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Hololight joins the OpenXR momentum

March 26, 2025 by Kara Bembridge  |   News & Events

Collabora is thrilled to see its partner, Hololight, join the Khronos Group and become an active member of the OpenXR Working Group. We are excited to support their innovative approach and rapid expansion in the XR streaming space.

Hololight joins the OpenXR momentum

Goodbye Nouveau GL. Hello Zink!

March 11, 2025 by Faith Ekstrand  |   News & Events

Starting with Mesa 25.1, Nouveau users will no longer get the old Nouveau OpenGL driver by default and will instead get Zink+NVK.

Goodbye Nouveau GL. Hello Zink!

MediaTek Genio update: Kernel, Debian 13 images, and KernelCI

March 10, 2025 by Sjoerd Simons  |   News & Events

Towards the end of 2024, MediaTek and Collabora started on a journey to improve upstream support for MediaTek Genio devices. Here's where things stand.

MediaTek Genio update: Kernel, Debian 13 images, and KernelCI

Apertis v2025: the second Bookworm-based release for industrial embedded devices

March 07, 2025 by Dylan Aïssi  |   News & Events

Apertis v2025 has landed with all the updates from Debian 12.9. This release has a variety of updates including new supported boards, improved release processes, and more!

Apertis v2025: the second Bookworm-based release for industrial embedded devices

Embedded World 2025

February 27, 2025 by Mark Filion  |   News & Events

Join us at the NürnbergMesse in Nuremberg, Germany, as we take part in Embedded World 2025, one of the largest trade fairs of its kind, and a global platform for the embedded community!

Embedded World 2025

Implementing Bluetooth on embedded Linux: Open source BlueZ vs proprietary stacks

February 27, 2025 by George Kiagiadakis  |   Blog

If you are considering deploying BlueZ on your embedded Linux device, the benefits in terms of flexibility, community support, and long-term maintainability make it a worthwhile investment.

Implementing Bluetooth on embedded Linux: Open source BlueZ vs proprietary stacks

12 years of incubating Wayland color management

February 24, 2025 by Pekka Paalanen  |   News & Events

It's been a long road for Wayland's recently landed color management extension. We take a brief look back at how this latest feature was formed.

12 years of incubating Wayland color management

Breaking language barriers: Fine-tuning Whisper for Hindi

February 19, 2025 by Vineet Suryan  |   News & Events

We're proud to announce that Whisper is now available in Hindi! With 2,500 hours of Hindi speech data and innovative techniques like Indic Normalization, this model sets a new benchmark for Hindi ASR.

Breaking language barriers: Fine-tuning Whisper for Hindi

Mesa 25.0: PanVK moves towards production quality

February 04, 2025 by Erik Faye-Lund  |   News & Events

The first release candidate of Mesa 25.0 has recently shipped, bringing with it multiple updates to Panfrost, and most notably to PanVK, the open source Vulkan driver for Arm Mali GPUs.

Mesa 25.0: PanVK moves towards production quality

Welcoming the libsurvive project

January 29, 2025 by Frederic Plourde  |   News & Events

Collabora's involvement in Open Source XR development continues to grow today as we welcome the libsurvive project, the open source lighthouse tracking system, into the fold!

Welcoming the libsurvive project

Kernel 6.13: A flawless end of the year

January 28, 2025 by Sebastian Fricke  |   News & Events

The latest Linux kernel release is here, bringing improvements to the DRM subsystem, further enablement of Rockchip SoCs, a new debugging guide for developers, and more! Here's a recap of Collabora's contributions for 6.13.

Kernel 6.13: A flawless end of the year

MediaTek improvements in Linux 6.13

January 24, 2025 by Sebastian Fricke  |   News & Events

Collabora's deep involvement with the MediaTek community continued to shine this week with the release of Linux 6.13, which saw multiple improvements land for MediaTek SoCs.

MediaTek improvements in Linux 6.13

Meson & VSCode: Develop your project in a modern IDE

April 18, 2023 by Xavier Claessens  |   Blog

Want to develop your Meson project in a modern IDE? Make sure to install Meson VSCode extension which is now fully functional with the recent release of Meson 1.1.0!

Meson & VSCode: Develop your project in a modern IDE

Carlafox: Towards reliable open-source 3D perception

April 05, 2023 by Vineet Suryan  |   Blog

Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.

Carlafox: Towards reliable open-source 3D perception

Implementing Vulkan extensions for NVK

March 10, 2023 by Rebecca McKeever  |   Blog

Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.

Implementing Vulkan extensions for NVK

Oxidizing bmap-tools: rewriting a Python project in Rust

March 03, 2023 by Rafael Garcia Ruiz  |   Blog

Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.

Oxidizing bmap-tools: rewriting a Python project in Rust

The futex_waitv() syscall and gaming on Linux

February 17, 2023 by Muhammad Usama Anjum  |   Blog

Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.

The futex_waitv() syscall and gaming on Linux

Exploring Rust for Vulkan drivers, part 1

February 02, 2023 by Faith Ekstrand  |   Blog

Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.

Exploring Rust for Vulkan drivers, part 1

Labeling tools are great, but what about quality checks?

January 17, 2023 by Jakub Piotr Cłapa  |   Blog

MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.

Labeling tools are great, but what about quality checks?

A brave new world: building glibc with LLVM

January 17, 2023 by Adrian Ratiu  |   Blog

Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.

A brave new world: building glibc with LLVM

Kicking off 2023 with the MIT Reality Hack!

January 11, 2023 by Jakob Bornecrantz  |   Blog

It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.

Kicking off 2023 with the MIT Reality Hack!

State of Monado's visual-inertial tracking

December 20, 2022 by Mateo de Mayo  |   Blog

The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.

State of Monado's visual-inertial tracking

Machine Learning with Etnaviv and OpenCL

December 15, 2022 by Italo Nicola  |   Blog

Machine learning is increasingly seeing more applications and it's important to have FOSS options to accelerate such workloads. With that in mind, we began an effort earlier this year to get a TFLite model running on a VIM3 NPU using Etnaviv and OpenCL.

Machine Learning with Etnaviv and OpenCL

Tracing stateless video hardware decoding in V4L2

December 02, 2022 by Deborah Brouwer  |   Blog

Earlier this year, I joined Collabora for a six-month internship to learn how V4L2 (Video4Linux2) supports stateless video hardware decoding, and build a utility that traced and replayed stateless decoding from a userspace perspective.

Tracing stateless video hardware decoding in V4L2

Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

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