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Monado 25.1.0: Enabling OpenXR experiences of tomorrow

December 10, 2025 by Frederic Plourde  |   News & Events

Released as UnitedXR wraps up in Brussels, this latest update to the cross-platform Open-Source OpenXR runtime delivers major improvements across hand tracking, device support, and the core runtime infrastructure.

Monado 25.1.0: Enabling OpenXR experiences of tomorrow

Pushing the kernel forward at Linux Plumbers 2025

December 04, 2025 by Kara Bembridge  |   News & Events

Collabora is headed to Tokyo for the Linux Plumbers Conference! Join us for our talks exploring stability for Rockchip boards, the latest Tyr Rust-based GPU, and more.

Pushing the kernel forward at Linux Plumbers 2025

Kernel 6.18: Tyr advances Rust in Linux

December 03, 2025 by Louis-Alexis Eyraud  |   News & Events

In the latest Linux kernel release, Collabora’s engineering team delivers multiple contributions including Tyr, a Rust driver for CSF-based Arm Mali GPUs, as well as ongoing hardware enablement and improved support for MediaTek SoCs.

Kernel 6.18: Tyr advances Rust in Linux

Now streaming: Collabora XDC 2025 presentations

December 02, 2025 by Mark Filion  |   Blog

As an active member of the freedesktop community, Collabora was busy at XDC 2025. Our graphics team delivered five talks, helped out in two more sessions, and ran a workshop for newcomers.

Now streaming: Collabora XDC 2025 presentations

Training open source LLMs at ESE Kongress 2025

November 27, 2025 by Kara Bembridge  |   News & Events

Collabora will be at Embedded Software Engineering Kongress! Catch our talk as we share our expertise in training large open source models.

Training open source LLMs at ESE Kongress 2025

Implementing Bluetooth LE Audio & Auracast on Linux systems

November 24, 2025 by George Kiagiadakis  |   Blog

LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth® profiles. Get a detailed look at its features, how its supported on Linux, and what lies ahead.

Implementing Bluetooth LE Audio & Auracast on Linux systems

Racing karts on a Rust GPU kernel driver

November 19, 2025 by Daniel Almeida  |   News & Events

The Tyr prototype has now progressed from basic GPU job execution to running GNOME, Weston, and full-screen 3D games like SuperTuxKart, demonstrating a functional, high-performance Rust driver that matches C-driver performance!

Racing karts on a Rust GPU kernel driver

Strengthening KernelCI: New architecture, storage, and integrations

November 17, 2025 by Gustavo Padovan  |   Blog

Collabora’s long-term leadership in KernelCI has delivered a completely revamped architecture, new tooling, stronger infrastructure, and deeper integrations—modernizing the entire ecosystem and enabling reliable, scalable upstream kernel testing.

Strengthening KernelCI: New architecture, storage, and integrations

Font recognition reimagined with FasterViT-2

November 11, 2025 by Marcus Edel  |   Blog

Collabora extended the AdobeVFR dataset and trained a FasterViT-2 font recognition model on millions of samples. The result is a state-of-the-art model for fine-grained font identification that can also be used for downstream tasks.

Font recognition reimagined with FasterViT-2

Open Source at AGRITECHNICA 2025

November 05, 2025 by Mark Filion  |   News & Events

As a trusted partner of industry leaders like CLAAS, Ag Leader, and CCI, we are delighted to exhibit for the first time at one of the world’s leading agricultural trade fairs, taking place November 9–15. Meet us at the Digital Farm Center in Hall 21!

Open Source at AGRITECHNICA 2025

Expanding access to XR: Google Cardboard comes to Monado

October 31, 2025 by Frederic Plourde  |   Blog

Collabora has advanced Monado's accessibility by making the OpenXR runtime supported by Google Cardboard and similar mobile VR viewers so that even more can benefit from OpenXR.

Expanding access to XR: Google Cardboard comes to Monado

From browsers to better drivers: Fixing Zink synchronization the hard way

October 27, 2025 by Faith Ekstrand  |   Blog

By resolving critical synchronization bugs in Zink’s Vulkan–OpenGL interop, Faith Ekstrand paved the way for Zink+NVK to become the default OpenGL implementation for Nouveau.

From browsers to better drivers: Fixing Zink synchronization the hard way

Mainline Explicit Fencing - Part 3

January 26, 2017 by Gustavo Padovan  |   Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing - Part 3

A look at the Chamelium board

January 24, 2017 by Tomeu Vizoso  |   Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

January 16, 2017 by Frédéric Dalleau  |   Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

December 14, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

A tale of cylinders and shadows

November 22, 2016 by Gustavo Noronha  |   Blog

Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.

A tale of cylinders and shadows

How continuous integration can help you keep pace with the Linux kernel

November 08, 2016 by Tomeu Vizoso  |   Blog

Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…

How continuous integration can help you keep pace with the Linux kernel

Collabora contributions to GStreamer 1.10 - Part 2

November 03, 2016 by Olivier Crête  |   Blog

In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…

Collabora contributions to GStreamer 1.10 - Part 2

Collabora contributions to GStreamer 1.10

November 02, 2016 by Olivier Crête  |   Blog

Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.

