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Accelerating OpenXR at XR Expo 2026

April 20, 2026 by Kara Bembridge  |   News & Events

Collabora is headed to Stuttgart for XR Expo 2026! Visit us in Hall 2, booth 2C22, to experience the latest around Monado and ElectricMaple, and catch our 2 talks!

Accelerating OpenXR at XR Expo 2026

Bringing BitNet to ExecuTorch via Vulkan

April 17, 2026 by Vineet Suryan  |   Blog

BitNet-style ternary brings LLM inference to ExecuTorch via its Vulkan backend, enabling much smaller, bandwidth-efficient models with portable GPU execution on edge devices. Presented at PyTorch Conference Europe 2026.

Bringing BitNet to ExecuTorch via Vulkan

YouTube Device Partner Summit 2026

April 14, 2026 by Olivier Crête  |   News & Events

This week, Collabora is at the YouTube Device Partner Summit in Tokyo showcasing our ongoing work with YouTube, notably on their TV app and the RDK platform, which has resulted in the RDK's integration as a core platform for Cobalt development.

YouTube Device Partner Summit 2026

From Panthor to RK3588: Advancing graphics, video and SoC support in Linux kernel 7.0

April 13, 2026 by Loic Molinari  |   News & Events

Kernel 7.0 is out with broad hardware enablement and performance updates. Collabora contributed 227 patches from 24 developers, spanning major graphics work, multimedia fixes, and substantial enablement for Rockchip and MediaTek.

From Panthor to RK3588: Advancing graphics, video and SoC support in Linux kernel 7.0

Mainline video capture and camera support for Rockchip RK3588

April 13, 2026 by Michael Riesch  |   News & Events

After over five years of development and collaboration across the Open Source community, initial mainline Linux support for Rockchip RK3588's video capture hardware has finally landed.

Mainline video capture and camera support for Rockchip RK3588

Wayland 1.25 Documentation Update

April 09, 2026 by Pekka Paalanen  |   News & Events

Wayland 1.25 refreshes its documentation with three new chapters covering Wayland XML specification, content model updates, and color management design.

Wayland 1.25 Documentation Update

16 contributors, cross-stack improvements: Collabora's work on GStreamer 1.28

April 08, 2026 by Olivier Crête  |   News & Events

Our multimedia engineering team delivered major improvements to GStreamer 1.28: hardware acceleration and zero-copy pipelines, HDR and color support for Wayland, AI inference integration, plus critical codec and RTP/WebRTC interoperability fixes.

16 contributors, cross-stack improvements: Collabora's work on GStreamer 1.28

Springing into AI: PyTorch Conference Europe & ICLR 2026

April 02, 2026 by Kara Bembridge  |   News & Events

Collabora presents "Bringing BitNet to ExecuTorch via Vulkan" at PyTorch Conference Europe in Paris (April 7-8) and attends ICLR in Rio de Janeiro (April 23-27). Connect with our team to discuss machine learning and open source innovation!

Springing into AI: PyTorch Conference Europe & ICLR 2026

Apertis v2026: A modern foundation for industrial embedded development

March 31, 2026 by Walter Lozano  |   News & Events

Based on Debian 13 (Trixie), Apertis v2026 delivers updated system libraries, development tools, compilers, and core services, alongside a new default Wayland compositor, a reworked SDK, and smarter packaging pipelines.

Apertis v2026: A modern foundation for industrial embedded development

How Monado became the foundation for OpenXR runtimes

March 26, 2026 by Frederic Plourde  |   News & Events

Google's AndroidXR. Qualcomm's Snapdragon Spaces. NVIDIA CloudXR. What do they have in common? Monado, the Open Source, cross-platform OpenXR runtime Collabora launched as an alternative to proprietary XR stacks.

How Monado became the foundation for OpenXR runtimes

Re-thinking framebuffers in PanVK

March 23, 2026 by Faith Ekstrand  |   Blog

PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

Re-thinking framebuffers in PanVK

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

March 05, 2026 by Kara Bembridge  |   News & Events

As champions of open source development in the embedded community, Collabora will be at Booth 4-404 with an impressive lineup of live demonstrations spanning graphics, machine learning, continuous testing, and real-world applications.

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

vkmark: more than a Vulkan benchmark

July 18, 2017 by Alexandros Frantzis  |   Blog

Ever since Vulkan was announced a few years ago, the idea of creating a Vulkan benchmarking tool in the spirit of glmark2 had been floating in my mind. Recently, thanks to my employer, Collabora, this idea has materialized! The result is the vkmark Vulkan…

vkmark: more than a Vulkan benchmark

Quick hack: Performance debugging Linux graphics on Mesa

June 29, 2017 by Robert Foss  |   Blog

Debugging graphics performance in a simple and high-level manner is possible for all Gallium based Mesa drivers using GALLIUM_HUD, a feature that adds performance graphs to applications.

Quick hack: Performance debugging Linux graphics on Mesa

Debian armhf VM on arm64 server

June 20, 2017 by Sjoerd Simons  |   Blog

At Collabora one of the many things we do is build Debian derivatives/overlays for customers on a variety of architectures including 32 bit and 64 bit ARM systems. And just as Debian does, our OBS system builds on native systems rather than emulators.

Debian armhf VM on arm64 server

NVMe: Officially faster for emulated controllers!

June 13, 2017 by Helen Koike  |   Blog

The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!

NVMe: Officially faster for emulated controllers!

Android: NXP i.MX6 Buffer Modifier Support

June 05, 2017 by Robert Foss  |   Blog

GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.

Android: NXP i.MX6 Buffer Modifier Support

Collabora contributions to GStreamer 1.12

May 04, 2017 by Olivier Crête  |   Blog

Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.

Collabora contributions to GStreamer 1.12

Android: Getting up and running on the iMX6

April 27, 2017 by Robert Foss  |   Blog

Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.

Android: Getting up and running on the iMX6

Receiving an AES67 stream with GStreamer

April 25, 2017 by Olivier Crête  |   Blog

With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.

Receiving an AES67 stream with GStreamer

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

Tracing user space and OS interactions

April 10, 2017 by Gabriel Krisman Bertazi  |   Blog

Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.

Tracing user space and OS interactions

Ubuntu rejoins the GNOME fold

April 05, 2017 by Daniel Stone  |   Blog

Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.

Ubuntu rejoins the GNOME fold

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

Wine on Wayland: An exciting first update

February 19, 2021 by Alexandros Frantzis  |   News & Events

Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.

Wine on Wayland: An exciting first update

New year, new kernel: Collabora's contributions to Linux 5.11

February 17, 2021 by Ezequiel Garcia  |   News & Events

The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.

New year, new kernel: Collabora's contributions to Linux 5.11

Monado 21.0.0, an officially conformant OpenXR implementation!

February 15, 2021 by Jakob Bornecrantz  |   News & Events

Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!

Monado 21.0.0, an officially conformant OpenXR implementation!

One weekend, two conferences

January 19, 2021 by Mark Filion  |   News & Events

Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.

One weekend, two conferences

A Wayland driver for Wine

December 15, 2020 by Alexandros Frantzis  |   News & Events

After several months of work, we are excited to announce a first proposal for a Wayland driver for Wine. The proposal is in the form of an RFC, in order to explore how to best move forward with the upstreaming and further development of the driver.

A Wayland driver for Wine

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