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Mainline video capture and camera support for Rockchip RK3588

April 13, 2026 by Michael Riesch  |   News & Events

After over five years of development and collaboration across the Open Source community, initial mainline Linux support for Rockchip RK3588's video capture hardware has finally landed.

Mainline video capture and camera support for Rockchip RK3588

Wayland 1.25 Documentation Update

April 09, 2026 by Pekka Paalanen  |   News & Events

Wayland 1.25 refreshes its documentation with three new chapters covering Wayland XML specification, content model updates, and color management design.

Wayland 1.25 Documentation Update

16 contributors, cross-stack improvements: Collabora's work on GStreamer 1.28

April 08, 2026 by Olivier Crête  |   News & Events

Our multimedia engineering team delivered major improvements to GStreamer 1.28: hardware acceleration and zero-copy pipelines, HDR and color support for Wayland, AI inference integration, plus critical codec and RTP/WebRTC interoperability fixes.

16 contributors, cross-stack improvements: Collabora's work on GStreamer 1.28

Springing into AI: PyTorch Conference Europe & ICLR 2026

April 02, 2026 by Kara Bembridge  |   News & Events

Collabora presents "Bringing BitNet to ExecuTorch via Vulkan" at PyTorch Conference Europe in Paris (April 7-8) and attends ICLR in Rio de Janeiro (April 23-27). Connect with our team to discuss machine learning and open source innovation!

Springing into AI: PyTorch Conference Europe & ICLR 2026

Apertis v2026: A modern foundation for industrial embedded development

March 31, 2026 by Walter Lozano  |   News & Events

Based on Debian 13 (Trixie), Apertis v2026 delivers updated system libraries, development tools, compilers, and core services, alongside a new default Wayland compositor, a reworked SDK, and smarter packaging pipelines.

Apertis v2026: A modern foundation for industrial embedded development

How Monado became the foundation for OpenXR runtimes

March 26, 2026 by Frederic Plourde  |   News & Events

Google's AndroidXR. Qualcomm's Snapdragon Spaces. NVIDIA CloudXR. What do they have in common? Monado, the Open Source, cross-platform OpenXR runtime Collabora launched as an alternative to proprietary XR stacks.

How Monado became the foundation for OpenXR runtimes

Re-thinking framebuffers in PanVK

March 23, 2026 by Faith Ekstrand  |   Blog

PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

Re-thinking framebuffers in PanVK

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

March 05, 2026 by Kara Bembridge  |   News & Events

As champions of open source development in the embedded community, Collabora will be at Booth 4-404 with an impressive lineup of live demonstrations spanning graphics, machine learning, continuous testing, and real-world applications.

Collabora at Embedded World 2026: Open Source AI and Embedded Innovation

Running Mainline Linux, U-Boot, and Mesa on Rockchip: A year in review

March 02, 2026 by Nicolas Frattaroli  |   Blog

Get the recap of Nicolas Frattaroli's FOSDEM talk detailing Rockchip’s mainline progress, including Vulkan 1.4 and NPU support as a vital path to sustainable, affordable hardware.

Running Mainline Linux, U-Boot, and Mesa on Rockchip:  A year in review

RK3588 and RK3576 video decoders support merged in the upstream Linux Kernel

February 25, 2026 by Detlev Casanova  |   News & Events

Support for Rockchip’s VDPU381 and VDPU383 decoders is now upstream in Linux, bringing mainline H.264/HEVC decode support, robust IOMMU-reset recovery, and new HEVC V4L2 UAPI controls aligned with Vulkan Video.

RK3588 and RK3576 video decoders support merged in the upstream Linux Kernel

Weston 15.0 is here: Lua shells, Vulkan rendering, and a smoother display stack

February 19, 2026 by Marius Vlad  |   News & Events

Weston 15.0 has arrived, bringing a brand new Lua-based shell for fully customizable window management, an experimental Vulkan renderer, and a host of improvements to color handling, media playback, and display performance.

Weston 15.0 is here: Lua shells, Vulkan rendering, and a smoother display stack

Monado at the core of Android XR

February 18, 2026 by Mark Filion  |   News & Events

Collabora is excited to see Monado at the heart of the new OpenXR runtime for Android XR, a major milestone for Open Source XR interoperability.

Monado at the core of Android XR

From browsers to better drivers: Fixing Zink synchronization the hard way

October 27, 2025 by Faith Ekstrand  |   Blog

By resolving critical synchronization bugs in Zink’s Vulkan–OpenGL interop, Faith Ekstrand paved the way for Zink+NVK to become the default OpenGL implementation for Nouveau.

From browsers to better drivers: Fixing Zink synchronization the hard way

What to do about differing product life cycles

September 25, 2025 by Martyn Welch  |   Blog

Abandoned vendor-provided BSP roadblocks can be overcome when mainline Open Source projects like the Linux kernel are integrated directly. Get your upstreamed BSPs from day one.

