September 21, 2020 by Marcus Edel | Blog
Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.
September 15, 2020 by Mark Filion | News & Events
The lineup of great virtual conferences continues this week with the 2020 edition of X.Org Developer's Conference (XDC), the leading event for developers working on all things Open graphics, including the Linux kernel, Mesa, DRM, Wayland and X11.
September 11, 2020 by Raghavendra Rao | Blog
PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.
August 31, 2020 by Emil Velikov | Blog
A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).
August 27, 2020 by Gabriel Krisman Bertazi | Blog
Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.
August 24, 2020 by Mark Filion | News & Events
August ends on a high note with two virtual events this week: DebConf20, Debian's annual conference, and Linux Plumbers Conference, the premier event for developers working at all levels of the Linux kernel's plumbing layer and beyond.
August 21, 2020 by Antonio Caggiano | Blog
We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
April 08, 2020 by Andrzej Pietrasiewicz | Blog
Rockchip SoCs, notably the RK3399, are popular in devices such as Chromebooks and single-board computers. Indeed, they bring some interesting features, one of them being the Arm Frame Buffer Compression (AFBC).
March 26, 2020 by Andre Almeida | Blog
With the code base of the Linux kernel constantly changing and deployed in devices around the world, performing proper testing is crucial. Here's a look at syzkaller, a valuable tool widely adopted by the kernel community to detect bugs in the kernel.
March 19, 2020 by Stéphane Cerveau | Blog
GStreamer relies on multiple repositories such as base and good to build its ecosystem, and now owns more than 30 projects in Gitlab. So, a unified tool/build system has always been necessary to build a specified version.
March 10, 2020 by Olivier Potin | Blog
Here at Collabora, we trust our people to work remotely, we give them full responsibility for their output, and we believe it helps creating an even stronger internal culture and comes with some other positives.
March 05, 2020 by Julian Bouzas | Blog
PipeWire 0.3 was released a few days ago, marking a big step forward in the effort of making this emerging media service the core layer of all multimedia on Linux.
February 27, 2020 by Alyssa Rosenzweig | Blog
Panfrost's ES 3.0 support has landed in upstream Mesa and works with a mainline Linux kernel. The support is still early, but if you're feeling adventurous, feel free to give it a try on your favourite ES 3.0 applications and games.
February 18, 2020 by Andrej Shadura | Blog
When a bug surprises you when doing Apertis packaging of a typical vendor code signing tool, it's time to debug it using the compiler's built-in tools.
February 05, 2020 by Mark Filion | Blog
From KernelCI's new home, the latest on Zink (OpenGL on Vulkan), OpenXR & Monado, PipeWire in the automotive industry, JPEG2000, and GStreamer on the Magic Leap One, Collaborans gave talks in 6 different devrooms, as well on the main track.
December 20, 2019 by Alyssa Rosenzweig | Blog
If you have a device with a Mali T720 or T820 GPU, you’re in luck – your device is now supported in upstream Mesa at feature parity with other GPUs. Get out your Allwinner H6 or Amlogic S912 board, grab the latest Mesa, and enjoy a match of SuperTuxKart!
December 09, 2019 by Julian Bouzas | Blog
PipeWire, the new and emerging open source framework that aims to greatly improve the exchange and management of audio and video streams inside a Linux system, has seen a number of improvements and bug fixes over the past year.
November 26, 2019 by Aaron Boxer | Blog
With the advent of meson and gst-build, it is now possible to set up a GStreamer Windows development environment that rivals the finest Linux has to offer, with full support for Visual Studio debugging into the library.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
February 12, 2020 by Jakub Adam | News & Events
With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.
January 30, 2020 by Sebastian Reichel | News & Events
With the 5.5 kernel released earlier this week, here's a detailed look at Collabora’s contributions, including work to improve upstream support of peripherals used together with the i.MX 6 family of processors.
January 23, 2020 by Mark Filion | News & Events
In less than 10 days, Collabora will be in Brussels to take part in this year's edition of FOSDEM! Come say hello, or catch one of the dozen talks (in the main track and 6 different devrooms) given by Collaborans!
January 16, 2020 by Erica Ryoo | News & Events
What better way to start the new year than by highlighting the newest members of our engineering and administrative teams who joined in Q4 2019! Please join us in welcoming Antonio, Afonso, Narciso and Eleni!
Here are the online events we'll be attending in the coming weeks – join us!
4-11 September, Online
8-11 September, Online
16-18 September, Online