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Clean, reliable setup for dependency installation

April 10, 2020 by Pekka Paalanen  |   Blog

When you work on a piece of software, you usually want to be able to build and test it manually on your local system, but without compromising your system or destabilizing the distribution provided software.

Clean, reliable setup for dependency installation

Adding mainline Arm Frame Buffer Compression support for Rockchip

April 08, 2020 by Andrzej Pietrasiewicz  |   Blog

Rockchip SoCs, notably the RK3399, are popular in devices such as Chromebooks and single-board computers. Indeed, they bring some interesting features, one of them being the Arm Frame Buffer Compression (AFBC).

Adding mainline Arm Frame Buffer Compression support for Rockchip

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Using syzkaller, part 1: Fuzzing the Linux kernel

March 26, 2020 by Andre Almeida  |   Blog

With the code base of the Linux kernel constantly changing and deployed in devices around the world, performing proper testing is crucial. Here's a look at syzkaller, a valuable tool widely adopted by the kernel community to detect bugs in the kernel.

Using syzkaller, part 1: Fuzzing the Linux kernel

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

Getting started with GStreamer's gst-build

March 19, 2020 by Stéphane Cerveau  |   Blog

GStreamer relies on multiple repositories such as base and good to build its ecosystem, and now owns more than 30 projects in Gitlab. So, a unified tool/build system has always been necessary to build a specified version.

Getting started with GStreamer's gst-build

Why remote working can be good for people, business and environment

March 10, 2020 by Olivier Potin  |   Blog

Here at Collabora, we trust our people to work remotely, we give them full responsibility for their output, and we believe it helps creating an even stronger internal culture and comes with some other positives.

Why remote working can be good for people, business and environment

PipeWire, the media service transforming the Linux multimedia landscape

March 05, 2020 by Julian Bouzas  |   Blog

PipeWire 0.3 was released a few days ago, marking a big step forward in the effort of making this emerging media service the core layer of all multimedia on Linux.

PipeWire, the media service transforming the Linux multimedia landscape

Experimental Panfrost GLES 3.0 support has landed in Mesa

February 27, 2020 by Alyssa Rosenzweig  |   Blog

Panfrost's ES 3.0 support has landed in upstream Mesa and works with a mainline Linux kernel. The support is still early, but if you're feeling adventurous, feel free to give it a try on your favourite ES 3.0 applications and games.

Experimental Panfrost GLES 3.0 support has landed in Mesa

Monado OpenXR runtime developer update

February 25, 2020 by Jakob Bornecrantz  |   News & Events

Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!

Monado OpenXR runtime developer update

Using gcc sanitisers to get a nasty bug fixed

February 18, 2020 by Andrej Shadura  |   Blog

When a bug surprises you when doing Apertis packaging of a typical vendor code signing tool, it's time to debug it using the compiler's built-in tools.

Using gcc sanitisers to get a nasty bug fixed

Machine Learning with Etnaviv and OpenCL

December 15, 2022 by Italo Nicola  |   Blog

Machine learning is increasingly seeing more applications and it's important to have FOSS options to accelerate such workloads. With that in mind, we began an effort earlier this year to get a TFLite model running on a VIM3 NPU using Etnaviv and OpenCL.

Machine Learning with Etnaviv and OpenCL

Tracing stateless video hardware decoding in V4L2

December 02, 2022 by Deborah Brouwer  |   Blog

Earlier this year, I joined Collabora for a six-month internship to learn how V4L2 (Video4Linux2) supports stateless video hardware decoding, and build a utility that traced and replayed stateless decoding from a userspace perspective.

Tracing stateless video hardware decoding in V4L2

From Lua to JSON: refactoring WirePlumber's configuration system

October 27, 2022 by Ashok Sidipotu  |   Blog

With the upcoming 0.5 release, WirePlumber's configuration system will be moving to a JSON syntax to define settings, bringing a more unified configuration approach across the PipeWire ecosystem.

From Lua to JSON: refactoring WirePlumber's configuration system

A look at Vulkan extensions in Venus

October 19, 2022 by Igor Torrente  |   Blog

Venus is a virtual Vulkan driver based on the Virtio-GPU protocol, which defines the serialization of Vulkan commands between guest and host. Here's a closer look at Venus, its components, and their relations in the context of extensions.

A look at Vulkan extensions in Venus

Carlafox, an open-source web-based CARLA visualizer

October 11, 2022 by Vineet Suryan  |   Blog

Taking one step towards democratizing the daunting task of dataset generation by making image synthesis and automatic ground truth data generation maintainable, cheaper, and more repeatable.

Carlafox, an open-source web-based CARLA visualizer

Open source machine learning for video compression

September 14, 2022 by Marcus Edel  |   Blog

Using open source software, Collabora has developed an efficient compression pipeline that enables a face video broadcasting system that achieves the same visual quality as the H.264 standard while only using one-tenth of the bandwidth.

Open source machine learning for video compression

Improving Vulkan graphics state tracking in Mesa

September 07, 2022 by Faith Ekstrand  |   Blog

Introducing new common code for Mesa Vulkan drivers to support a new Vulkan extension, making it easier for app and game authors to manage Vulkan state - and easier for our drivers too.

Improving Vulkan graphics state tracking in Mesa

Using a Raspberry Pi as a Bluetooth speaker with PipeWire

September 02, 2022 by Frederic Danis  |   Blog

Using PipeWire, WirePlumber and a Raspberry Pi, you can create an audio bridge between a Bluetooth® device and an analog speaker system, breathing new life into your old speakers.

