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Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

Collabora contributions to Linux Kernel 4.8

October 03, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!

Collabora contributions to Linux Kernel 4.8

WebKitGTK+ 2.14 and the Web Engines Hackfest

September 22, 2016 by Gustavo Noronha  |   Blog

Next week our friends at Igalia will be hosting this year’s Web Engines Hackfest. Collabora will be there! We are gold sponsors, and have three developers attending. It will also be an opportunity to celebrate Igalia’s 15th birthday. Looking forward to…

WebKitGTK+ 2.14 and the Web Engines Hackfest

Mainline Explicit Fencing - Part 1

September 13, 2016 by Gustavo Padovan  |   Blog

When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…

Mainline Explicit Fencing - Part 1

Building Android for Qemu: A Step-by-Step Guide

September 02, 2016 by Robert Foss  |   Blog

Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.

Building Android for Qemu: A Step-by-Step Guide

Increased performance of emulated NVMe devices

August 23, 2016 by Helen Fornazier  |   Blog

Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…

Increased performance of emulated NVMe devices

Thoughts about reviewing large patchsets

August 12, 2016 by Philip Withnall  |   Blog

I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.

Thoughts about reviewing large patchsets

OpenGL 4.4 for Intel Linux Drivers

August 05, 2016 by Timothy Arceri  |   Blog

For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…

OpenGL 4.4 for Intel Linux Drivers

Collabora contributions to Linux Kernel 4.7

July 26, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.7 was released this week with a total of 36 contributions from five Collabora engineers. It includes the first contributions from Helen as Collaboran and the first ever contributions on the kernel from Robert Foss. Here are some of the…

Collabora contributions to Linux Kernel 4.7

GStreamer Echo Canceller

July 08, 2016 by Nicolas Dufresne  |   Blog

For a long time I believed that echo cancellers had no place inside GStreamer. The theory was that GStreamer was too high level and would never be able to provide accurate enough delay information for any canceller to work.

GStreamer Echo Canceller

Introducing GStreamer VR Plug-ins and SPHVR

July 04, 2016 by Lubosz Sarnecki  |   Blog

The dawn of VR video players demand new features in terms of projection and hardware access. In his recent R&D work, a Collaboran implemented a way to view spherical videos with GStreamer on a Virtual Reality headset. In this article, he gives his thoughts…

Introducing GStreamer VR Plug-ins and SPHVR

SVVR 2016: Virtual reality in the Valley

June 27, 2016 by Frédéric Plourde  |   Blog

I’ve been fortunate enough lately to attend the largest virtual reality professional event/conference : SVVR. This virtual reality conference’s been held each year in the Silicon Valley for 3 years now. This year, it showcased more than 100 VR companies…

SVVR 2016: Virtual reality in the Valley

GTK Hackfest 2016

June 22, 2016 by Simon McVittie  |   Blog

I'm back from the GTK hackfest in Toronto, Canada and mostly recovered from jetlag, so it's time to write up my notes on what we discussed there.

GTK Hackfest 2016

Open Source at AGRITECHNICA 2025

November 05, 2025 by Mark Filion  |   News & Events

As a trusted partner of industry leaders like CLAAS, Ag Leader, and CCI, we are delighted to exhibit for the first time at one of the world’s leading agricultural trade fairs, taking place November 9–15. Meet us at the Digital Farm Center in Hall 21!

Open Source at AGRITECHNICA 2025

Collabora + MediaTek: Pushing boundaries on the latest IoT boards and Chromebooks

October 16, 2025 by AngeloGioacchino Del Regno  |   News & Events

Collabora and MediaTek are advancing upstream Linux support for the latest Genio IoT boards and Chromebook Plus laptops, enabling full hardware functionality, improved security, and broader access to the open source community.

Collabora + MediaTek: Pushing boundaries on the latest IoT boards and Chromebooks

Advancing the pipeline at GStreamer Conference 2025

October 15, 2025 by Kara Bembridge  |   News & Events

Collabora is proud to sponsor this year's annual GStreamer conference, taking place in London, UK. Join us as we showcase the latest with machine learning analytics, WirePlumber, and more.

Advancing the pipeline at GStreamer Conference 2025

Kernel 6.17: auspicious autumnal accomplishments

September 30, 2025 by Nicolas Frattaroli  |   News & Events

The kernel 6.17 release benefits from improvements in the graphics subsystem, hardware enablement, and more! See where Collabora's kernel team contributed to this release.

Kernel 6.17: auspicious autumnal accomplishments

From Vienna, with Open Source: XDC 2025

September 24, 2025 by Kara Bembridge  |   News & Events

Next week, Collabora will be taking part in the 2025 edition X.Org Developer's Conference! Taking place in Vienna, our engineers will be presenting 6 talks and a workshop to help local students discover the embedded graphics stack! Join us!

From Vienna, with Open Source: XDC 2025

Demystifying the special ingredient at Kernel Recipes 2025

September 19, 2025 by Kara Bembridge  |   News & Events

Join us next week in Paris for Kernel Recipes! We're delighted to sponsor this kernel-focused event and contribute with a talk on GPU drivers.

Demystifying the special ingredient at Kernel Recipes 2025

PanVK now uses AFBC by default

September 17, 2025 by Erik Faye-Lund  |   News & Events

AFBC support has been merged to PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.

PanVK now uses AFBC by default

Adding an AI edge at SIDO 2025

September 15, 2025 by Kara Bembridge  |   News & Events

Visit us at the STMicroelectronics booth, where Collabora will highlight how the STM32MP2 chip empowers edge AI solutions for industrial applications.

Adding an AI edge at SIDO 2025

Debian 13 "Trixie": Collabora's contributions that made the 2025 release

September 09, 2025 by Dylan Aïssi  |   News & Events

The Debian Trixie release is jam-packed with new features thanks to the efforts of many. See where Collabora contributed to upgraded GNOME components, newer PipeWire versions, and more!

Debian 13

Tested on real silicon: Automating RISC-V Hardware-in-the-Loop

September 08, 2025 by Ariel D'Alessandro  |   News & Events

Addressing the need for reliable hardware testing for RISC-V adoption, the RISE Project and Collabora added two RISC-V boards to Collabora's LAVA testing lab.

Tested on real silicon: Automating RISC-V Hardware-in-the-Loop

GStreamer Analytics, ElectricMaple & more for IBC 2025

September 03, 2025 by Kara Bembridge  |   News & Events

Collabora is headed to Amsterdam. Meet us at Booth A63 in Hall 14 as we showcase GStreamer Analytics combined with ML, hardware-accelerated video decoding in Dante Studio using GStreamer, remote rendering for standalone XR, and more!

GStreamer Analytics, ElectricMaple & more for IBC 2025

Collabora at OSS Europe 2025: Five talks, hands-on demos, and workshops!

August 19, 2025 by Kara Bembridge  |   News & Events

Collabora is heading to Amsterdam with talks, demos, and workshops covering Embedded Linux, KernelCI, Bluetooth & Auracast, mainline video capture for Rockchip, and more. Join us to see our latest open source work in action!

Collabora at OSS Europe 2025: Five talks, hands-on demos, and workshops!

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

Agritechnica

November 9-15, Hanover, Germany

 

Capitole du Libre

November 15-16, Toulouse, France

 

Embedded Software Engineering Kongress

December 1-5, Sindelfingen, Germany

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