March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
March 03, 2021 by Arnaud Ferraris | Blog
In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
February 17, 2021 by Benjamin Gaignard | Blog
Our recent efforts on the Hantro kernel driver have resulted in the addition of H.264 decoding support and multiple performance improvements. We are now introducing High Efficiency Video Coding, also known as H.265, decoding support on NXP's i.MX8 M.
February 15, 2021 by Jakob Bornecrantz | News & Events
Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!
February 08, 2021 by Jakub Adam | Blog
Hwangsaeul, or H8L, a remote surveillance streaming solution, utilizes the capability of libsrt to collect statistics from open SRT sockets and by continuously analyzing the available data tries to detect potential connectivity issues.
February 01, 2021 by Gert Wollny | Blog
Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.
April 19, 2017 by Olivier Crête | Blog
With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.
April 10, 2017 by Gabriel Krisman Bertazi | Blog
Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.
April 05, 2017 by Daniel Stone | Blog
Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.
March 29, 2017 by Robert Foss | Blog
Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.
March 28, 2017 by Gabriel Krisman Bertazi | Blog
Like starting a car with the hood open, sometimes you need to run your program with certain analysis tools attached to get a full sense of what is going wrong – or right.
March 24, 2017 by Simon McVittie | Blog
At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.
March 21, 2017 by Gabriel Krisman Bertazi | Blog
Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.
March 13, 2017 by Frédéric Dalleau | Blog
Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.
March 08, 2017 by Robert Foss | Blog
Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.
March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
June 02, 2025 by Kara Bembridge | News & Events
Next week Collabora will be covering a lot of ground, attending 3 separate events in 3 different time zones: ISC High Performance, Augmented World Expo, and InfoComm! Catch up with us at one of these events.
May 29, 2025 by Vineet Suryan | News & Events
After cleaning up and expanding Whisper-Hindi to 3,000 hours, we now have explicit timestamp prediction, faster I/O, and fine-tuned models across all sizes, bringing us even closer to fully reliable, production-ready Hindi ASR.
May 27, 2025 by Detlev Casanova | News & Events
The latest Linux kernel brings expanded hardware support for MediaTek and Rockchip, enhanced graphics drivers, and more. Collabora played a key role in this release, with no less than 20 authored contributors!
May 26, 2025 by Erik Faye-Lund | News & Events
Just about 6 weeks after we announced Vulkan 1.1 conformance for PanVK on G610 GPUs, Vulkan 1.2 is now also checked off the list!
May 22, 2025 by Mark Filion | News & Events
Monado's first stable release of 2025 is here. From enhanced Android support and driver updates to improved runtime stability and tooling, Collabora's XR team delivered a wide array of improvements for the cross-platform, open source OpenXR runtime.
May 01, 2025 by Kara Bembridge | News & Events
Join us in Stuttgart, Germany for XR EXPO 2025! This two-day event will be the meeting place for the XR community to exchange ideas and explore the latest trends.
April 22, 2025 by Faith Ekstrand | News & Events
As of today, NVK is a conformant Vulkan 1.4 implementation for NVIDIA Maxwell, Pascal, and Volta GPUs, and will be enabled by default starting with Mesa 25.1.
April 17, 2025 by Eleni Katsoula | News & Events
Our commitment to open source extends beyond contributing code. We are dedicated to upholding the highest standards of license compliance throughout our development processes.
April 15, 2025 by Mark Filion | News & Events
This May, Embedded Recipes 2025, co-sponsored by Collabora, heads to Nice, France with talks, workshops, and a PipeWire hackfest, all bookended by the Linux Media Summit and the GStreamer Spring Hackfest!
April 14, 2025 by Erik Faye-Lund | News & Events
PanVK has reached a new milestone, and is now officially conformant with the Vulkan 1.1 specification on the Arm Mali-G610 GPU! The submission was done from the Mesa 25.0.2 release, and covers both armhf as well as aarch64 architectures.
April 10, 2025 by Daniel Stone | News & Events
Three demos. One stand. From end-to-end HDR and a brand-new SoC running PanVK, to NVK and WebGPU out of the box — discover how Collabora pushed open source graphics forward at Embedded World 2025.
April 09, 2025 by Olivier Crête | News & Events
Collabora once again played a key role in the latest release of GStreamer, contributing enhancements such as improved hardware efficiency, support for the MPEG-5 LCEVC codec, and better integration for analytics and machine learning.
Here are the events we'll be attending in the coming weeks – come say hello!
June 30-July 4, Nantes, France
July 9-10, Berlin, Germany
July 14-20, Brest, France