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Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Using syzkaller, part 3: Fuzzing your changes

May 12, 2020 by Andre Almeida  |   Blog

In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.

Using syzkaller, part 3: Fuzzing your changes

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

WirePlumber, the PipeWire session manager

May 07, 2020 by George Kiagiadakis  |   Blog

An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.

WirePlumber, the PipeWire session manager

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Reducing the size of a Rust GStreamer plugin

April 28, 2020 by Guillaume Desmottes  |   Blog

With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?

Reducing the size of a Rust GStreamer plugin

From Bifrost to Panfrost - deep dive into the first render

April 23, 2020 by Alyssa Rosenzweig  |   Blog

The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!

From Bifrost to Panfrost - deep dive into the first render

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

April 20, 2020 by Mark Filion  |   Blog

Google Open Source has announced their 2020 first quarter Google Open Source Peer Bonus winners, and Alyssa Rosenzweig, Software Engineer at Collabora, is among the recipients!

Alyssa Rosenzweig receives Google Open Source Peer Bonus

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

April 17, 2020 by Andre Almeida  |   Blog

In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.

Using syzkaller, part 2: Detecting programming bugs in the Linux kernel

Open Source software releases: Q1 2020 recap

April 14, 2020 by Mark Filion  |   Blog

Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.

Open Source software releases: Q1 2020 recap

What's the latest with WirePlumber?

February 19, 2024 by George Kiagiadakis  |   Blog

Back in 2022, after a series of issues were found in its design, I made the call to rework some of WirePlumber's fundamentals in order to allow it to grow. So where are we now? And what's next? Let's dive in!

What's the latest with WirePlumber?

DRM-CI: A GitLab-CI pipeline for Linux kernel testing

February 08, 2024 by Helen Koike  |   Blog

Continuing our Kernel Integration series, we're excited to introduce DRM-CI, a groundbreaking solution that enables developers to test their graphics subsystem patches across numerous devices within the community's shared infrastructure.

DRM-CI: A GitLab-CI pipeline for Linux kernel testing

Persian Rug, Part 4 - The limitations of proxies

January 23, 2024 by Edmund Smith  |   Blog

This is the fourth and final part in a series on persian-rug, a Rust crate for interconnected objects. We've touched on the two big limitations: lack of deletion and lack of enforced matching between proxies and containers. Let's look at other solutions.

Persian Rug, Part 4 - The limitations of proxies

How to share code between Vulkan and Gallium

January 16, 2024 by Faith Ekstrand  |   Blog

One of the key high-level challenges of building Mesa drivers these days is figuring out how to best share code between a Vulkan driver and a Gallium driver when Gallium isn't really capable of implementing Vulkan. Here's how.

How to share code between Vulkan and Gallium

Google Open Source Peer Bonus 2023

December 19, 2023 by Mark Filion  |   Blog

Google Open Source have chosen their second group of winners for the 2023 Google Open Source Peer Bonus Program, and Arnaud Ferraris, Senior Software Engineer at Collabora and Mobian project lead, is among the recipients!

Google Open Source Peer Bonus 2023

A new kselftest for verifying driver probe of Devicetree-based platforms

December 11, 2023 by Nícolas F. R. A. Prado  |   Blog

As we continue working to improve the kernel integration landscape on multiple fronts, this also means making better tests available for all. Working closely with the community, we have now landed a new, ready-to-use, kselftest in mainline Linux.

A new kselftest for verifying driver probe of Devicetree-based platforms

Thoughts on PipeWire 1.0 and beyond

December 06, 2023 by George Kiagiadakis  |   Blog

We can now confidently say that PipeWire is here to stay. But of course it is not the end of the journey. There are many new areas to explore going forward, especially in WirePlumber and the ecosystem that builds around PipeWire.

Thoughts on PipeWire 1.0 and beyond

Persian Rug, Part 3 - The warp and the weft

December 05, 2023 by Edmund Smith  |   Blog

Our look at the Rust crate for interconnected objects continues, as we examine how persian-rug really does tie the room together by providing a convenient container solution with a safety net to go along with it.

