April 22, 2021 by Antonio Caggiano | Blog
Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.
April 20, 2021 by Marcus Edel | Blog
As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.
April 13, 2021 by Andrzej Pietrasiewicz | Blog
Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
March 03, 2021 by Arnaud Ferraris | Blog
In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
February 08, 2021 by Jakub Adam | Blog
Hwangsaeul, or H8L, a remote surveillance streaming solution, utilizes the capability of libsrt to collect statistics from open SRT sockets and by continuously analyzing the available data tries to detect potential connectivity issues.
February 01, 2021 by Gert Wollny | Blog
Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.
January 28, 2021 by Aaron Boxer | Blog
Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?
January 21, 2021 by Jaskaran Singh | Blog
Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.
January 13, 2021 by Alyssa Rosenzweig | Blog
The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.
November 30, 2020 by Eleni Katsoula | Blog
This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.
November 19, 2020 by Pekka Paalanen | Blog
Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
January 07, 2019 by Fabien Lahoudere | News & Events
A few weeks ago, in the final days leading up to Christmas, Linus Torvalds released Linux Kernel 4.20. Collaborans were once again active during this development cycle, contributing 22 patches, 112 reviews & 55 sign-offs. Here's a look at their contributions.
December 20, 2018 by Mark Filion | News & Events
As one year ends and another begins, Collabora is proud to be once again an Includer sponsor for the latest round (#17) of Outreachy internships, which began earlier this month! More specifically, Collabora is sponsoring the Linux kernel projects for…
December 04, 2018 by Mark Filion | News & Events
This week, Collaborans will be taking part, and speaking, in this year's ESE Kongress, Germany's largest congress for professional embedded software engineering.
November 16, 2018 by Mark Filion | News & Events
After a great time in Vancouver, Collaborans are headed this weekend to southern France to attend and speak at the 2018 edition of Capitole du Libre, a weekend dedicated to free and Open Source software!
November 12, 2018 by Mark Filion | News & Events
Widely recognized as the premier event for developers working at all levels of the Linux kernel's plumbing layer and beyond, this year's edition of LPC is jam-packed with microconferences, a refereed track, a Kernel Summit track, multiple BoFs, and more.
November 07, 2018 by Mark Filion | News & Events
While our regular column (this time on Video4Linux, written by Ezequiel Garcia) is alive and well in this month's issue of LXF, there's also something else worth highlighting: a 6-page interview with none other than Collabora's Graphics lead, Daniel Stone!
October 25, 2018 by Mark Filion | News & Events
After three great days attending and catching up with the community at ELCE, Collaborans are continuing their stay in Edinburgh to take part in the GStreamer Conference & Hackfest, the Linux Media Summit and the Automated Testing Summit.
October 22, 2018 by Helen Koike | News & Events
As the curtains rose on opening day of Embedded Linux Conference Europe & Open Source Summit Europe in Edinburgh, the latest release of the Linux Kernel, 4.19, was made available by Greg Kroah-Hartman. Collaborans were once again very active.
October 18, 2018 by Mark Filion | News & Events
Next week, Collabora will be sponsoring, exhibiting & speaking at Embedded Linux Confererence Europe in Edinburgh, Scotland. Now in its 13th year, ELCE is the premier vendor-neutral technical conference for companies and developers using embedded Linux.
October 15, 2018 by Mark Filion | News & Events
This week, two Collaborans will be in Dresden, Germany to take part in the AGL All Member Meeting. George Kiagiadakis and Daniel Stone will be in attendance, with the former also giving a presentation on the latest happenings in upstream multimedia.
October 12, 2018 by Mark Filion | News & Events
We're headed to Heraklion, Greece, to meet with the Panhellenic FOSS community at FOSSCOMM, a conference for programmers, students and anyone else interested in the open source movement!
Here are the events we'll be attending in the coming weeks – come say hello!
January 31 - February 2, Helsinki, Finland
February 4-5, Brussels, Belgium
February 13-15, Seattle, Washington