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A very successful first KernelCI hackfest

June 21, 2021 by Shreeya Patel  |   News & Events

Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.

A very successful first KernelCI hackfest

Growing for the road ahead

June 21, 2021 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!

Growing for the road ahead

Bag of Freebies for XR Hand Tracking: Machine Learning & OpenXR

June 17, 2021 by Marcus Edel  |   Blog

In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.

Bag of Freebies for XR Hand Tracking: Machine Learning & OpenXR

Testing cameras with lc-compliance on KernelCI

June 15, 2021 by Nícolas F. R. A. Prado  |   Blog

Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.

Testing cameras with lc-compliance on KernelCI

Zink: Summer 2021 update

June 14, 2021 by Erik Faye-Lund  |   Blog

There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.

Zink: Summer 2021 update

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

June 11, 2021 by Alyssa Rosenzweig  |   Blog

Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Optimizing 3D performance with virglrenderer

May 17, 2021 by Gert Wollny  |   Blog

Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.

Optimizing 3D performance with virglrenderer

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

May 11, 2021 by Emil Velikov  |   Blog

The Hantro Video4Linux2 (V4L2) kernel module has gained support for another SoC! The Microchip SAMA5D4 features a single decode unit supporting MPEG2, VP8 and H.264 streams, alongside the built-in post-processing unit.

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

A look at Vulkan extensions in Venus

October 19, 2022 by Igor Torrente  |   Blog

Venus is a virtual Vulkan driver based on the Virtio-GPU protocol, which defines the serialization of Vulkan commands between guest and host. Here's a closer look at Venus, its components, and their relations in the context of extensions.

A look at Vulkan extensions in Venus

Carlafox, an open-source web-based CARLA visualizer

October 11, 2022 by Vineet Suryan  |   Blog

Taking one step towards democratizing the daunting task of dataset generation by making image synthesis and automatic ground truth data generation maintainable, cheaper, and more repeatable.

Carlafox, an open-source web-based CARLA visualizer

Open source machine learning for video compression

September 14, 2022 by Marcus Edel  |   Blog

Using open source software, Collabora has developed an efficient compression pipeline that enables a face video broadcasting system that achieves the same visual quality as the H.264 standard while only using one-tenth of the bandwidth.

Open source machine learning for video compression

Improving Vulkan graphics state tracking in Mesa

September 07, 2022 by Faith Ekstrand  |   Blog

Introducing new common code for Mesa Vulkan drivers to support a new Vulkan extension, making it easier for app and game authors to manage Vulkan state - and easier for our drivers too.

Improving Vulkan graphics state tracking in Mesa

Using a Raspberry Pi as a Bluetooth speaker with PipeWire

September 02, 2022 by Frederic Danis  |   Blog

Using PipeWire, WirePlumber and a Raspberry Pi, you can create an audio bridge between a Bluetooth® device and an analog speaker system, breathing new life into your old speakers.

Using a Raspberry Pi as a Bluetooth speaker with PipeWire

Introducing the r600/NIR back-end

July 07, 2022 by Gert Wollny  |   Blog

Adventures in NIR-land: the past, the present, and what's lies ahead for the native NIR back-end for Mesa's R600 driver.

Introducing the r600/NIR back-end

Adding secondary command buffers to PanVk

June 15, 2022 by Manas Chaudhary  |   Blog

Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.

Adding secondary command buffers to PanVk

Bridging the synchronization gap on Linux

June 09, 2022 by Faith Ekstrand  |   Blog

After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.

Bridging the synchronization gap on Linux

Monado's hand tracking: hand-waving our way towards a first attempt

May 31, 2022 by Moses Turner  |   Blog

Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.

Monado's hand tracking: hand-waving our way towards a first attempt

Visual-inertial tracking for Monado

April 05, 2022 by Mateo de Mayo  |   Blog

Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.

Visual-inertial tracking for Monado

Spotlight on Meson's full-featured developer environment

March 30, 2022 by Xavier Claessens  |   Blog

When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.

Spotlight on Meson's full-featured developer environment

How to write a Vulkan driver in 2022

March 23, 2022 by Faith Ekstrand  |   Blog

An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.

How to write a Vulkan driver in 2022

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

July 24, 2024 by Deborah Brouwer  |   News & Events

OpenQA is a tool for functional, end-to-end testing of operating system distributions. Earlier this year, Collabora undertook a project, sponsored by Meta, to reproduce Fedora’s openQA deployment in the AWS cloud.

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

Kernel 6.10: Keep the updates coming

July 18, 2024 by Sebastian Reichel  |   News & Events

The latest kernel 6.10 release brings multiple core changes and updates to BH workqueues. Let's examine the developments implemented by Collabora's engineers.

Kernel 6.10: Keep the updates coming

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

July 15, 2024 by Eric Smith  |   News & Events

The Panthor kernel driver and Mesa Panfrost driver combination has achieved official conformance for OpenGL ES 3.1 on the Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1.

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

ElectricMaple: Remote-rendering debuts at AWE 2024

June 19, 2024 by Mark Filion  |   News & Events

Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.

ElectricMaple: Remote-rendering debuts at AWE 2024

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

May 22, 2024 by Faith Ekstrand  |   News & Events

Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

Implementing DRM format modifiers in NVK

May 16, 2024 by Faith Ekstrand  |   News & Events

This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.

Implementing DRM format modifiers in NVK

Kernel 6.9: Enable, test, repeat

May 14, 2024 by Nícolas Prado  |   News & Events

Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.

Kernel 6.9: Enable, test, repeat

SteamOS 3.6: How the Steam Deck atomic updates are improving

May 10, 2024 by Ludovico de Nittis  |   News & Events

Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.

SteamOS 3.6: How the Steam Deck atomic updates are improving

Debuting at IOT Solutions World Congress

May 09, 2024 by Kara Bembridge  |   News & Events

This year will be Collabora's first time exhibiting at IOTSWC, in partnership with STMicroelectronics. Collabora will be showcasing how the STM32MP2 is an ideal chip to enable edge AI solution in industrial environments.

Debuting at IOT Solutions World Congress

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

April 29, 2024 by Aaron Boxer  |   News & Events

GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.

Effortless GStreamer Analytics Cross-Platform Support via ONNX Runtime

Collabora, not just Earth Day. Every day.

April 22, 2024 by Kara Bembridge  |   News & Events

As part of our commitment to social responsibility, we've been part of the 1% for the Planet Network since 2022. The environmental partners we support help to better the planet.

Collabora, not just Earth Day. Every day.

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