April 22, 2021 by Antonio Caggiano | Blog
Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.
April 20, 2021 by Marcus Edel | Blog
As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.
April 13, 2021 by Andrzej Pietrasiewicz | Blog
Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
March 03, 2021 by Arnaud Ferraris | Blog
In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
June 15, 2022 by Manas Chaudhary | Blog
Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.
June 09, 2022 by Faith Ekstrand | Blog
After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.
May 31, 2022 by Moses Turner | Blog
Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.
April 05, 2022 by Mateo de Mayo | Blog
Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.
March 30, 2022 by Xavier Claessens | Blog
When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.
March 23, 2022 by Faith Ekstrand | Blog
An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.
March 14, 2022 by Gabriel Krisman Bertazi | Blog
Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.
March 08, 2022 by George Kiagiadakis | Blog
The PipeWire project made major strides over the past few years, bringing shiny new features, and paving the way for new possibilities in the Linux multimedia scene. A look what was accomplished in 2021, and what lies ahead for 2022.
February 08, 2022 by André Almeida | Blog
Over the past 18 months, we have been on a roller-coaster ride developing futex2, a new set of system calls. As part of this effort, the futex_waitv() syscall has now landed in Linux 5.16. But what exactly is futex?
January 27, 2022 by Alyssa Rosenzweig | Blog
Until now, no Valhall devices (Mali-G57, Mali-G78) ran mainline Linux - whilst this made driver development obviously difficult, there’s no better time to write drivers than before the devices even get into the hands of end users.
January 25, 2022 by Pekka Paalanen | Blog
My work on Wayland and Weston color management and HDR support has been full of learning new concepts and terms. Many of them are crucial for understanding how color works, and what the values in a pixel actually mean.
December 22, 2021 by Alexandros Frantzis | Blog
It has been just over a year since we first announced our effort to implement a Wayland driver for Wine. Here's a recap of what has been done since then to improve both the functionality and stability of the driver.
August 19, 2025 by Kara Bembridge | News & Events
Collabora is heading to Amsterdam with talks, demos, and workshops covering Embedded Linux, KernelCI, Bluetooth & Auracast, mainline video capture for Rockchip, and more. Join us to see our latest open source work in action!
August 13, 2025 by Eric Smith | News & Events
The Mesa 25.2 release introduces support for AFBC compressed YUV textures in the Panfrost driver for ARM Mali GPUs, enabling more efficient memory bandwidth and power usage in video playback and real-time texture processing.
August 04, 2025 by Faith Ekstrand | News & Events
Starting with Mesa 25.2, NVK will now advertise support for Blackwell (RTX 50xx series) and Kepler (most GT and GTX 600 series, most GTX 700 series, and some GTX 800 series) GPUs.
July 31, 2025 by Julien Massot | News & Events
The latest Linux kernel brings enhanced MediaTek Platform enablement, Rockchip performance, and more. Collabora contributed to this release with no less than 22 authored contributors!
July 29, 2025 by Erik Faye-Lund | News & Events
PanVK has reached another milestone and will be officially supporting Vulkan 1.4 on V10! We're up-to-date with the latest version and are well caught up for this release.
July 09, 2025 by Kara Bembridge | News & Events
Collabora is proud to sponsor this year's annual Debian conference, taking place in Brest, France. Join us as we showcase the latest with Apertis, discuss Debian running on mobile devices, and more.
July 07, 2025 by Daniel Almeida | News & Events
The last year has seen substantial progress on the DRM infrastructure required to write GPU drivers in Rust. Developed in collaboration with Arm and Google, Tyr is a new Rust-based DRM driver targeting CSF-based Arm Mali GPUs.
July 02, 2025 by Mark Filion | News & Events
This partnership ensures customers can build embedded products with long-term maintenance viability that will meet the challenges of tomorrow, such as compliance with the CRA, all built on proven Toradex platforms and upstream-first software.
June 19, 2025 by Kara Bembridge | News & Events
Building on our Open Source strengths in AI and data-driven solutions, Collabora's ML team, led by Marcus Edel, Vineet Suryan, & Aaron Boxer, has taken first place in Track 3 of the ICME 2025 Grand Challenge on Video Super-Resolution for Video Conferencing.
June 17, 2025 by Martyn Welch | News & Events
Improving access, flexibility, and CI integration for development boards, making it easier for developers to work with embedded hardware, no matter where they are.
June 02, 2025 by Kara Bembridge | News & Events
Next week Collabora will be covering a lot of ground, attending 3 separate events in 3 different time zones: ISC High Performance, Augmented World Expo, and InfoComm! Catch up with us at one of these events.
May 29, 2025 by Vineet Suryan | News & Events
After cleaning up and expanding Whisper-Hindi to 3,000 hours, we now have explicit timestamp prediction, faster I/O, and fine-tuned models across all sizes, bringing us even closer to fully reliable, production-ready Hindi ASR.
Here are the events we'll be attending in the coming weeks – come say hello!
August 25-27, Amsterdam, Netherlands
September 12-15, Amsterdam, Netherlands
September 16, Amsterdam, Netherlands
September 17-18, Lyon, France