June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 27, 2020 by Adrian Ratiu | Blog
Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 15, 2020 by Stéphane Cerveau | Blog
gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.
May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
May 07, 2020 by George Kiagiadakis | Blog
An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 28, 2020 by Guillaume Desmottes | Blog
With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?
April 23, 2020 by Alyssa Rosenzweig | Blog
The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
January 24, 2017 by Tomeu Vizoso | Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
January 16, 2017 by Frédéric Dalleau | Blog
A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.
December 14, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…
November 22, 2016 by Gustavo Noronha | Blog
Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.
November 08, 2016 by Tomeu Vizoso | Blog
Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…
November 03, 2016 by Olivier Crête | Blog
In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…
November 02, 2016 by Olivier Crête | Blog
Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.
October 25, 2016 by Héctor Orón Martínez | Blog
In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.
October 24, 2016 by Héctor Orón Martínez | Blog
openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…
October 18, 2016 by Gustavo Padovan | Blog
In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…
October 13, 2016 by Lubosz Sarnecki | Blog
Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…
October 06, 2016 by Gustavo Noronha | Blog
I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…
December 17, 2014 by Guy Lunardi | News and Events
Las Vegas, USA - January 6th - 9th, 2015: Collabora will be participating with key partners at CES 2015, the world’s gathering place for all who thrive on the business of consumer technologies.
December 16, 2014 by Guy Lunardi | News and Events
Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.
November 24, 2014 by Guy Lunardi | News and Events
A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.
October 21, 2014 by Guy Lunardi | News and Events
Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html
September 29, 2014 by Guy Lunardi | News and Events
Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…
August 14, 2014 by Guy Lunardi | News and Events
Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c
August 11, 2014 by Guy Lunardi | News and Events
Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…
August 05, 2014 by Guy Lunardi | News and Events
Cambridge, England August 5-8, 2014: With so many silicon vendors and OEMs visiting Cambridge England, August 5-8 transforms the univeristy town into the world's center of innovation for one week. Cambridge in August attracts international leaders in…
July 17, 2014 by Guy Lunardi | News and Events
Raspberry Pi Today interviews Collabora's Daniel Stone about Collabora and the Raspberry Pi Foundation's work on Wayland and WebKit.
June 19, 2014 by Guy Lunardi | News and Events
Tokyo, Japan July 1-2, 2014: The Automotive Linux Summit will bring together the most innovative minds from automotive expertise and open-source excellence.
June 19, 2014 by Guy Lunardi | News and Events
Collabora introduces our new brand and logo
Here are the events we'll be attending in the coming weeks – come say hello!
October 1-7, Barcelona, Spain
October 4-6, Minneapolis, MN, USA
October 11-13, London, UK
August 8-11, Phoenix, AZ, USA