Using a Raspberry Pi as a Bluetooth speaker with PipeWire

Introducing the r600/NIR back-end

July 07, 2022 by Gert Wollny  |   Blog

Adventures in NIR-land: the past, the present, and what's lies ahead for the native NIR back-end for Mesa's R600 driver.

Introducing the r600/NIR back-end

Adding secondary command buffers to PanVk

June 15, 2022 by Manas Chaudhary  |   Blog

Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.

Adding secondary command buffers to PanVk

Bridging the synchronization gap on Linux

June 09, 2022 by Faith Ekstrand  |   Blog

After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.

Bridging the synchronization gap on Linux

Monado's hand tracking: hand-waving our way towards a first attempt

May 31, 2022 by Moses Turner  |   Blog

Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.

Monado's hand tracking: hand-waving our way towards a first attempt

How Monado became the foundation for OpenXR runtimes

March 26, 2026 by Frederic Plourde  |   News & Events

Google's AndroidXR. Qualcomm's Snapdragon Spaces. NVIDIA CloudXR. What do they have in common? Monado, the Open Source, cross-platform OpenXR runtime Collabora launched as an alternative to proprietary XR stacks.

How Monado became the foundation for OpenXR runtimes

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

March 05, 2026 by Kara Bembridge  |   News & Events

As champions of open source development in the embedded community, Collabora will be at Booth 4-404 with an impressive lineup of live demonstrations spanning graphics, machine learning, continuous testing, and real-world applications.

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

RK3588 and RK3576 video decoders support merged in the upstream Linux Kernel

February 25, 2026 by Detlev Casanova  |   News & Events

Support for Rockchip’s VDPU381 and VDPU383 decoders is now upstream in Linux, bringing mainline H.264/HEVC decode support, robust IOMMU-reset recovery, and new HEVC V4L2 UAPI controls aligned with Vulkan Video.

RK3588 and RK3576 video decoders support merged in the upstream Linux Kernel

Weston 15.0 is here: Lua shells, Vulkan rendering, and a smoother display stack

February 19, 2026 by Marius Vlad  |   News & Events

Weston 15.0 has arrived, bringing a brand new Lua-based shell for fully customizable window management, an experimental Vulkan renderer, and a host of improvements to color handling, media playback, and display performance.

Weston 15.0 is here: Lua shells, Vulkan rendering, and a smoother display stack

Monado at the core of Android XR

February 18, 2026 by Mark Filion  |   News & Events

Collabora is excited to see Monado at the heart of the new OpenXR runtime for Android XR, a major milestone for Open Source XR interoperability.

Monado at the core of Android XR

GStreamer 1.28 brings AI inference to your media pipeline

February 17, 2026 by Olivier Crête  |   News & Events

With its latest release, GStreamer adds native support for AI inference engines including ONNX Runtime, LiteRT, and Burn, along with tensor decoders for YOLO, face detection, tracking, and more.

GStreamer 1.28 brings AI inference to your media pipeline

Kernel 6.19: GPU, SoC, and Rust improvements

February 10, 2026 by Michael Riesch  |   News & Events

Collabora continues to be a key contributor to the Linux kernel, with 125 patches from 21 developers! Highlights include Arm Mali GPU improvements, expanded MediaTek and Rockchip SoC support, Rust integration progress, and new Rockchip video capture functionality.

Kernel 6.19: GPU, SoC, and Rust improvements

Running Debian on the OpenWrt One

January 15, 2026 by Sjoerd Simons  |   News & Events

With openwrt-one-debian, you can now install and run a full Debian system leveraging the OpenWrt One’s NVMe storage, enabling everything from custom services and containers to development tools and lightweight server workloads, all on open hardware.

Running Debian on the OpenWrt One

Save your spot at FOSDEM 2026: Rockchip, Tyr, GStreamer ML & more!

January 13, 2026 by Kara Bembridge  |   News & Events

At this year's edition of FOSDEM Collabora will be present with 7 talks! Join us to get the latest on video capture on Rockchip SoCs, Tyr, machine learning in GStreamer, and more!

Save your spot at FOSDEM 2026: Rockchip, Tyr, GStreamer ML & more!

Chromium on MediaTek: From testing to real-world performance on Genio 700 & 720

December 24, 2025 by Alexandros Frantzis  |   News & Events

A deep dive on the current status of Chromium enablement on MediaTek Genio SoCs, including what the numbers look like when MediaTek’s hardware codecs are driven by Chromium’s V4L2 paths.

Chromium on MediaTek: From testing to real-world performance on Genio 700 & 720

Driving a seamless Chromium experience on MediaTek SoCs

December 17, 2025 by Alexandros Frantzis  |   News & Events

As Chromium becomes the default UI runtime on embedded Linux devices, we’re closing long-standing V4L2 gaps and enabling efficient hardware video encoding and decoding on MediaTek platforms for both downstream and upstream.

Driving a seamless Chromium experience on MediaTek SoCs

Monado 25.1.0: Enabling OpenXR experiences of tomorrow

December 10, 2025 by Frederic Plourde  |   News & Events

Released as UnitedXR wraps up in Brussels, this latest update to the cross-platform Open-Source OpenXR runtime delivers major improvements across hand tracking, device support, and the core runtime infrastructure.

Monado 25.1.0: Enabling OpenXR experiences of tomorrow

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