News & Blog

News, Events & Blogs

News & Blog

The latest from our Open Source experts

Search the newsroom

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

March 03, 2021 by Arnaud Ferraris  |   Blog

In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

Carlafox: Towards reliable open-source 3D perception

April 05, 2023 by Vineet Suryan  |   Blog

Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.

Carlafox: Towards reliable open-source 3D perception

Implementing Vulkan extensions for NVK

March 10, 2023 by Rebecca McKeever  |   Blog

Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.

Implementing Vulkan extensions for NVK

Oxidizing bmap-tools: rewriting a Python project in Rust

March 03, 2023 by Rafael Garcia Ruiz  |   Blog

Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.

Oxidizing bmap-tools: rewriting a Python project in Rust

The futex_waitv() syscall and gaming on Linux

February 17, 2023 by Muhammad Usama Anjum  |   Blog

Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.

The futex_waitv() syscall and gaming on Linux

Exploring Rust for Vulkan drivers, part 1

February 02, 2023 by Faith Ekstrand  |   Blog

Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.

Exploring Rust for Vulkan drivers, part 1

Labeling tools are great, but what about quality checks?

January 17, 2023 by Jakub Piotr Cłapa  |   Blog

MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.

Labeling tools are great, but what about quality checks?

A brave new world: building glibc with LLVM

January 17, 2023 by Adrian Ratiu  |   Blog

Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.

A brave new world: building glibc with LLVM

Kicking off 2023 with the MIT Reality Hack!

January 11, 2023 by Jakob Bornecrantz  |   Blog

It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.

Kicking off 2023 with the MIT Reality Hack!

State of Monado's visual-inertial tracking

December 20, 2022 by Mateo de Mayo  |   Blog

The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.

State of Monado's visual-inertial tracking

Machine Learning with Etnaviv and OpenCL

December 15, 2022 by Italo Nicola  |   Blog

Machine learning is increasingly seeing more applications and it's important to have FOSS options to accelerate such workloads. With that in mind, we began an effort earlier this year to get a TFLite model running on a VIM3 NPU using Etnaviv and OpenCL.

Machine Learning with Etnaviv and OpenCL

Tracing stateless video hardware decoding in V4L2

December 02, 2022 by Deborah Brouwer  |   Blog

Earlier this year, I joined Collabora for a six-month internship to learn how V4L2 (Video4Linux2) supports stateless video hardware decoding, and build a utility that traced and replayed stateless decoding from a userspace perspective.

Tracing stateless video hardware decoding in V4L2

From Lua to JSON: refactoring WirePlumber's configuration system

October 27, 2022 by Ashok Sidipotu  |   Blog

With the upcoming 0.5 release, WirePlumber's configuration system will be moving to a JSON syntax to define settings, bringing a more unified configuration approach across the PipeWire ecosystem.

From Lua to JSON: refactoring WirePlumber's configuration system

MiniDebConf Cambridge 2023

November 21, 2023 by Kara Bembridge  |   News & Events

This week, the Debian project takes over Cambridge as MiniDebConf kicks off right in our own British backyard! Organized by Debian project members, MiniDebConfs aim to achieve similar objectives to those of the annual Debian conference, DebConf.

MiniDebConf Cambridge 2023

NVK reaches Vulkan 1.0 conformance

November 20, 2023 by Faith Ekstrand  |   News & Events

As of today, NVK is now an officially conformant implementation of the Vulkan 1.0 API on NVIDIA Turing hardware. This is the first time any Nouveau driver has gotten the Khronos conformance badge on any API.

NVK reaches Vulkan 1.0 conformance

Patch Ready for Linux Plumbers 2023

November 09, 2023 by Kara Bembridge  |   News & Events

To ensure the Linux kernel is running smoothly, it requires maintenance from a variety of levels. Those working on the lower levels, or the plumber layers, of the kernel will have a chance to convene next week at the annual Linux Plumbers Conference.

Patch Ready for Linux Plumbers 2023

Benchmarking machine learning frameworks

November 02, 2023 by Vineet Suryan  |   News & Events

MLBench enables developers and maintainers to effortlessly gauge how their frameworks perform compared to other implementations, prior code versions, or across different boards, with respect to both runtime performance and other metrics.

Benchmarking machine learning frameworks

Kernel 6.6: Long-awaited features and enhanced hardware support

October 31, 2023 by Laura Nao  |   News & Events

Linux Kernel 6.6 has arrived, bringing a significant amount of new features and performance enhancements. Collabora has actively contributed many patches, including work on MediaTek and Rockchip.

Kernel 6.6: Long-awaited features and enhanced hardware support

X.Org Developer's Conference 2023

October 12, 2023 by Kara Bembridge  |   News & Events

The fall conference season continues next week with the X.Org Developer's Conference, taking place from October 17 to 19 in A Coruna, Spain. Sponsored by Collabora, this event brings together developers with an interest in open graphics.

X.Org Developer's Conference 2023

Pressing play on GStreamer Conference 2023

September 21, 2023 by Kara Bembridge  |   News & Events

Sunny Spain will have multimedia developers on speed dial next week for the 11th edition of the GStreamer Conference, taking place at the Palexco Convention Centre in A Coruña from September 25 to 26.

Pressing play on GStreamer Conference 2023

Perfecting Open Source Recipes in Paris

September 19, 2023 by Kara Bembridge  |   News & Events

The world-renowned culinary scene in The City of Light will be getting a pack of different types of chefs next week for Kernel Recipes and Embedded Recipes. Kernel Recipes kicks off on September 25, then Embedded Recipes from September 28 to 29.

Perfecting Open Source Recipes in Paris

Empowering Open Source at IBC 2023

September 11, 2023 by Kara Bembridge  |   News & Events

Collabora is headed to Amsterdam! This year, we will be showcasing some of our recent work on the DAB protocol, as well as the software integration of LCEVC, MPEG's novel enhancement codec, into the GStreamer multimedia framework.

Empowering Open Source at IBC 2023

Monado SLAM datasets now available

September 11, 2023 by Mateo de Mayo  |   News & Events

The Monado SLAM datasets (MSD) are egocentric visual-inertial SLAM datasets recorded to improve the Basalt-based inside-out tracking component of the Monado project.

Monado SLAM datasets now available

Video codecs: Adding AV1 stateless video decoder support to Linux

September 07, 2023 by Benjamin Gaignard  |   News & Events

The latest mainline Linux kernel (v6.5) includes 22 patches that enable support for the AV1 uAPI and for two stateless video decoders: one for the Rockchip RK3588 and one for MT8195, a MediaTek SoC.

Video codecs: Adding AV1 stateless video decoder support to Linux

Linux kernel 6.5: USB4v2 and Wifi7 have arrived

August 30, 2023 by Adrian Larumbe  |   News & Events

The 6.5 release is here and it comes with many changes. As is often the case, Collabora has been actively involved in the submission of patches, mostly in the task of hardware enablement for Mediatek and Rockchip SoCs.

Linux kernel 6.5: USB4v2 and Wifi7 have arrived

Search the newsroom

Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

AGL All Member Meeting

July 17-18, Berlin, Germany

 

Featured Video

Open Since 2005 logo

Our website only uses a strictly necessary session cookie provided by our CMS system. To find out more please follow this link.

Collabora Limited © 2005-2024. All rights reserved. Privacy Notice. Sitemap.