October 24, 2016 by Héctor Orón Martínez | Blog
openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…
October 18, 2016 by Gustavo Padovan | Blog
In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…
October 13, 2016 by Lubosz Sarnecki | Blog
Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…
October 07, 2016 by Mark Filion | News and Events
Collabora is proud to be a Platinum Sponsor of this year's GStreamer Conference, taking place at the Betahaus in Berlin, Germany on 10-11 October 2016. Come say hello, or catch one of the four presentations given by Collaborans during the conference!
October 06, 2016 by Gustavo Noronha | Blog
I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…
October 03, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!
September 22, 2016 by Gustavo Noronha | Blog
Next week our friends at Igalia will be hosting this year’s Web Engines Hackfest. Collabora will be there! We are gold sponsors, and have three developers attending. It will also be an opportunity to celebrate Igalia’s 15th birthday. Looking forward to…
September 19, 2016 by Mark Filion | News and Events
This fall, we're thrilled to be sponsoring not one, but five great conferences!
September 13, 2016 by Gustavo Padovan | Blog
When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…
September 05, 2016 by Mark Filion | News and Events
Collabora will be exhibiting at IBC 2016, the premier annual event for professionals engaged in the creation, management and delivery of entertainment and news content worldwide.
September 02, 2016 by Robert Foss | Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
August 23, 2016 by Helen Fornazier | Blog
Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…
May 25, 2016 by Olivier Crête | Blog
After missing the last few GStreamer hackfests I finally managed to attend this time. It was held in Thessaloniki, Greece’s second largest city. The city is located by the sea side and the entire hackfest and related activities were either directly by…
May 17, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet. In total Collabora contributed 42 patches.
April 21, 2016 by Tomeu Vizoso | Blog
New DRM drivers are being added to almost each new kernel release, and because the mode setting API is so rich and complex, bugs do slip in that translate to differences in behaviour between drivers.
April 15, 2016 by Andrew Shadura | Blog
How the use of Yocto and OpenEmbedded helps corporations migrate to free software.
March 17, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.5 was released earlier this week, and once again Collabora engineers played a role in its development. In addition to their current projects, seven Collabora engineers contributed a total of 33 patches to the new Kernel.
February 16, 2016 by Pekka Paalanen | Blog
How is an uncompressed raster image laid out in computer memory? How is a pixel represented? What are stride and pitch and what do you need them for? How do you address a pixel in memory? How do you describe an image in memory? Pekka discusses the essential…
February 16, 2016 by Daniel Stone | Blog
Today sees the public release of Vulkan 1.0, the next-generation graphics API from the Khronos Group. As a member of Khronos, Collabora has been committed to improving EGL, OpenGL ES and OpenGL itself, and this continues with Vulkan.
February 12, 2016 by Andrew Shadura | Blog
Apart from upstreaming work which may be done for clients, Collabora encourages its engineers to spend up to two hours weekly for upstreaming, and use up to five days per year as Community days.
February 01, 2016 by Simon McVittie | Blog
Over the last few days I've been at the GNOME Developer Experience hackfest in Brussels, looking into xdg-app and how best to use it in Debian and Debian derivatives.
January 27, 2016 by Philip Withnall | Blog
As JSON becomes used more and more in place of XML, we need a replacement for tools like xmllint to check that JSON documents follow whatever format they are supposed to be following.
January 12, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.4 was released this week and Collabora engineers helped in the development of the new kernel in a few different areas. A total of 38 patches from 8 Collabora engineers were added, making it the kernel release with the most Collabora developers…
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
Here are the online events we'll be attending in the coming weeks – join us!
27-28 October, Online
27-28 October, Online
9-10 November, Online
29 Nov - 03 Dec, Online