April 17, 2020 by Andre Almeida | Blog
In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.
April 14, 2020 by Mark Filion | Blog
Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.
April 10, 2020 by Pekka Paalanen | Blog
When you work on a piece of software, you usually want to be able to build and test it manually on your local system, but without compromising your system or destabilizing the distribution provided software.
April 08, 2020 by Andrzej Pietrasiewicz | Blog
Rockchip SoCs, notably the RK3399, are popular in devices such as Chromebooks and single-board computers. Indeed, they bring some interesting features, one of them being the Arm Frame Buffer Compression (AFBC).
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 26, 2020 by Andre Almeida | Blog
With the code base of the Linux kernel constantly changing and deployed in devices around the world, performing proper testing is crucial. Here's a look at syzkaller, a valuable tool widely adopted by the kernel community to detect bugs in the kernel.
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
March 19, 2020 by Stéphane Cerveau | Blog
GStreamer relies on multiple repositories such as base and good to build its ecosystem, and now owns more than 30 projects in Gitlab. So, a unified tool/build system has always been necessary to build a specified version.
March 10, 2020 by Olivier Potin | Blog
Here at Collabora, we trust our people to work remotely, we give them full responsibility for their output, and we believe it helps creating an even stronger internal culture and comes with some other positives.
March 05, 2020 by Julian Bouzas | Blog
PipeWire 0.3 was released a few days ago, marking a big step forward in the effort of making this emerging media service the core layer of all multimedia on Linux.
February 27, 2020 by Alyssa Rosenzweig | Blog
Panfrost's ES 3.0 support has landed in upstream Mesa and works with a mainline Linux kernel. The support is still early, but if you're feeling adventurous, feel free to give it a try on your favourite ES 3.0 applications and games.
December 19, 2023 by Mark Filion | Blog
Google Open Source have chosen their second group of winners for the 2023 Google Open Source Peer Bonus Program, and Arnaud Ferraris, Senior Software Engineer at Collabora and Mobian project lead, is among the recipients!
December 11, 2023 by Nícolas F. R. A. Prado | Blog
As we continue working to improve the kernel integration landscape on multiple fronts, this also means making better tests available for all. Working closely with the community, we have now landed a new, ready-to-use, kselftest in mainline Linux.
December 06, 2023 by George Kiagiadakis | Blog
We can now confidently say that PipeWire is here to stay. But of course it is not the end of the journey. There are many new areas to explore going forward, especially in WirePlumber and the ecosystem that builds around PipeWire.
December 05, 2023 by Edmund Smith | Blog
Our look at the Rust crate for interconnected objects continues, as we examine how persian-rug really does tie the room together by providing a convenient container solution with a safety net to go along with it.
December 01, 2023 by Gustavo Padovan | Blog
The testing ecosystem in the Linux kernel has been steadily growing, but are efforts sufficiently coordinated? How can we help developers and maintainers integrate code more efficiently? How can we mitigate maintainer burnout?
October 30, 2023 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's Lua scripts will be transformed with the new Event Dispatcher. More modular and extensible with very little redundant processing, they will look and feel completely different.
October 02, 2023 by Daniel Almeida | Blog
This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.
September 27, 2023 by Edmund Smith | Blog
Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.
September 13, 2023 by Jakub Piotr Clapa | Blog
Text-to-speech (TTS) models are playing a transformative role, from enriching audiobooks to enhancing podcasts and even improving interactions with chatbots. Meet WhisperSpeech, an Open Source text-to-speech model developed by Collabora.
August 21, 2023 by Eugen Hristev | Blog
In Linux, the Industrial Input/Output subsystem manages devices like Analog to Digital Converters, Light sensors, accelerometers, etc. On the other hand, the Input subsystem handles keyboards, mice, touchscreens, and any device that has a human interface.
August 10, 2023 by Paweł Wieczorek | Blog
Collabora's main testing laboratory has grown to automate testing on over 150 devices of about 30 different types. The lab receives job submissions from several CI systems, e.g. KernelCI, MesaCI, and Apertis QA.
August 09, 2023 by Edmund Smith | Blog
Rust is a modern language known for its memory safety, efficiency, and wide range of high-level features. But many beginners also run into something else in Rust: how surprisingly difficult it is to represent some common designs.
September 23, 2026 by Kara Bembridge | News & Events
The annual X.Org Developer's Conference returns to Toronto September 28-30, and as a Gold Sponsor, Collabora's graphics team will present six talks and a workshop spanning Vulkan and Open Source GPU drivers.
September 17, 2026 by Kara Bembridge | News & Events
Next week we'll be in Paris for Kernel Recipes! We’re pleased to sponsor this gathering of the kernel community and contribute a talk on upstream H.264 and HEVC decoding for Rockchip RK3588/RK3576.
September 15, 2026 by Kara Bembridge | News & Events
Visit us at the STMicroelectronics booth at SIDO to see how the STM32MP2 platform enables responsive edge-AI applications for industrial use cases.
September 11, 2026 by Santosh Mahto | News & Events
Working closely with Google, we built the first RDK-based Chrobalt reference platform for third-party devices, enabling Chromium-based YouTube support, certification, and automation on embedded TVs and set-top boxes.
September 10, 2026 by Valentine Burley | News & Events
Turnip is the first Mesa driver to achieve official Vulkan conformance on Android, with stronger Android integration, shared Vulkan runtime improvements, and real-device CI testing on Qualcomm Adreno hardware.
September 08, 2026 by Kara Bembridge | News & Events
Join us in Montreal for the 10th edition of RustConf! Catch our talk on Tyr, the new Rust kernel driver for Arm Mali GPUs.
September 08, 2026 by Kara Bembridge | News & Events
Collabora is heading to Amsterdam! Join us at Booth A63 in Hall 14 to see GStreamer Analytics with machine learning, standalone XR remote rendering, and our MediaTek Genio-powered Magic Mirror for virtual clothing swaps.
August 18, 2026 by Deborah Brouwer | News & Events
Linux kernel 7.2 adds broad core, Rust, and hardware-support updates, with Collabora contributing 102 patches across graphics, media, virtualization, networking, power management, and SoC enablement.
August 12, 2026 by Julien Massot | News & Events
Collabora and MediaTek continue expanding upstream support across the Genio IoT family, with HDMI 2.0 now enabled for existing boards, Genio 520 and 720 support progressing in Linux, and Genio Pro 5100 enablement extending into U-Boot and Trusted Firmware-A.
July 30, 2026 by Faith Ekstrand | News & Events
Kraid, the new compiler for the Panfrost driver stack, now passes all Vulkan CTS compute shader tests. This marks a major milestone, with work continuing on additional shader stages, code quality, and performance optimization.
July 28, 2026 by Louis-Francis Ratté-Boulianne | News & Events
RADV’s experimental Windows port brings Mesa’s open source Vulkan driver for AMD GPUs closer to running real workloads, while highlighting the need for a stable interface to AMD’s proprietary kernel driver.
July 17, 2026 by Denis Pynkin | News & Events
The Holo Core aarch64 preview provides early binaries, sources, and containers for an Arch Linux-based aarch64 port, backed by tooling and CI work for reproducible rolling-release builds.
Here are the events we'll be attending in the coming weeks – come say hello!
September 28 - 30, Toronto, Canada
September 29 - 30, London, UK
September 30 - October 1, Berlin, Germany
October 1, Frankfurt, Germany
October 5 - 7, Prague, Czech Republic
October 5 - 9, Calgary, Canada