Persian Rug, Part 3 - The warp and the weft

Advocating a better Kernel Integration for all

December 01, 2023 by Gustavo Padovan  |   Blog

The testing ecosystem in the Linux kernel has been steadily growing, but are efforts sufficiently coordinated? How can we help developers and maintainers integrate code more efficiently? How can we mitigate maintainer burnout?

Advocating a better Kernel Integration for all

WirePlumber: Exploring Lua scripts with Event Dispatcher

October 30, 2023 by Ashok Sidipotu  |   Blog

With the upcoming 0.5 release, WirePlumber's Lua scripts will be transformed with the new Event Dispatcher. More modular and extensible with very little redundant processing, they will look and feel completely different.

WirePlumber: Exploring Lua scripts with Event Dispatcher

A roadmap for VirtIO Video on ChromeOS: part 2

October 02, 2023 by Daniel Almeida  |   Blog

This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.

A roadmap for VirtIO Video on ChromeOS: part 2

Persian Rug, Part 2 - Other ways to make object soups in Rust

September 27, 2023 by Edmund Smith  |   Blog

Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.

Persian Rug, Part 2 - Other ways to make object soups in Rust

X.Org Developer's Conference 2024

October 07, 2024 by Kara Bembridge  |   News & Events

XDC kicks off October 9 and we have 7 talks to share with the community! Join us as we share the latest news on open source graphics.

X.Org Developer's Conference 2024

Upping the AI game at the GStreamer Conference 2024

October 03, 2024 by Kara Bembridge  |   News & Events

For the first time in over a decade, the GStreamer Conference will be taking place in North America, and we're prepped and ready with no less than 10 talks to share! Catch the latest developments and AI advancements for this multimedia framework.

Upping the AI game at the GStreamer Conference 2024

Kernel 6.11: Power moves and hardware grooves

September 19, 2024 by Shreeya Patel  |   News & Events

The latest 6.11 kernel release is here! This release improves performance, security, and hardware compatibility, increasing the kernel's flexibility and efficiency for various computing environments.

Kernel 6.11: Power moves and hardware grooves

PanVK support for Arm V10 GPUs

September 18, 2024 by Erik Faye-Lund  |   News & Events

It is now possible to start kicking the tires on Vulkan with an open source driver on Arm Mali-G610 and Mali-G310 GPUs. The Panfrost project continues to grow!

PanVK support for Arm V10 GPUs

Waltzing into a packed Open Source week

September 16, 2024 by Kara Bembridge  |   News & Events

Collabora will be in Vienna for the Media Summit, Open Source Summit Europe, and Linux Plumbers! Catch one of our many talks.

Waltzing into a packed Open Source week

First on the SIDO scene

September 13, 2024 by Kara Bembridge  |   News & Events

As guests at the STMicroelectronics booth, Collabora will be demonstrating how the STM32MP2 chip is perfectly suited for enabling edge AI solutions in industrial environments.

First on the SIDO scene

Connecting the remote dots at IBC 2024

August 29, 2024 by Kara Bembridge  |   News & Events

Collabora is headed to Amsterdam for IBC! Drop by to see our work on the DAB protocol, our integration of LCEVC, and our latest XR project, ElectricMaple.

Connecting the remote dots at IBC 2024

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

July 24, 2024 by Deborah Brouwer  |   News & Events

OpenQA is a tool for functional, end-to-end testing of operating system distributions. Earlier this year, Collabora undertook a project, sponsored by Meta, to reproduce Fedora’s openQA deployment in the AWS cloud.

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

Kernel 6.10: Keep the updates coming

July 18, 2024 by Sebastian Reichel  |   News & Events

The latest kernel 6.10 release brings multiple core changes and updates to BH workqueues. Let's examine the developments implemented by Collabora's engineers.

Kernel 6.10: Keep the updates coming

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

July 15, 2024 by Eric Smith  |   News & Events

The Panthor kernel driver and Mesa Panfrost driver combination has achieved official conformance for OpenGL ES 3.1 on the Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1.

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

ElectricMaple: Open Source remote-rendering debuts at AWE 2024

June 19, 2024 by Mark Filion  |   News & Events

Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative, open source project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.

ElectricMaple: Open Source remote-rendering debuts at AWE 2024

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

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GStreamer

October 7-10, Montreal, Quebec

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October 9-11, Montreal, Quebec

 

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