August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
August 05, 2020 by Dafna Hirschfeld | News & Events
The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.
July 17, 2020 by Christoph Haag | News & Events
HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.
July 16, 2020 by George Kiagiadakis | News & Events
It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
January 26, 2017 by Gustavo Padovan | Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
January 24, 2017 by Tomeu Vizoso | Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
January 16, 2017 by Frédéric Dalleau | Blog
A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.
December 14, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…
November 22, 2016 by Gustavo Noronha | Blog
Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.
November 08, 2016 by Tomeu Vizoso | Blog
Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…
November 03, 2016 by Olivier Crête | Blog
In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…
November 02, 2016 by Olivier Crête | Blog
Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.
March 01, 2024 by Helen Koike | News & Events
This initial version includes static checks (checkpatch and smatch for now) and build tests across various architectures and configurations, and introduces a flexible 'scenarios' mechanism for subsystem-specific extensions.
February 28, 2024 by Faith Ekstrand | News & Events
The merge request has landed, the non-conformant implementation warnings are gone, and NVK's Meson configuration now reads "nouveau" instead of "nouveau-experimental". It's now time to start shipping NVK to users!
February 26, 2024 by Kara Bembridge | News & Events
We've recently had some new faces join the team and we are delighted that our talented new joiners have readily jumped in to advance the open source mission.
February 15, 2024 by Mark Filion | News & Events
Collabora's engineers presented six talks over the course of the weekend, with topics including a review of recent improvements to GStreamer, a look at the state of video offloading on the Linux desktop, and more.
February 13, 2024 by Daniel Morin | News & Events
Engineers have widely adopted GStreamer to build video analytics pipelines, and while many companies have indeed built their machine learning analysis framework around GStreamer, no one had made the effort to contribute upstream, until now.
January 30, 2024 by Alexandros Frantzis | News & Events
2023 was a great year for the Wayland driver for Wine. After several merge requests, many people are now already able to use the latest Wine release to enjoy some of their favorite Windows applications in a completely X11-free environment!
January 25, 2024 by Marcus Edel | News & Events
By creating a real-time AI chatbot communication system using WhisperLive and WhisperSpeech, we have addressed the unnatural delay in current bot interactions for seamless conversation.
January 18, 2024 by Kara Bembridge | News & Events
With many dedicated souls willing to endure a FOSDEM queue, Collabora's engineers will be giving 6 talks spread out amongst multiple devrooms including Open Media and Testing & Continuous delivery.
January 11, 2024 by Eugen Hristev | News & Events
Collabora's kernel team made a number of key contributions including a new kselftest for verifying driver probe of Devicetree-based platforms, multiple improvements to further improve support for MediaTek SoCs found in Chromebooks, and more.
December 21, 2023 by Marius Vlad | News & Events
Weston 13.0 brings multiple fixes and important changes, notably the ability to load multiple backends simultaneously. This can be used to load VNC, RDP, or PipeWire backends for remote access alongside the native DRM backend.
December 20, 2023 by Faith Ekstrand | News & Events
As 2023 draws to a close, I wanted to give a quick update on NVK, what's happened this year, and where we'll be headed in 2024. While previous posts have focused primarily on the technical details, this post will be more geared towards users.
December 07, 2023 by Mark Filion | News & Events
Collabora is headed to California to take part in the inaugural edition of AI.dev: Open Source GenAI & ML Summit, a new event which aims to bring together the brightest developers from around the world to shape the trajectory of open source AI.
Here are the events we'll be attending in the coming weeks – come say hello!
November 19-21, Napa, CA, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium