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From Lua to JSON: refactoring WirePlumber's configuration system

October 27, 2022 by Ashok Sidipotu  |   Blog

With the upcoming 0.5 release, WirePlumber's configuration system will be moving to a JSON syntax to define settings, bringing a more unified configuration approach across the PipeWire ecosystem.

From Lua to JSON: refactoring WirePlumber's configuration system

A look at Vulkan extensions in Venus

October 19, 2022 by Igor Torrente  |   Blog

Venus is a virtual Vulkan driver based on the Virtio-GPU protocol, which defines the serialization of Vulkan commands between guest and host. Here's a closer look at Venus, its components, and their relations in the context of extensions.

A look at Vulkan extensions in Venus

Kernel 6.0: Start of a new series and dawn of Rust

October 14, 2022 by Shreeya Patel  |   News & Events

Collabora's contributions include mainlining the HEVC uAPI, adding VirtIO documentation, upstreaming MediaTek smartphones, and adding support for two new Chromebooks and for the Mali-G57 GPU in the Panfrost kernel driver.

Kernel 6.0: Start of a new series and dawn of Rust

Carlafox, an open-source web-based CARLA visualizer

October 11, 2022 by Vineet Suryan  |   Blog

Taking one step towards democratizing the daunting task of dataset generation by making image synthesis and automatic ground truth data generation maintainable, cheaper, and more repeatable.

Carlafox, an open-source web-based CARLA visualizer

HEVC uAPI mainlined

October 06, 2022 by Benjamin Gaignard  |   News & Events

The release of Linux 6.0 earlier this week brought a significant milestone: the H.265/HEVC user-space API was mainlined, the result of more than two years of efforts by our engineering team.

HEVC uAPI mainlined

Introducing NVK

October 04, 2022 by Faith Ekstrand  |   News & Events

Say hello to a brand new, open-source Vulkan driver for NVIDIA hardware in Mesa, written almost entirely from scratch using the new official headers from NVIDIA.

Introducing NVK

Weston 11.0: what's new, what's next

September 29, 2022 by Marius Vlad  |   News & Events

Announced earlier this week, Weston 11.0 brings a number of highlights including optimizations in the DRM-backend, color management infrastructure code and multiple RDP improvements.

Weston 11.0: what's new, what's next

Three conferences for the price of none!

September 29, 2022 by Kara Bembridge  |   News & Events

This year's X. Org Developer's Conference (XDC) is teaming up with WineConf and FOSS XR in Minneapolis at the University of St. Thomas' Opus Hall for a jam-packed three day event.

Three conferences for the price of none!

A team that grows together, builds together

September 27, 2022 by Kara Bembridge  |   News & Events

Adding a variety of expertise from across the globe, the departments of Core, Multimedia, Kernel, XR, People Operations, and DevOps now have more hands on deck. Discover a snapshot of our newest teammates!

A team that grows together, builds together

Open source machine learning for video compression

September 14, 2022 by Marcus Edel  |   Blog

Using open source software, Collabora has developed an efficient compression pipeline that enables a face video broadcasting system that achieves the same visual quality as the H.264 standard while only using one-tenth of the bandwidth.

Open source machine learning for video compression

A busy, open source week in Dublin!

September 12, 2022 by Mark Filion  |   News & Events

Mere weeks after the debut of Open Source Summit Latin America, Dublin continues the collaborative momentum with the 2022 hybrid editions of Linux Plumbers Conference and Open Source Summit Europe!

A busy, open source week in Dublin!

Improving Vulkan graphics state tracking in Mesa

September 07, 2022 by Faith Ekstrand  |   Blog

Introducing new common code for Mesa Vulkan drivers to support a new Vulkan extension, making it easier for app and game authors to manage Vulkan state - and easier for our drivers too.

Improving Vulkan graphics state tracking in Mesa

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

February 09, 2017 by Varad Gautam  |   Blog

Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Mainline Explicit Fencing - Part 3

January 26, 2017 by Gustavo Padovan  |   Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing - Part 3

A look at the Chamelium board

January 24, 2017 by Tomeu Vizoso  |   Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

January 16, 2017 by Frédéric Dalleau  |   Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

December 14, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

A tale of cylinders and shadows

November 22, 2016 by Gustavo Noronha  |   Blog

Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.

A tale of cylinders and shadows

How continuous integration can help you keep pace with the Linux kernel

November 08, 2016 by Tomeu Vizoso  |   Blog

Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…

How continuous integration can help you keep pace with the Linux kernel

Collabora contributions to GStreamer 1.10 - Part 2

November 03, 2016 by Olivier Crête  |   Blog

In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…

Collabora contributions to GStreamer 1.10 - Part 2

Collabora contributions to GStreamer 1.10

November 02, 2016 by Olivier Crête  |   Blog

Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.

