linux 6.13, which saw multiple improvements land for MediaTek SoCs.

MediaTek improvements in Linux 6.13

5 talks for FOSDEM 2025: BlueZ, GStreamer, Open Source AI models & more!

January 07, 2025 by Kara Bembridge  |   News & Events

A testament to its long standing community interest and devote volunteers, FOSDEM will be celebrating its 25th anniversary this year. Join us as we take the stage to discuss BlueZ, GStreamer, Open Source AI models, & more!

5 talks for FOSDEM 2025: BlueZ, GStreamer, Open Source AI models & more!

Upstream support for Rockchip's RK3588: Progress and future plans

December 20, 2024 by Sebastian Reichel  |   News & Events

The Rockchip RK3588 upstream support has progressed a lot over the last few years. As 2024 comes to a close, it is a great time to have a look at the recent changes, work in progress, and the current state in general.

Upstream support for Rockchip's RK3588: Progress and future plans

Academically inclining at NeurIPS 2024

December 09, 2024 by Kara Bembridge  |   News & Events

Collabora will be at NeurIPs this week to dive into the latest academic findings in machine learning and research advancements that are changing the industry.

Academically inclining at NeurIPS 2024

Apertis v2024: the new Bookworm-based release for industrial embedded devices

December 05, 2024 by Dylan Aïssi  |   News & Events

Now based on Debian Bookworm, Apertis is a collaborative OS platform that includes an operating system, but also tools and cloud services to optimize development and increase reliability.

Apertis v2024: the new Bookworm-based release for industrial embedded devices

Initial upstream support for the Rockchip RK3576

December 03, 2024 by Sebastian Reichel  |   News & Events

Initial support for Rockchip's RK3576, a new SoC introduced earlier this year, has landed in Linux kernel 6.12. With the main target being industrial applications, it is less of a powerhouse than the RK3588, but it still reuses many components.

Initial upstream support for the Rockchip RK3576

NVK now supports Vulkan 1.4

December 02, 2024 by Faith Ekstrand  |   News & Events

Today, Khronos announced the release of the Vulkan 1.4 specification, and NVK is one of the day-zero conformant Vulkan 1.4 implementations! Vulkan 1.4 support in NVK has been merged into Mesa and will be part of the Mesa 25.0 release in early 2025.

NVK now supports Vulkan 1.4

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