August 02, 2019 by Mark Filion | News & Events
This weekend, Collaborans are in São Paulo, Brazil, to take part in the third edition of Linux Developer Conference Brazil, a conference which aims to take the Brazilian Linux development community to the international level.
July 30, 2019 by Lubosz Sarnecki | News & Events
Today, we are very excited to announce xrdesktop, a new open source project sponsored by Valve, enabling interaction with traditional Linux desktop environments, such as GNOME and KDE, in VR.
July 25, 2019 by Erik Faye-Lund | Blog
There's been quite a few updates to Zink, an OpenGL implementation on top of Vulkan, since I last wrote about it. Here's an overview of the recent changes, as well as an exciting announcement!
July 25, 2019 by Andrej Shadura | News & Events
With DebConf19, the annual conference for Debian contributors and users, in full swing this week in Curitiba, Brazil, what better time to look at the contributions made by Collaborans to the latest Debian release!
July 18, 2019 by Nicolas Dufresne | Blog
A little over a month and a half ago, Collaborans including Aaron Boxer, George Kiagiadakis, Guillaume Desmottes, Stéphane Cerveau and myself took part in the GStreamer Spring Hackfest in Oslo. This year, the hackfest was kindly hosted by Pexip.
July 17, 2019 by Gabriel Krisman Bertazi | News & Events
With 11 engineers authoring, reviewing and testing nearly 170 patches for this latest release, Collabora ranked 8th in the list of most active employers by lines changed, sharing ranks with some of the prominent employers in Linux kernel development.
June 26, 2019 by Alyssa Rosenzweig | Blog
In my last Panfrost blog post, I announced my internship goal: improve Panfrost to run GNOME3. GNOME is a popular Linux desktop making heavy use of OpenGL; to use GNOME with only free and open source software on a machine with Mali graphics, Panfrost…
June 24, 2019 by Andrzej Pietrasiewicz | Blog
Dummy_hcd which consists of a software-emulated host controller and a UDC chip. In other words, this means you can play with USB gadgets even if you don't have the appropriate hardware, because your PC can act as both a USB host and a USB device.
June 21, 2019 by Jassie Badion | News & Events
For many, June 21, day of the Solstice, is a day of celebrations. At Collabora, we're also celebrating, as we take a moment to welcome all the newest members of our engineering and administration teams who've joined over the last year!
June 18, 2019 by Frédéric Danis | Blog
Both the Le Potato and OrangePi Zero Plus2 boards are already supported by Armbian. But how do you get a minimal Debian upstream image with only the packages you want? Debos is the perfect tool to do this.
June 05, 2019 by Alyssa Rosenzweig | Blog
Years ago, I joined the open-source community with a passion and a mission: to enable equal access to high-quality computing via open-source software. With this mission, I co-founded Panfrost, aiming to create an open-source driver for the Mali GPU.
May 30, 2019 by Mark Filion | News & Events
A few days ago, coding began for this year's Google Summer of Code (GSoC) projects. Along with four GStreamer and Wayland related projects, this year's edition also includes two Debian projects for which Collaborans will be mentors.
July 07, 2022 by Gert Wollny | Blog
Adventures in NIR-land: the past, the present, and what's lies ahead for the native NIR back-end for Mesa's R600 driver.
June 15, 2022 by Manas Chaudhary | Blog
Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.
June 09, 2022 by Jason Ekstrand | Blog
After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.
May 31, 2022 by Moses Turner | Blog
Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.
April 05, 2022 by Mateo de Mayo | Blog
Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.
March 30, 2022 by Xavier Claessens | Blog
When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.
March 23, 2022 by Jason Ekstrand | Blog
An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.
March 14, 2022 by Gabriel Krisman Bertazi | Blog
Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.
March 08, 2022 by George Kiagiadakis | Blog
The PipeWire project made major strides over the past few years, bringing shiny new features, and paving the way for new possibilities in the Linux multimedia scene. A look what was accomplished in 2021, and what lies ahead for 2022.
February 08, 2022 by André Almeida | Blog
Over the past 18 months, we have been on a roller-coaster ride developing futex2, a new set of system calls. As part of this effort, the futex_waitv() syscall has now landed in Linux 5.16. But what exactly is futex?
January 27, 2022 by Alyssa Rosenzweig | Blog
Until now, no Valhall devices (Mali-G57, Mali-G78) ran mainline Linux - whilst this made driver development obviously difficult, there’s no better time to write drivers than before the devices even get into the hands of end users.
January 25, 2022 by Pekka Paalanen | Blog
My work on Wayland and Weston color management and HDR support has been full of learning new concepts and terms. Many of them are crucial for understanding how color works, and what the values in a pixel actually mean.
July 20, 2021 by Alyssa Rosenzweig | News & Events
After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
Here are the events we'll be attending in the coming weeks – come say hello!
January 31 - February 2, Helsinki, Finland
February 4-5, Brussels, Belgium
February 13-15, Seattle, Washington