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Thoughts about reviewing large patchsets

August 12, 2016 by Philip Withnall  |   Blog

I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.

Thoughts about reviewing large patchsets

OpenGL 4.4 for Intel Linux Drivers

August 05, 2016 by Timothy Arceri  |   Blog

For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…

OpenGL 4.4 for Intel Linux Drivers

Collabora contributions to Linux Kernel 4.7

July 26, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.7 was released this week with a total of 36 contributions from five Collabora engineers. It includes the first contributions from Helen as Collaboran and the first ever contributions on the kernel from Robert Foss. Here are some of the…

Collabora contributions to Linux Kernel 4.7

GStreamer Echo Canceller

July 08, 2016 by Nicolas Dufresne  |   Blog

For a long time I believed that echo cancellers had no place inside GStreamer. The theory was that GStreamer was too high level and would never be able to provide accurate enough delay information for any canceller to work.

GStreamer Echo Canceller

Introducing GStreamer VR Plug-ins and SPHVR

July 04, 2016 by Lubosz Sarnecki  |   Blog

The dawn of VR video players demand new features in terms of projection and hardware access. In his recent R&D work, a Collaboran implemented a way to view spherical videos with GStreamer on a Virtual Reality headset. In this article, he gives his thoughts…

Introducing GStreamer VR Plug-ins and SPHVR

Event: DebConf16

June 30, 2016 by Mark Filion  |   News and Events

Collabora is proud to be sponsoring DebConf16, the annual Debian developers meeting, taking place in Cape Town, South Africa, from 2 July to 9 July 2016.

Event: DebConf16

SVVR 2016: Virtual reality in the Valley

June 27, 2016 by Frédéric Plourde  |   Blog

I’ve been fortunate enough lately to attend the largest virtual reality professional event/conference : SVVR. This virtual reality conference’s been held each year in the Silicon Valley for 3 years now. This year, it showcased more than 100 VR companies…

SVVR 2016: Virtual reality in the Valley

GTK Hackfest 2016

June 22, 2016 by Simon McVittie  |   Blog

I'm back from the GTK hackfest in Toronto, Canada and mostly recovered from jetlag, so it's time to write up my notes on what we discussed there.

GTK Hackfest 2016

News: GStreamer leaks tracer

June 22, 2016 by Mark Filion  |   News and Events

At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This week, we're introducing a new QA tool: a GStreamer tracer to track leaked objects.

News: GStreamer leaks tracer

GStreamer leaks tracer

June 20, 2016 by Guillaume Desmottes  |   Blog

At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This blog introduces a new QA tool: a GStreamer tracer to track leaked objects.

GStreamer leaks tracer

Linux Kernel: memory corruption - debug tricks

June 10, 2016 by Helen Fornazier  |   Blog

When the kernel crashes, it's good to know how to analyze the log and to discover exactly where the error occurred. This blog post shows a simple technique to retrieve the buggy line from the addresses shown in the log and also enabling specifics logs…

Linux Kernel: memory corruption - debug tricks

Event: InfoComm 2016

June 07, 2016 by Mark Filion  |   News and Events

Collabora will be exhibiting at InfoComm 2016, the largest, most exciting event in the United States focused on the pro-AV industry, in Last Vegas on June 8-10, 2016.

Event: InfoComm 2016

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

News: GStreamer leaks tracer

June 22, 2016 by Mark Filion  |   News and Events

At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This week, we're introducing a new QA tool: a GStreamer tracer to track leaked objects.

News: GStreamer leaks tracer

Event: InfoComm 2016

June 07, 2016 by Mark Filion  |   News and Events

Collabora will be exhibiting at InfoComm 2016, the largest, most exciting event in the United States focused on the pro-AV industry, in Last Vegas on June 8-10, 2016.

Event: InfoComm 2016

News: Linux Kernel 4.6

May 18, 2016 by Mark Filion  |   News and Events

Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet!

News: Linux Kernel 4.6

Event: GStreamer Spring Hackfest 2016

May 13, 2016 by Mark Filion  |   News and Events

Starting today, 13 May, and throughout the weekend, four Collaborans will be attending the GStreamer Spring Hackfest 2016 in Thessaloniki, Greece!

Event: GStreamer Spring Hackfest 2016

Event: Apertis hands-on session, April 28

April 11, 2016 by Mark Filion  |   News and Events

On Thursday 28th of April in Paris, France Bosch and Collabora will be hosting the first Apertis hands-on session during the GENIVI AMM. The session will give everyone present an opportunity to work first hand with Apertis and produce applications to…

Event: Apertis hands-on session, April 28

News: Vulkan 1.0 specification released

February 16, 2016 by Mark Filion  |   News and Events

Today sees the public release of Vulkan 1.0, the next-generation graphics API from the Khronos Group. As a member of Khronos, Collabora has been committed to improving EGL, OpenGL ES and OpenGL itself, and this continues with Vulkan.

News: Vulkan 1.0 specification released

Event: ISE 2016

December 17, 2015 by Mark Filion  |   News and Events

Amsterdam, The Netherlands - from 09/02/2016 to 12/02/2016: We'll be exhibiting at ISE 2016, the world's largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth 8-K321

Event: ISE 2016

Event: systemd.conf 2015

October 28, 2015 by Mark Filion  |   News and Events

Berlin, Germany - from 05/11/2015 to 07/11/2015: The systemd.conf is the first conference devoted to the systemd project. It aims to bring developers, distribution packagers and devops professionals together to present, discuss, and work on that topics that will shape the future of the systemd project.

Event: systemd.conf 2015

Event: Web Engines Hackfest 2015

October 28, 2015 by Mark Filion  |   News and Events

A Coruña, Spain - from 07/12/2015 to 09/12/2015: The Web Engines Hackfest is a hacking oriented invitation-only event involving members from all parts of the Web Platform community, including those who work on Blink, WebKit, Gecko, and Servo.

Event: Web Engines Hackfest 2015

Event: GENIVI AMM Seoul 2015

October 13, 2015 by Guy Lunardi  |   News and Events

Seoul, South Korea - From 20/10/2015 to 23/10/2015: We will be exhibiting at the GENIVI Showcase during the All Member Meeting.

Event: GENIVI AMM Seoul 2015

Event: GStreamer Conference 2015

September 28, 2015 by Guy Lunardi  |   News and Events

Dublin, Ireland - from 08/10/2015 to 09/10/2015: The GStreamer Conference is a conference for anyone interested in the GStreamer multimedia framework or Open Source and cross-platform multimedia.

Event: GStreamer Conference 2015

Event: IBC 2015

September 05, 2015 by Guy Lunardi  |   News and Events

Amsterdam, The Netherlands - from 10/09/2015 to 15/09/2015: we are thrilled to be joining ARM to demonstrate our latest technology showcases together at their booth at IBC 2015. Booth Hall 4.C61

Event: IBC 2015

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Here are the online events we'll be attending in the coming weeks – join us!

OpenXR Virtual F2F

27-28 October, Online

VLDE 2021

27-28 October, Online

PackagingCon

9-10 November, Online

ESE Kongress

29 Nov - 03 Dec, Online

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