May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 15, 2020 by Stéphane Cerveau | Blog
gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.
May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
May 07, 2020 by George Kiagiadakis | Blog
An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 28, 2020 by Guillaume Desmottes | Blog
With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?
April 23, 2020 by Alyssa Rosenzweig | Blog
The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
April 20, 2020 by Mark Filion | Blog
Google Open Source has announced their 2020 first quarter Google Open Source Peer Bonus winners, and Alyssa Rosenzweig, Software Engineer at Collabora, is among the recipients!
April 17, 2020 by Andre Almeida | Blog
In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.
April 14, 2020 by Mark Filion | Blog
Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.
October 27, 2022 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's configuration system will be moving to a JSON syntax to define settings, bringing a more unified configuration approach across the PipeWire ecosystem.
October 19, 2022 by Igor Torrente | Blog
Venus is a virtual Vulkan driver based on the Virtio-GPU protocol, which defines the serialization of Vulkan commands between guest and host. Here's a closer look at Venus, its components, and their relations in the context of extensions.
October 11, 2022 by Vineet Suryan | Blog
Taking one step towards democratizing the daunting task of dataset generation by making image synthesis and automatic ground truth data generation maintainable, cheaper, and more repeatable.
September 14, 2022 by Marcus Edel | Blog
Using open source software, Collabora has developed an efficient compression pipeline that enables a face video broadcasting system that achieves the same visual quality as the H.264 standard while only using one-tenth of the bandwidth.
September 07, 2022 by Faith Ekstrand | Blog
Introducing new common code for Mesa Vulkan drivers to support a new Vulkan extension, making it easier for app and game authors to manage Vulkan state - and easier for our drivers too.
September 02, 2022 by Frederic Danis | Blog
Using PipeWire, WirePlumber and a Raspberry Pi, you can create an audio bridge between a Bluetooth® device and an analog speaker system, breathing new life into your old speakers.
July 07, 2022 by Gert Wollny | Blog
Adventures in NIR-land: the past, the present, and what's lies ahead for the native NIR back-end for Mesa's R600 driver.
June 15, 2022 by Manas Chaudhary | Blog
Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.
June 09, 2022 by Faith Ekstrand | Blog
After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.
May 31, 2022 by Moses Turner | Blog
Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.
April 05, 2022 by Mateo de Mayo | Blog
Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.
March 30, 2022 by Xavier Claessens | Blog
When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.
December 17, 2025 by Alexandros Frantzis | News & Events
As Chromium becomes the default UI runtime on embedded Linux devices, we’re closing long-standing V4L2 gaps and enabling efficient hardware video encoding and decoding on MediaTek platforms for both downstream and upstream.
December 10, 2025 by Frederic Plourde | News & Events
Released as UnitedXR wraps up in Brussels, this latest update to the cross-platform Open-Source OpenXR runtime delivers major improvements across hand tracking, device support, and the core runtime infrastructure.
December 04, 2025 by Kara Bembridge | News & Events
Collabora is headed to Tokyo for the Linux Plumbers Conference! Join us for our talks exploring stability for Rockchip boards, the latest Tyr Rust-based GPU, and more.
December 03, 2025 by Louis-Alexis Eyraud | News & Events
In the latest Linux kernel release, Collabora’s engineering team delivers multiple contributions including Tyr, a Rust driver for CSF-based Arm Mali GPUs, as well as ongoing hardware enablement and improved support for MediaTek SoCs.
November 27, 2025 by Kara Bembridge | News & Events
Collabora will be at Embedded Software Engineering Kongress! Catch our talk as we share our expertise in training large open source models.
November 19, 2025 by Daniel Almeida | News & Events
The Tyr prototype has now progressed from basic GPU job execution to running GNOME, Weston, and full-screen 3D games like SuperTuxKart, demonstrating a functional, high-performance Rust driver that matches C-driver performance!
November 05, 2025 by Mark Filion | News & Events
As a trusted partner of industry leaders like CLAAS, Ag Leader, and CCI, we are delighted to exhibit for the first time at one of the world’s leading agricultural trade fairs, taking place November 9–15. Meet us at the Digital Farm Center in Hall 21!
October 16, 2025 by AngeloGioacchino Del Regno | News & Events
Collabora and MediaTek are advancing upstream Linux support for the latest Genio IoT boards and Chromebook Plus laptops, enabling full hardware functionality, improved security, and broader access to the open source community.
October 15, 2025 by Kara Bembridge | News & Events
Collabora is proud to sponsor this year's annual GStreamer conference, taking place in London, UK. Join us as we showcase the latest with machine learning analytics, WirePlumber, and more.
September 30, 2025 by Nicolas Frattaroli | News & Events
The kernel 6.17 release benefits from improvements in the graphics subsystem, hardware enablement, and more! See where Collabora's kernel team contributed to this release.
September 24, 2025 by Kara Bembridge | News & Events
Next week, Collabora will be taking part in the 2025 edition X.Org Developer's Conference! Taking place in Vienna, our engineers will be presenting 6 talks and a workshop to help local students discover the embedded graphics stack! Join us!
September 19, 2025 by Kara Bembridge | News & Events
Join us next week in Paris for Kernel Recipes! We're delighted to sponsor this kernel-focused event and contribute with a talk on GPU drivers.
Here are the events we'll be attending in the coming weeks – come say hello!
January 31 - February 13, Brussels, Belgium