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Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

Tracing user space and OS interactions

April 10, 2017 by Gabriel Krisman Bertazi  |   Blog

Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.

Tracing user space and OS interactions

Ubuntu rejoins the GNOME fold

April 05, 2017 by Daniel Stone  |   Blog

Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.

Ubuntu rejoins the GNOME fold

Android: Enabling mainline graphics

March 29, 2017 by Robert Foss  |   Blog

Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.

Android: Enabling mainline graphics

Linux block I/O tracing

March 28, 2017 by Gabriel Krisman Bertazi  |   Blog

Like starting a car with the hood open, sometimes you need to run your program with certain analysis tools attached to get a full sense of what is going wrong – or right.

Linux block I/O tracing

GTK+ Hackfest 2017: D-Bus communication with containers

March 24, 2017 by Simon McVittie  |   Blog

At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.

GTK+ Hackfest 2017: D-Bus communication with containers

Performance analysis in Linux

March 21, 2017 by Gabriel Krisman Bertazi  |   Blog

Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.

Performance analysis in Linux

Kernel debugging with QEMU: An overview of tools available

March 13, 2017 by Frédéric Dalleau  |   Blog

Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.

Kernel debugging with QEMU: An overview of tools available

Quick hack: Removing the Chromebook Write-Protect screw

March 08, 2017 by Robert Foss  |   Blog

Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.

Quick hack: Removing the Chromebook Write-Protect screw

A flurry of open source graphics milestones

March 01, 2017 by Daniel Stone  |   Blog

The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.

A flurry of open source graphics milestones

Quick hack: Precompiling APK files during Android AOSP build

February 23, 2017 by Robert Foss  |   Blog

How to create your custom Android image, and APK app(s), all at once.

Quick hack: Precompiling APK files during Android AOSP build

Running Debian on the OpenWrt One

January 15, 2026 by Sjoerd Simons  |   News & Events

With openwrt-one-debian, you can now install and run a full Debian system leveraging the OpenWrt One’s NVMe storage, enabling everything from custom services and containers to development tools and lightweight server workloads, all on open hardware.

Running Debian on the OpenWrt One

Save your spot at FOSDEM 2026: Rockchip, Tyr, GStreamer ML & more!

January 13, 2026 by Kara Bembridge  |   News & Events

At this year's edition of FOSDEM Collabora will be present with 7 talks! Join us to get the latest on video capture on Rockchip SoCs, Tyr, machine learning in GStreamer, and more!

Save your spot at FOSDEM 2026: Rockchip, Tyr, GStreamer ML & more!

Chromium on MediaTek: From testing to real-world performance on Genio 700 & 720

December 24, 2025 by Alexandros Frantzis  |   News & Events

A deep dive on the current status of Chromium enablement on MediaTek Genio SoCs, including what the numbers look like when MediaTek’s hardware codecs are driven by Chromium’s V4L2 paths.

Chromium on MediaTek: From testing to real-world performance on Genio 700 & 720

Driving a seamless Chromium experience on MediaTek SoCs

December 17, 2025 by Alexandros Frantzis  |   News & Events

As Chromium becomes the default UI runtime on embedded Linux devices, we’re closing long-standing V4L2 gaps and enabling efficient hardware video encoding and decoding on MediaTek platforms for both downstream and upstream.

Driving a seamless Chromium experience on MediaTek SoCs

Monado 25.1.0: Enabling OpenXR experiences of tomorrow

December 10, 2025 by Frederic Plourde  |   News & Events

Released as UnitedXR wraps up in Brussels, this latest update to the cross-platform Open-Source OpenXR runtime delivers major improvements across hand tracking, device support, and the core runtime infrastructure.

Monado 25.1.0: Enabling OpenXR experiences of tomorrow

Pushing the kernel forward at Linux Plumbers 2025

December 04, 2025 by Kara Bembridge  |   News & Events

Collabora is headed to Tokyo for the Linux Plumbers Conference! Join us for our talks exploring stability for Rockchip boards, the latest Tyr Rust-based GPU, and more.

Pushing the kernel forward at Linux Plumbers 2025

Kernel 6.18: Tyr advances Rust in Linux

December 03, 2025 by Louis-Alexis Eyraud  |   News & Events

In the latest Linux kernel release, Collabora’s engineering team delivers multiple contributions including Tyr, a Rust driver for CSF-based Arm Mali GPUs, as well as ongoing hardware enablement and improved support for MediaTek SoCs.

Kernel 6.18: Tyr advances Rust in Linux

Training open source LLMs at ESE Kongress 2025

November 27, 2025 by Kara Bembridge  |   News & Events

Collabora will be at Embedded Software Engineering Kongress! Catch our talk as we share our expertise in training large open source models.

Training open source LLMs at ESE Kongress 2025

Racing karts on a Rust GPU kernel driver

November 19, 2025 by Daniel Almeida  |   News & Events

The Tyr prototype has now progressed from basic GPU job execution to running GNOME, Weston, and full-screen 3D games like SuperTuxKart, demonstrating a functional, high-performance Rust driver that matches C-driver performance!

Racing karts on a Rust GPU kernel driver

Open Source at AGRITECHNICA 2025

November 05, 2025 by Mark Filion  |   News & Events

As a trusted partner of industry leaders like CLAAS, Ag Leader, and CCI, we are delighted to exhibit for the first time at one of the world’s leading agricultural trade fairs, taking place November 9–15. Meet us at the Digital Farm Center in Hall 21!

Open Source at AGRITECHNICA 2025

Collabora + MediaTek: Pushing boundaries on the latest IoT boards and Chromebooks

October 16, 2025 by AngeloGioacchino Del Regno  |   News & Events

Collabora and MediaTek are advancing upstream Linux support for the latest Genio IoT boards and Chromebook Plus laptops, enabling full hardware functionality, improved security, and broader access to the open source community.

Collabora + MediaTek: Pushing boundaries on the latest IoT boards and Chromebooks

Advancing the pipeline at GStreamer Conference 2025

October 15, 2025 by Kara Bembridge  |   News & Events

Collabora is proud to sponsor this year's annual GStreamer conference, taking place in London, UK. Join us as we showcase the latest with machine learning analytics, WirePlumber, and more.

Advancing the pipeline at GStreamer Conference 2025

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

FOSDEM

January 31 - February 1, Brussels, Belgium

 

Integrated Systems Europe

February 3 - 6, Barcelona, Spain

 

Embedded World

March 10 - 12, Nuremberg, Germany

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