Collabora contributions to GStreamer 1.10

Open Build Service in Debian - Part 2

October 25, 2016 by Héctor Orón Martínez  |   Blog

In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.

Open Build Service in Debian - Part 2

Open Build Service in Debian - Part 1

October 24, 2016 by Héctor Orón Martínez  |   Blog

openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…

Open Build Service in Debian - Part 1

Mainline Explicit Fencing - Part 2

October 18, 2016 by Gustavo Padovan  |   Blog

In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…

Mainline Explicit Fencing - Part 2

Making Viewer UIs for Pitivi

October 13, 2016 by Lubosz Sarnecki  |   Blog

Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…

Making Viewer UIs for Pitivi

Re-engineering YouTube for the Living Room: Bringing Chrobalt to RDK

September 11, 2026 by Santosh Mahto  |   News & Events

Working closely with Google, we built the first RDK-based Chrobalt reference platform for third-party devices, enabling Chromium-based YouTube support, certification, and automation on embedded TVs and set-top boxes.

Re-engineering YouTube for the Living Room: Bringing Chrobalt to RDK

Mesa on Android: How we brought Turnip, SkiaVK, and Cuttlefish to CI

September 10, 2026 by Valentine Burley  |   News & Events

Turnip is the first Mesa driver to achieve official Vulkan conformance on Android, with stronger Android integration, shared Vulkan runtime improvements, and real-device CI testing on Qualcomm Adreno hardware.

Mesa on Android: How we brought Turnip, SkiaVK, and Cuttlefish to CI

Building GPU Drivers in Rust: Tyr at RustConf 2026

September 08, 2026 by Kara Bembridge  |   News & Events

Join us in Montreal for the 10th edition of RustConf! Catch our talk on Tyr, the new Rust kernel driver for Arm Mali GPUs.

Building GPU Drivers in Rust: Tyr at RustConf 2026

From AI video analytics to XR streaming at IBC 2026

September 08, 2026 by Kara Bembridge  |   News & Events

Collabora is heading to Amsterdam! Join us at Booth A63 in Hall 14 to see GStreamer Analytics with machine learning, standalone XR remote rendering, and our MediaTek Genio-powered Magic Mirror for virtual clothing swaps.

From AI video analytics to XR streaming at IBC 2026

Kernel 7.2: RK3588 media, smarter GPU memory, and Rust foundations

August 18, 2026 by Deborah Brouwer  |   News & Events

Linux kernel 7.2 adds broad core, Rust, and hardware-support updates, with Collabora contributing 102 patches across graphics, media, virtualization, networking, power management, and SoC enablement.

Kernel 7.2: RK3588 media, smarter GPU memory, and Rust foundations

MediaTek Genio upstream update: from HDMI 2.0 to booting on U-Boot and TF-A

August 12, 2026 by Julien Massot  |   News & Events

Collabora and MediaTek continue expanding upstream support across the Genio IoT family, with HDMI 2.0 now enabled for existing boards, Genio 520 and 720 support progressing in Linux, and Genio Pro 5100 enablement extending into U-Boot and Trusted Firmware-A.

MediaTek Genio upstream update: from HDMI 2.0 to booting on U-Boot and TF-A

Kraid is a now a real compiler

July 30, 2026 by Faith Ekstrand  |   News & Events

Kraid, the new compiler for the Panfrost driver stack, now passes all Vulkan CTS compute shader tests. This marks a major milestone, with work continuing on additional shader stages, code quality, and performance optimization.

Kraid is a now a real compiler

Cracking Windows Open: Porting RADV to WIN32

July 28, 2026 by Louis-Francis Ratté-Boulianne  |   News & Events

RADV’s experimental Windows port brings Mesa’s open source Vulkan driver for AMD GPUs closer to running real workloads, while highlighting the need for a stable interface to AMD’s proprietary kernel driver.

Cracking Windows Open: Porting RADV to WIN32

Building an Arch Linux aarch64 port for Holo Core

July 17, 2026 by Denis Pynkin  |   News & Events

The Holo Core aarch64 preview provides early binaries, sources, and containers for an Arch Linux-based aarch64 port, backed by tooling and CI work for reproducible rolling-release builds.

Building an Arch Linux aarch64 port for Holo Core

Weston 16: HDR-ready, improved debugging, and DRM backend features

July 16, 2026 by Marius Vlad  |   News & Events

Weston 16 expands HDR and color management support, improves Perfetto debugging and DRM backend performance, and adds new protocol and renderer capabilities for more efficient and flexible Wayland compositor development.

Weston 16: HDR-ready, improved debugging, and DRM backend features

From Apertis to SBOMs: Debian development at DebConf 2026

July 13, 2026 by Kara Bembridge  |   News & Events

Next week we'll be in Santa Fe, Argentina, for DebConf 2026! Catch our 2 talks covering the latest Apertis developments and toolkits in Debian.

From Apertis to SBOMs: Debian development at DebConf 2026

Kraid: A new compiler for Panfrost

June 25, 2026 by Faith Ekstrand  |   News & Events

Kraid is a new Rust-based compiler for Panfrost that replaces the aging Bifrost-rooted compiler stack with a cleaner, more flexible design for modern Mali GPUs, improving IR structure, register allocation, hardware testing, and long-term maintainability.

Kraid: A new compiler for Panfrost

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