August 13, 2018 by Ezequiel Garcia | News & Events
Another two months and a half have passed, Linux Kernel v4.18 has been released, which means it's time to stop along the way and make a little retrospective. This time around, seven Collaborans have contributed to the kernel, authoring 61 commits.
August 03, 2018 by Corentin Noël | Blog
GNOME Builder is an Integrated Development Environment designed for the GNOME ecosystem. It most notably features a deep integration to the Git version control system, allow to debug applications quickly and allow in-line documentation viewing.
August 01, 2018 by Robert Foss | Blog
Presenting a new, hardware-backed, software graphics driver, built upon the Mesa gallium driver framework, which uses kernel kms drm nodes for memory allocation.
July 31, 2018 by Jassie Badion | News & Events
Comprised of some of the most motivated and active Open Source contributors and maintainers around the world, our team shares a passion for technology and Open Source, as do these newest members. Welcome Gert, Gustavo, Erik, Christoph, Ryan & Ana!
July 26, 2018 by Mark Filion | News & Events
Collabora is heading East to sponsor & attend DebConf18, the annual Debian conference! The week-long event takes place for the first time in Asia, at the National Chiao Tung University Microelectronics & Information Research Center, in Hsinchu Taiwan.
July 04, 2018 by Arnaud Rebillout | Blog
Last week, a new version of docker.io, the Docker package provided by Debian, was uploaded to Debian Unstable. Quickly afterwards, the package moved to Debian Testing, the first time in two years that docker.io has migrated to "testing".
June 29, 2018 by Mark Filion | News & Events
By this time next week, Collaborans will have arrived in Almería, Spain, to attend and speak at the 2018 edition of GUADEC, the annual GNOME conference. Come say hello!
June 27, 2018 by Ana Guerrero López | Blog
In Debian and derivative systems, there are many ways to build images. The simplest tool of choice is often debootstrap. It works by downloading the .deb files from a mirror and unpacking them into a directory which can eventually be chrooted into.
June 25, 2018 by Olivier Crête | Blog
Launched by Haivision in 2017, and freely available on GitHub via the Mozilla Public License 2.0, SRT is an innovative UDP-based protocol enabling high-quality, low-latency video streaming across unpredictable networks.
June 11, 2018 by Omar Akkila | Blog
Embedded devices are a popular deployment target for GStreamer yet they are not tested on the project's Continuous Integration (CI) system. Here's a look at work done to introduce a Raspberry Pi for automated on-board testing using Jenkins, LAVA & more.
June 05, 2018 by Mark Filion | Blog
In late January 1998, Netscape surprised everyone by releasing the source for Communicator, its web browser, making it readily available to all. The marked a turning point, and the birth of a new term, in software development: Open Source.
June 04, 2018 by Enric Balletbò i Serra | News & Events
Linus Torvalds has now released the official Linux 4.17, so it’s time for our traditional blog post summing up our contributions to the latest version of the Linux kernel, which include a number of patches to the DRM subsystem.
March 23, 2022 by Jason Ekstrand | Blog
An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.
March 14, 2022 by Gabriel Krisman Bertazi | Blog
Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.
March 08, 2022 by George Kiagiadakis | Blog
The PipeWire project made major strides over the past few years, bringing shiny new features, and paving the way for new possibilities in the Linux multimedia scene. A look what was accomplished in 2021, and what lies ahead for 2022.
February 08, 2022 by André Almeida | Blog
Over the past 18 months, we have been on a roller-coaster ride developing futex2, a new set of system calls. As part of this effort, the futex_waitv() syscall has now landed in Linux 5.16. But what exactly is futex?
January 27, 2022 by Alyssa Rosenzweig | Blog
Until now, no Valhall devices (Mali-G57, Mali-G78) ran mainline Linux - whilst this made driver development obviously difficult, there’s no better time to write drivers than before the devices even get into the hands of end users.
January 25, 2022 by Pekka Paalanen | Blog
My work on Wayland and Weston color management and HDR support has been full of learning new concepts and terms. Many of them are crucial for understanding how color works, and what the values in a pixel actually mean.
December 22, 2021 by Alexandros Frantzis | Blog
It has been just over a year since we first announced our effort to implement a Wayland driver for Wine. Here's a recap of what has been done since then to improve both the functionality and stability of the driver.
November 26, 2021 by Antonio Caggiano | Blog
A step-by-step guide on how to enable 3D acceleration of Vulkan applications in QEMU through the new Venus experimental Vulkan driver for VirtIO-GPU with a local development environment.
October 26, 2021 by Xavier Claessens | Blog
Maintaining a non-trivial set of GStreamer patches can be tricky. Thanks to the recent move to a single, unified git repo, you can now easily run a GStreamer continuous integration pipeline on your own GitLab instance. Here's how.
October 08, 2021 by Nícolas F. R. A. Prado | Blog
Earlier this year, I joined Collabora as an intern to work on improving testing in libcamera and automating it through KernelCI. Having recently completed the internship, here's a look back at this experience and what was accomplished.
September 30, 2021 by Adrian Ratiu | Blog
With the LLVM toolchain seeing increasing development and adoption alongside the older, more established GNU toolchain, projects needing to support both, in particular the GNU C library (glibc), are facing challenges and questions.
September 10, 2021 by Lubosz Sarnecki | Blog
This summer, Christoph Haag and I had the pleasure of taking part in Google Summer of Code as mentors for xrdesktop, the Open Source project bringing the Linux desktop to VR on Valve's SteamVR & Monado. Here's what was accomplished.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
February 12, 2020 by Jakub Adam | News & Events
With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.
Here are the events we'll be attending in the coming weeks – come say hello!
November 7-9, Prague, Czech Republic
November 15-18, Munich, Germany
November 19-20, Toulouse, France
November 29 - December 1, New Orleans, USA