November 12, 2020 by Mark Filion | News & Events
Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
November 02, 2020 by Jakob Bornecrantz | News & Events
Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.
October 22, 2020 by Mark Filion | News & Events
The 4-day event is dedicated to everything open source and will showcase a program of 250+ talks. Collaborans will once again be actively participating in the week's activities, with no less than eight presentations, a BoF on KernelCI, and two panel discussions!
October 22, 2020 by Mylène Josserand | News & Events
Collaborans continue to be very active in the Linux kernel, authoring over 150 commits in this release. Here's a look at the improvements, and new features, contributed by our team, notably in hardware support, multimedia, graphics and testing.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
October 06, 2020 by Stéphane Cerveau | News & Events
A move to GitLab. A switch to the powerful Meson build system. A fast and reliable CI system implemented. The GStreamer community has been busy, bringing a bevy of enhancements to 1.18. Here's a look at the key contributions by Collaborans.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
September 21, 2020 by Marcus Edel | Blog
Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.
September 15, 2020 by Mark Filion | News & Events
The lineup of great virtual conferences continues this week with the 2020 edition of X.Org Developer's Conference (XDC), the leading event for developers working on all things Open graphics, including the Linux kernel, Mesa, DRM, Wayland and X11.
September 13, 2023 by Jakub Piotr Clapa | Blog
Text-to-speech (TTS) models are playing a transformative role, from enriching audiobooks to enhancing podcasts and even improving interactions with chatbots. Meet WhisperSpeech, an Open Source text-to-speech model developed by Collabora.
August 21, 2023 by Eugen Hristev | Blog
In Linux, the Industrial Input/Output subsystem manages devices like Analog to Digital Converters, Light sensors, accelerometers, etc. On the other hand, the Input subsystem handles keyboards, mice, touchscreens, and any device that has a human interface.
August 10, 2023 by Paweł Wieczorek | Blog
Collabora's main testing laboratory has grown to automate testing on over 150 devices of about 30 different types. The lab receives job submissions from several CI systems, e.g. KernelCI, MesaCI, and Apertis QA.
August 09, 2023 by Edmund Smith | Blog
Rust is a modern language known for its memory safety, efficiency, and wide range of high-level features. But many beginners also run into something else in Rust: how surprisingly difficult it is to represent some common designs.
August 03, 2023 by Marcus Edel | Blog
At Collabora, we're committed to bringing people together. That's why we're pushing state-of-the-art machine-learning techniques like Large Language Models, Speech Recognition, and Speech-Synthesis techniques.
July 31, 2023 by Eugen Hristev | Blog
I have been working on getting U-boot upstream up to speed for the Radxa Rock-5B Rockchip RK3588 board. One of the cool features that I recently published upstream is the ability to boot the board without any kind of non-volatile media (NVM) used.
July 18, 2023 by Eugen Hristev | Blog
I previously talked about getting the bigger brother Rock 5B into mainline U-boot; this time I worked on the Rock 5A, an even tinier SBC based on Rockchip's RK3588S SoC that is one step closer to getting accepted.
June 20, 2023 by Daniel Almeida | Blog
Powered by Rust, the video codec stack on ARCVM is now bringing faster and more reliable video decoding on Chrome OS. Here's how Collabora has been helping shape video virtualization for Chromebooks, and what it means for end users.
June 15, 2023 by Ashok Sidipotu | Blog
Event Dispatcher, part of the upcoming WirePlumber 0.5 release, is a custom PipeWire event scheduling mechanism designed to address many of the fundamental issues in WirePlumber.
June 08, 2023 by Vineet Suryan | Blog
Contrary to traditional software development, data is more important than code in machine learning. Building a high-performing model requires using reliable, precisely labelled data but poor-quality data is not always obvious.
May 31, 2023 by Eugen Hristev | Blog
A while back I presented USB 2.0 host support that was added to U-boot for the Radxa Rock-5B RK3588 Rockchip board. This time, USB 3.0 was added with support for the host and gadget.
May 18, 2023 by Eugen Hristev | Blog
Work continues on the Radxa ROCK5B RK388, as PCIe and RTL8125B networking support in U-boot have now been added. Publishing code as Open Source can benefit many different other projects, and allows anyone to benefit.
May 22, 2024 by Faith Ekstrand | News & Events
Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.
May 16, 2024 by Faith Ekstrand | News & Events
This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.
May 14, 2024 by Nícolas Prado | News & Events
Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.
May 10, 2024 by Ludovico de Nittis | News & Events
Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.
May 09, 2024 by Kara Bembridge | News & Events
This year will be Collabora's first time exhibiting at IOTSWC, in partnership with STMicroelectronics. Collabora will be showcasing how the STM32MP2 is an ideal chip to enable edge AI solution in industrial environments.
April 29, 2024 by Aaron Boxer | News & Events
GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.
April 22, 2024 by Kara Bembridge | News & Events
As part of our commitment to social responsibility, we've been part of the 1% for the Planet Network since 2022. The environmental partners we support help to better the planet.
April 17, 2024 by Frederic Plourde | News & Events
Monado, the cross-platform open source XR runtime, has recently received significant updates to align with the features and specifications of OpenXR 1.1, ensuring compatibility and optimal performance for developers and users alike.
April 11, 2024 by Kara Bembridge | News & Events
Adhering to the fundamentals of open source, the Atari VCS OS is based on Debian using the Apertis infrastructure, and the graphics rely on Weston as its Wayland compositor.
April 10, 2024 by Mark Filion | News & Events
Using TensorFlow Lite models optimized for the STM3MP2 NPU along with an upstream-ready H.264 encoder (Video4Linux2), this demo showcases GStreamer's all-new analytic metadata framework.
April 08, 2024 by Xavier Claessens | News & Events
GStreamer 1.24 was recently released, and with it came with a new plugin to help separate pipelines into different processes.
April 05, 2024 by Kara Bembridge | News & Events
Seattle is hosting this year's Embedded Open Source Summit, the umbrella conference for a collection of open source events. This is the premier space for the open source community and we'll be there with 6 talks!
Here are the events we'll be attending in the coming weeks – come say hello!
October 7-10, Montreal, Quebec
October 9-11, Montreal, Quebec