June 17, 2025 by Martyn Welch | News & Events
Improving access, flexibility, and CI integration for development boards, making it easier for developers to work with embedded hardware, no matter where they are.
June 09, 2025 by Gustavo Noronha | Blog
In this final article based on Matt Godbolt's talk on making APIs easy to use and hard to misuse, I will discuss locking, an area where C++ has produced some interesting ideas, most notably something called RAII — Resource Acquisition Is Initialization.
June 02, 2025 by Kara Bembridge | News & Events
Next week Collabora will be covering a lot of ground, attending 3 separate events in 3 different time zones: ISC High Performance, Augmented World Expo, and InfoComm! Catch up with us at one of these events.
May 29, 2025 by Vineet Suryan | News & Events
After cleaning up and expanding Whisper-Hindi to 3,000 hours, we now have explicit timestamp prediction, faster I/O, and fine-tuned models across all sizes, bringing us even closer to fully reliable, production-ready Hindi ASR.
May 27, 2025 by Detlev Casanova | News & Events
The latest Linux kernel brings expanded hardware support for MediaTek and Rockchip, enhanced graphics drivers, and more. Collabora played a key role in this release, with no less than 20 authored contributors!
May 26, 2025 by Erik Faye-Lund | News & Events
Just about 6 weeks after we announced Vulkan 1.1 conformance for PanVK on G610 GPUs, Vulkan 1.2 is now also checked off the list!
May 22, 2025 by Mark Filion | News & Events
Monado's first stable release of 2025 is here. From enhanced Android support and driver updates to improved runtime stability and tooling, Collabora's XR team delivered a wide array of improvements for the cross-platform, open source OpenXR runtime.
May 21, 2025 by Gustavo Noronha | Blog
In this second article of a three-part series, I look at how Matt Godbolt uses modern C++ features to try to protect against misusing an API that deals with destructive state transition based on a talk he gave on making code easy to use and hard to misuse.
May 12, 2025 by Aaron Boxer | Blog
Powerful video analytics pipelines are easy to make when you're well-equipped. Combining GStreamer and Machine Learning frameworks are the perfect duo to run complex models across multiple streams.
May 06, 2025 by Gustavo Noronha | Blog
Gustavo Noronha helps break down C++ and shows how that knowledge can open up new possibilities with Rust.
May 01, 2025 by Kara Bembridge | News & Events
Join us in Stuttgart, Germany for XR EXPO 2025! This two-day event will be the meeting place for the XR community to exchange ideas and explore the latest trends.
April 29, 2025 by George Kiagiadakis | Blog
Configuring WirePlumber on embedded Linux systems can be somewhat confusing. We take a moment to demystify this process for a particular use case.
December 22, 2021 by Alexandros Frantzis | Blog
It has been just over a year since we first announced our effort to implement a Wayland driver for Wine. Here's a recap of what has been done since then to improve both the functionality and stability of the driver.
November 26, 2021 by Antonio Caggiano | Blog
A step-by-step guide on how to enable 3D acceleration of Vulkan applications in QEMU through the new Venus experimental Vulkan driver for VirtIO-GPU with a local development environment.
October 26, 2021 by Xavier Claessens | Blog
Maintaining a non-trivial set of GStreamer patches can be tricky. Thanks to the recent move to a single, unified git repo, you can now easily run a GStreamer continuous integration pipeline on your own GitLab instance. Here's how.
October 08, 2021 by Nícolas F. R. A. Prado | Blog
Earlier this year, I joined Collabora as an intern to work on improving testing in libcamera and automating it through KernelCI. Having recently completed the internship, here's a look back at this experience and what was accomplished.
September 30, 2021 by Adrian Ratiu | Blog
With the LLVM toolchain seeing increasing development and adoption alongside the older, more established GNU toolchain, projects needing to support both, in particular the GNU C library (glibc), are facing challenges and questions.
September 10, 2021 by Lubosz Sarnecki | Blog
This summer, Christoph Haag and I had the pleasure of taking part in Google Summer of Code as mentors for xrdesktop, the Open Source project bringing the Linux desktop to VR on Valve's SteamVR & Monado. Here's what was accomplished.
June 23, 2021 by Daniel Almeida | Blog
Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.
June 17, 2021 by Marcus Edel | Blog
In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.
June 15, 2021 by Nícolas F. R. A. Prado | Blog
Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.
June 14, 2021 by Erik Faye-Lund | Blog
There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.
June 11, 2021 by Alyssa Rosenzweig | Blog
Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.
May 17, 2021 by Gert Wollny | Blog
Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.
October 21, 2014 by Guy Lunardi | News and Events
Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html
September 29, 2014 by Guy Lunardi | News and Events
Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…
August 13, 2014 by Guy Lunardi | News and Events
Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c
August 11, 2014 by Guy Lunardi | News and Events
Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…
August 05, 2014 by Guy Lunardi | News and Events
Cambridge, England August 5-8, 2014: With so many silicon vendors and OEMs visiting Cambridge England, August 5-8 transforms the univeristy town into the world's center of innovation for one week. Cambridge in August attracts international leaders in…
July 17, 2014 by Guy Lunardi | News and Events
Raspberry Pi Today interviews Collabora's Daniel Stone about Collabora and the Raspberry Pi Foundation's work on Wayland and WebKit.
June 19, 2014 by Guy Lunardi | News and Events
Tokyo, Japan July 1-2, 2014: The Automotive Linux Summit will bring together the most innovative minds from automotive expertise and open-source excellence.
June 19, 2014 by Guy Lunardi | News and Events
Collabora introduces our new brand and logo
Here are the events we'll be attending in the coming weeks – come say hello!
September 29 - October 1, Vienna, Austria
October 23-24, London, UK