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News & Blog

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Collabora at GENIVI AMM

May 08, 2017 by Mark Filion  |   News & Events

From May 9 to 11, Collabora will be attending the GENIVI All Member Meeting & Open Community Days: Advancing Connected Vehicles in a Connected World, in Birmingham, UK!

Collabora at GENIVI AMM

Collabora contributions to GStreamer 1.12

May 04, 2017 by Olivier Crête  |   Blog

Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.

Collabora contributions to GStreamer 1.12

Collabora & Linux Kernel 4.11

May 01, 2017 by Helen Fornazier  |   News & Events

Linux Kernel 4.11 was released yesterday, and 9 different Collabora developers contributed a total of 44 patches, while also reviewing 22 other patches.

Collabora & Linux Kernel 4.11

Android: Getting up and running on the iMX6

April 27, 2017 by Robert Foss  |   Blog

Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.

Android: Getting up and running on the iMX6

Receiving an AES67 stream with GStreamer

April 25, 2017 by Olivier Crête  |   Blog

With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.

Receiving an AES67 stream with GStreamer

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

Upcoming events: VR, NAB & Khronos

April 18, 2017 by Mark Filion  |   News and Events

Collaborans are once again hitting the road and will be attending three separate events over the next new two weeks, in London, Las Vegas and Amsterdam

Upcoming events: VR, NAB & Khronos

Tracing user space and OS interactions

April 10, 2017 by Gabriel Krisman Bertazi  |   Blog

Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.

Tracing user space and OS interactions

Ubuntu rejoins the GNOME fold

April 05, 2017 by Daniel Stone  |   Blog

Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.

Ubuntu rejoins the GNOME fold

Release: libnice 0.1.14

April 03, 2017 by Mark Filion  |   News and Events

Today, Olivier Crête, libnice maintainer and Collabora Multimedia Lead, announced the availability of libnice 0.1.14, the latest release of the NAT traversal library implementing the RFC for Interactive Connectivity Establishment (ICE).

Release: libnice 0.1.14

Android: Enabling mainline graphics

March 29, 2017 by Robert Foss  |   Blog

Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.

Android: Enabling mainline graphics

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Pushing pixels to your Chromebook

August 31, 2020 by Emil Velikov  |   Blog

A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).

Pushing pixels to your Chromebook

NVK is now ready for prime time

February 28, 2024 by Faith Ekstrand  |   News & Events

The merge request has landed, the non-conformant implementation warnings are gone, and NVK's Meson configuration now reads "nouveau" instead of "nouveau-experimental". It's now time to start shipping NVK to users!

NVK is now ready for prime time

Smells like team spirit: Meet our newest Collaborans!

February 26, 2024 by Kara Bembridge  |   News & Events

We've recently had some new faces join the team and we are delighted that our talented new joiners have readily jumped in to advance the open source mission.

Smells like team spirit: Meet our newest Collaborans!

FOSDEM 2024 - Recorded presentations (videos) now available

February 15, 2024 by Mark Filion  |   News & Events

Collabora's engineers presented six talks over the course of the weekend, with topics including a review of recent improvements to GStreamer, a look at the state of video offloading on the Linux desktop, and more.

FOSDEM 2024 - Recorded presentations (videos) now available

A framework to share analytics data in GStreamer

February 13, 2024 by Daniel Morin  |   News & Events

Engineers have widely adopted GStreamer to build video analytics pipelines, and while many companies have indeed built their machine learning analysis framework around GStreamer, no one had made the effort to contribute upstream, until now.

A framework to share analytics data in GStreamer

Wine on Wayland: A year in review (and a look ahead)

January 30, 2024 by Alexandros Frantzis  |   News & Events

2023 was a great year for the Wayland driver for Wine. After several merge requests, many people are now already able to use the latest Wine release to enjoy some of their favorite Windows applications in a completely X11-free environment!

Wine on Wayland: A year in review (and a look ahead)

WhisperFusion: Ultra-low latency conversations with an AI chatbot

January 25, 2024 by Marcus Edel  |   News & Events

By creating a real-time AI chatbot communication system using WhisperLive and WhisperSpeech, we have addressed the unnatural delay in current bot interactions for seamless conversation.

WhisperFusion: Ultra-low latency conversations with an AI chatbot

First in line for FOSDEM 2024: GStreamer, LAVA workloads & more!

January 18, 2024 by Kara Bembridge  |   News & Events

With many dedicated souls willing to endure a FOSDEM queue, Collabora's engineers will be giving 6 talks spread out amongst multiple devrooms including Open Media and Testing & Continuous delivery.

First in line for FOSDEM 2024: GStreamer, LAVA workloads & more!

Kernel 6.7: New year, new Linux!

January 11, 2024 by Eugen Hristev  |   News & Events

Collabora's kernel team made a number of key contributions including a new kselftest for verifying driver probe of Devicetree-based platforms, multiple improvements to further improve support for MediaTek SoCs found in Chromebooks, and more.

Kernel 6.7: New year, new Linux!

Weston 13.0 release: Backends consolidation

December 21, 2023 by Marius Vlad  |   News & Events

Weston 13.0 brings multiple fixes and important changes, notably the ability to load multiple backends simultaneously. This can be used to load VNC, RDP, or PipeWire backends for remote access alongside the native DRM backend.

Weston 13.0 release: Backends consolidation

NVK holiday update: What we've achieved, and where we're headed

December 20, 2023 by Faith Ekstrand  |   News & Events

As 2023 draws to a close, I wanted to give a quick update on NVK, what's happened this year, and where we'll be headed in 2024. While previous posts have focused primarily on the technical details, this post will be more geared towards users.

NVK holiday update: What we've achieved, and where we're headed

WhisperSpeech makes its way to AI.dev

December 07, 2023 by Mark Filion  |   News & Events

Collabora is headed to California to take part in the inaugural edition of AI​.dev: Open Source GenAI & ML Summit, a new event which aims to bring together the brightest developers from around the world to shape the trajectory of open source AI.

WhisperSpeech makes its way to AI.dev

Ready for embedded: PipeWire 1.0 released

November 27, 2023 by George Kiagiadakis  |   News & Events

It is with the utmost excitement that we witness the release of PipeWire 1.0, the first officially stable release of this noteworthy inter-process multimedia streaming framework after many years of development.

Ready for embedded: PipeWire 1.0 released

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

Embedded World

April 9-11, Nuremberg, Germany

 

ISC West

April 9-11, Las Vegas, USA

 

NAB Show

April 13-17, Las Vegas, USA

 

Open Source Summit North America

April 16-18, Seattle, USA

 

Khronos F2F

April 22-26, Brussels, Belgium

 

 

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