What to do about differing product life cycles

Building Tyr in Rust: UMD, KMD, and the path to hardware

August 06, 2025 by Daniel Almeida  |   Blog

This second post in the Tyr series dives deeper into GPU driver internals by using the Vulkan-based VkCube application to explain how User Mode Drivers (UMDs) and Kernel Mode Drivers (KMDs) work together to execute GPU workloads.

Building Tyr in Rust: UMD, KMD, and the path to hardware

A practical debugging guide for media driver developers

July 22, 2025 by Olivier Crête  |   Blog

Getting into kernel development can be daunting. There are layers upon layers of knowledge to master, but no clear roadmap, especially when it comes to debugging drivers or navigating userspace-kernel issues.

A practical debugging guide for media driver developers

Quick notes from the GStreamer Spring Hackfest 2025

July 15, 2025 by Olivier Crête  |   Blog

This past May, we met with the community at the GStreamer Spring Hackfest in Nice, France, and were able to make great strides, including the integration of AI/ML workflows in GStreamer.

Quick notes from the GStreamer Spring Hackfest 2025

PipeWire workshop 2025: Updates on video transport, Rust efforts, TSN networking, and Bluetooth support

July 03, 2025 by George Kiagiadakis  |   Blog

As part of the activities Embedded Recipes in Nice, France, Collabora hosted a PipeWire workshop/hackfest, an opportunity for attendees to meet face-to-face with PipeWire developers and participate in direct discussions about the future of PipeWire.

PipeWire workshop 2025: Updates on video transport, Rust efforts, TSN networking, and Bluetooth support

Coccinelle for Rust progress report

June 25, 2025 by Tathagata Roy  |   Blog

In collaboration with Inria, the French Institute for Research in Computer Science and Automation, Tathagata Roy shares the progress made over the past year on the CoccinelleForRust project, co-sponsored by Collabora

Coccinelle for Rust progress report

Linux Media Summit 2025 recap

June 23, 2025 by Nicolas Dufresne  |   Blog

Last month in Nice, active media developers came together for the annual Linux Media Summit to exchange insights and tackle ongoing challenges in the media subsystem. Here’s a brief summary of the key discussions and upcoming areas of focus.

Linux Media Summit 2025 recap

Constructor acquires, destructor releases

June 09, 2025 by Gustavo Noronha  |   Blog

In this final article based on Matt Godbolt's talk on making APIs easy to use and hard to misuse, I will discuss locking, an area where C++ has produced some interesting ideas, most notably something called RAII — Resource Acquisition Is Initialization.

Constructor acquires, destructor releases

What if C++ had decades to learn?

May 21, 2025 by Gustavo Noronha  |   Blog

In this second article of a three-part series, I look at how Matt Godbolt uses modern C++ features to try to protect against misusing an API that deals with destructive state transition based on a talk he gave on making code easy to use and hard to misuse.

What if C++ had decades to learn?

Unleashing gst-python-ml: Python-powered ML analytics for GStreamer pipelines

May 12, 2025 by Aaron Boxer  |   Blog

Powerful video analytics pipelines are easy to make when you're well-equipped. Combining GStreamer and Machine Learning frameworks are the perfect duo to run complex models across multiple streams.

Unleashing gst-python-ml: Python-powered ML analytics for GStreamer pipelines

Matt Godbolt sold me on Rust (by showing me C++)

May 06, 2025 by Gustavo Noronha  |   Blog

Gustavo Noronha helps break down C++ and shows how that knowledge can open up new possibilities with Rust.

Matt Godbolt sold me on Rust (by showing me C++)

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

Monado OpenXR runtime developer update

February 25, 2020 by Jakob Bornecrantz  |   News & Events

Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!

Monado OpenXR runtime developer update

Low latency streaming of security video feeds with SRT and GStreamer

February 12, 2020 by Jakub Adam  |   News & Events

With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.

Low latency streaming of security video feeds with SRT and GStreamer

Linux Kernel 5.5

January 30, 2020 by Sebastian Reichel  |   News & Events

With the 5.5 kernel released earlier this week, here's a detailed look at Collabora’s contributions, including work to improve upstream support of peripherals used together with the i.MX 6 family of processors.

Linux Kernel 5.5

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

RustWeek

May 18 - 23, Utrecht, Netherlands
 

Linux Media Summit

May 26, Nice, France

 

Embedded Recipes

May 27 - 28, Nice, France

 

PipeWire Hackfest

May 29 - 30, Nice, France

 

Display Next Hackfest

May 29 - 31, Nice, France

 

GStreamer Spring Hackfest

May 29 - 31, Nice, France

 

BlueZ F2F

May 30 - 31, Nice, France


 

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