Collabora contributions to GStreamer 1.10

Open Build Service in Debian - Part 2

October 25, 2016 by Héctor Orón Martínez  |   Blog

In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.

Open Build Service in Debian - Part 2

Open Build Service in Debian - Part 1

October 24, 2016 by Héctor Orón Martínez  |   Blog

openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…

Open Build Service in Debian - Part 1

Mainline Explicit Fencing - Part 2

October 18, 2016 by Gustavo Padovan  |   Blog

In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…

Mainline Explicit Fencing - Part 2

OpenXR & Monado: Recent progress and what's to come

April 02, 2024 by Frederic Plourde  |   News & Events

As we reflect on the strides made in recent months, it's remarkable to see how OpenXR and Monado have evolved and are shaping the future of XR development. Let's take a closer look at the progress made and noteworthy achievements.

OpenXR & Monado: Recent progress and what's to come

Future-proofing at Embedded World 2024

March 22, 2024 by Kara Bembridge  |   News & Events

One of the largest trade fair of its kind, and a global platform for the embedded community, Embedded World will be taking place next month at the NürnbergMesse in the quaint city of Nuremberg, Germany

Future-proofing at Embedded World 2024

GStreamer 1.24: New heights in embedded, network streaming & analytics

March 19, 2024 by Daniel Morin  |   News & Events

Thanks to sponsors like STMicroelectronics, Netflix, Living Optics, and ChromeOS, Collabora once again came in first place with the most contributors for this release, with 16 developers taking part.

GStreamer 1.24: New heights in embedded, network streaming & analytics

Kernel 6.8: MediaTek community flourishes

March 11, 2024 by Muhammad Usama Anjum  |   News & Events

The latest Linux Kernel 6.8 release brings thousands of new lines of code, improving the core kernel, architecture support, networking, file systems, and more.

Kernel 6.8: MediaTek community flourishes

Release the panthor!

March 04, 2024 by Boris Brezillon  |   News & Events

Late last week, the long-awaited kernel driver supporting 10th-generation Arm Mali GPUs was merged into drm-misc. The existing Gallium driver support has also been extended, effectively enabling GPUs on Rockchip's RK3588 platforms.

Release the panthor!

Patch submitted to introduce GitLab-CI pipeline for Linux kernel testing

March 01, 2024 by Helen Koike  |   News & Events

This initial version includes static checks (checkpatch and smatch for now) and build tests across various architectures and configurations, and introduces a flexible 'scenarios' mechanism for subsystem-specific extensions.

Patch submitted to introduce GitLab-CI pipeline for Linux kernel testing

NVK is now ready for prime time

February 28, 2024 by Faith Ekstrand  |   News & Events

The merge request has landed, the non-conformant implementation warnings are gone, and NVK's Meson configuration now reads "nouveau" instead of "nouveau-experimental". It's now time to start shipping NVK to users!

NVK is now ready for prime time

Smells like team spirit: Meet our newest Collaborans!

February 26, 2024 by Kara Bembridge  |   News & Events

We've recently had some new faces join the team and we are delighted that our talented new joiners have readily jumped in to advance the open source mission.

Smells like team spirit: Meet our newest Collaborans!

FOSDEM 2024 - Recorded presentations (videos) now available

February 15, 2024 by Mark Filion  |   News & Events

Collabora's engineers presented six talks over the course of the weekend, with topics including a review of recent improvements to GStreamer, a look at the state of video offloading on the Linux desktop, and more.

FOSDEM 2024 - Recorded presentations (videos) now available

A framework to share analytics data in GStreamer

February 13, 2024 by Daniel Morin  |   News & Events

Engineers have widely adopted GStreamer to build video analytics pipelines, and while many companies have indeed built their machine learning analysis framework around GStreamer, no one had made the effort to contribute upstream, until now.

A framework to share analytics data in GStreamer

Wine on Wayland: A year in review (and a look ahead)

January 30, 2024 by Alexandros Frantzis  |   News & Events

2023 was a great year for the Wayland driver for Wine. After several merge requests, many people are now already able to use the latest Wine release to enjoy some of their favorite Windows applications in a completely X11-free environment!

Wine on Wayland: A year in review (and a look ahead)

WhisperFusion: Ultra-low latency conversations with an AI chatbot

January 25, 2024 by Marcus Edel  |   News & Events

By creating a real-time AI chatbot communication system using WhisperLive and WhisperSpeech, we have addressed the unnatural delay in current bot interactions for seamless conversation.

WhisperFusion: Ultra-low latency conversations with an AI chatbot

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