December 01, 2023 by Gustavo Padovan | Blog
The testing ecosystem in the Linux kernel has been steadily growing, but are efforts sufficiently coordinated? How can we help developers and maintainers integrate code more efficiently? How can we mitigate maintainer burnout?
November 27, 2023 by George Kiagiadakis | News & Events
It is with the utmost excitement that we witness the release of PipeWire 1.0, the first officially stable release of this noteworthy inter-process multimedia streaming framework after many years of development.
November 21, 2023 by Kara Bembridge | News & Events
This week, the Debian project takes over Cambridge as MiniDebConf kicks off right in our own British backyard! Organized by Debian project members, MiniDebConfs aim to achieve similar objectives to those of the annual Debian conference, DebConf.
November 20, 2023 by Faith Ekstrand | News & Events
As of today, NVK is now an officially conformant implementation of the Vulkan 1.0 API on NVIDIA Turing hardware. This is the first time any Nouveau driver has gotten the Khronos conformance badge on any API.
November 09, 2023 by Kara Bembridge | News & Events
To ensure the Linux kernel is running smoothly, it requires maintenance from a variety of levels. Those working on the lower levels, or the plumber layers, of the kernel will have a chance to convene next week at the annual Linux Plumbers Conference.
November 02, 2023 by Vineet Suryan | News & Events
MLBench enables developers and maintainers to effortlessly gauge how their frameworks perform compared to other implementations, prior code versions, or across different boards, with respect to both runtime performance and other metrics.
October 31, 2023 by Laura Nao | News & Events
Linux Kernel 6.6 has arrived, bringing a significant amount of new features and performance enhancements. Collabora has actively contributed many patches, including work on MediaTek and Rockchip.
October 30, 2023 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's Lua scripts will be transformed with the new Event Dispatcher. More modular and extensible with very little redundant processing, they will look and feel completely different.
October 12, 2023 by Kara Bembridge | News & Events
The fall conference season continues next week with the X.Org Developer's Conference, taking place from October 17 to 19 in A Coruna, Spain. Sponsored by Collabora, this event brings together developers with an interest in open graphics.
October 02, 2023 by Daniel Almeida | Blog
This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.
September 27, 2023 by Edmund Smith | Blog
Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.
September 21, 2023 by Kara Bembridge | News & Events
Sunny Spain will have multimedia developers on speed dial next week for the 11th edition of the GStreamer Conference, taking place at the Palexco Convention Centre in A Coruña from September 25 to 26.
February 02, 2023 by Faith Ekstrand | Blog
Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.
January 17, 2023 by Jakub Piotr Cłapa | Blog
MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.
January 17, 2023 by Adrian Ratiu | Blog
Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.
January 11, 2023 by Jakob Bornecrantz | Blog
It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.
December 20, 2022 by Mateo de Mayo | Blog
The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.
December 15, 2022 by Italo Nicola | Blog
Machine learning is increasingly seeing more applications and it's important to have FOSS options to accelerate such workloads. With that in mind, we began an effort earlier this year to get a TFLite model running on a VIM3 NPU using Etnaviv and OpenCL.
December 02, 2022 by Deborah Brouwer | Blog
Earlier this year, I joined Collabora for a six-month internship to learn how V4L2 (Video4Linux2) supports stateless video hardware decoding, and build a utility that traced and replayed stateless decoding from a userspace perspective.
October 27, 2022 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's configuration system will be moving to a JSON syntax to define settings, bringing a more unified configuration approach across the PipeWire ecosystem.
October 19, 2022 by Igor Torrente | Blog
Venus is a virtual Vulkan driver based on the Virtio-GPU protocol, which defines the serialization of Vulkan commands between guest and host. Here's a closer look at Venus, its components, and their relations in the context of extensions.
October 11, 2022 by Vineet Suryan | Blog
Taking one step towards democratizing the daunting task of dataset generation by making image synthesis and automatic ground truth data generation maintainable, cheaper, and more repeatable.
September 14, 2022 by Marcus Edel | Blog
Using open source software, Collabora has developed an efficient compression pipeline that enables a face video broadcasting system that achieves the same visual quality as the H.264 standard while only using one-tenth of the bandwidth.
September 07, 2022 by Faith Ekstrand | Blog
Introducing new common code for Mesa Vulkan drivers to support a new Vulkan extension, making it easier for app and game authors to manage Vulkan state - and easier for our drivers too.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
Here are the events we'll be attending in the coming weeks – come say hello!
May 8-9, Stuttgart, Germany
May 12-14, Seoul, South Korea
May 13, Nice, France
May 14-16, Nice, France
May 16-18, Nice, France