July 20, 2021 by Alyssa Rosenzweig | News & Events
Collabora reverse-engineers Mali G78 instruction set and releases documentation, disassembler, and assembler for its "Valhall" architecture.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 23, 2021 by Daniel Almeida | Blog
Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 17, 2021 by Marcus Edel | Blog
In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.
June 15, 2021 by Nícolas F. R. A. Prado | Blog
Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.
June 14, 2021 by Erik Faye-Lund | Blog
There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.
June 11, 2021 by Alyssa Rosenzweig | Blog
Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 12, 2020 by Stéphane Cerveau | Blog
Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.
June 05, 2020 by Alyssa Rosenzweig | Blog
With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.
May 27, 2020 by Adrian Ratiu | Blog
Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.
May 15, 2020 by Stéphane Cerveau | Blog
gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.
May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
May 07, 2020 by George Kiagiadakis | Blog
An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.
October 28, 2019 by Guillaume Tucker | News & Events
The KernelCI project, which powers kernelci.org with automated testing for the upstream Linux kernel, has found a new home after sailing through uncharted waters for over five years.
October 25, 2019 by Mark Filion | News & Events
Next week, Collabora will be sponsoring, exhibiting & speaking at ELCE in Lyon, France. We'll be showcasing not one but two demos at our booth this year: arcade racing on a ROCK Pi 4 with Panfrost, and GStreamer on the Magic Leap One.
September 30, 2019 by Mark Filion | News & Events
Collabora is proud to be hosting in Montreal the 2019 edition of the X.Org Developer's Conference (XDC), the leading event for developers working on all things Open graphics, including the Linux kernel, Mesa, DRM, Wayland and X11.
September 20, 2019 by Mark Filion | News & Events
Next week, Collaborans including Julian Bouzas and Enric Balletbò i Serra will be in Paris to participate in the 3rd edition of Embedded Recipes and 8th edition of Kernel Recipes
September 19, 2019 by Boris Brezillon | News & Events
Linux 5.3 was released over the weekend, which means it's time for our usual "where does Collabora stand in this picture?" tour. As has been the case for several years now, Collabora continues being an active contributor to the Linux kernel.
September 12, 2019 by Mark Filion | News & Events
Showcasing two brand new Open Source software demonstrations featuring the Xilinx high-performance Zynq UltraScale+ MPSoC, and the Magic Leap One augmented reality headset.
September 06, 2019 by Joey Ferwerda | News & Events
With the recent release of the OpenXR 1.0 specification, the presence of numerous Open Source platforms for Virtual Reality and Augmented Reality, and a growing community of developers, the need for a collaborative Open Source XR Conference became clear.
August 20, 2019 by Mark Filion | News & Events
Starting tomorrow, Collabora will be exhibiting & speaking at Embedded Linux Conference North America (ELCNA), the premier vendor-neutral technical conference for companies and developers using embedded Linux.
August 02, 2019 by Mark Filion | News & Events
This weekend, Collaborans are in São Paulo, Brazil, to take part in the third edition of Linux Developer Conference Brazil, a conference which aims to take the Brazilian Linux development community to the international level.
July 30, 2019 by Lubosz Sarnecki | News & Events
Today, we are very excited to announce xrdesktop, a new open source project sponsored by Valve, enabling interaction with traditional Linux desktop environments, such as GNOME and KDE, in VR.
July 25, 2019 by Andrej Shadura | News & Events
With DebConf19, the annual conference for Debian contributors and users, in full swing this week in Curitiba, Brazil, what better time to look at the contributions made by Collaborans to the latest Debian release!
July 17, 2019 by Gabriel Krisman Bertazi | News & Events
With 11 engineers authoring, reviewing and testing nearly 170 patches for this latest release, Collabora ranked 8th in the list of most active employers by lines changed, sharing ranks with some of the prominent employers in Linux kernel development.
Here are the online events we'll be attending in the coming weeks – join us!
3-4 August, Online
22-29 August, Online
15-17 September, Online
20-24 September, Online