July 09, 2020 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 12, 2020 by Stéphane Cerveau | Blog
Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.
June 05, 2020 by Alyssa Rosenzweig | Blog
With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 27, 2020 by Adrian Ratiu | Blog
Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
April 15, 2019 by Adrian Ratiu | Blog
The second part of this series takes a more in-depth look at the eBPF VM and program studied in the first part. Having this low level knowledge is not mandatory but can be a very useful foundation for the rest of the series.
April 05, 2019 by Adrian Ratiu | Blog
Interested in learning more about low-level specifics of the eBPF stack? Read on as we take a deep dive, from its VM mechanisms and tools, to running traces on remote, resource-constrained embedded devices.
April 01, 2019 by Robert Foss | Blog
It's now possible to run Android applications in the same graphical environment as regular Wayland Linux applications with full 3D acceleration. Here's a look at SPURV, our experimental containerized Android environment.
March 27, 2019 by Andrzej Pietrasiewicz | Blog
In the previous post I introduced you to the subject of USB gadgets implemented as machines running Linux. In this post, we look at how to implement your very own USB function with FunctionFS and how to integrate that with systemd.
March 20, 2019 by André Almeida | Blog
In this tutorial, we'll look at how to create a functional and simple Arch Linux virtual machine image, that can have network access, display graphical windows and share a folder with the host.
March 13, 2019 by Robert Foss | Blog
During the past few months significant progress has been made on the Open Source Arm Mali GPU driver front, culminating in the Panfrost driver targeting Mali T and G-series of GPUs being available now.
March 12, 2019 by Helen Koike | Blog
With just a few simple steps, you can compile and boot a Raspberry Pi using the Linux kernel mainline source code. Here's how.
March 05, 2019 by Lucas Kanashiro | Blog
Since the last Debian release, a number of changes have been made in the Debian Cloud Team, both on the technical & organisational level within the community. Here's a look at what's in store for Buster!
March 04, 2019 by Tomeu Vizoso | Blog
Following two months of work to develop a new kernel driver for Midgard and Bifrost GPUs, the kernel side of Panfrost is now in a form close to be acceptable in the mainline Linux kernel.
February 18, 2019 by Andrzej Pietrasiewicz | Blog
A look at how to implement USB gadget devices on Linux machines which have the necessary UDC hardware, automate the manual configfs process via declarative gadget "schemes", and use systemd for gadget composition at boot time.
February 15, 2019 by Mark Filion | Blog
From the latest on Open Source projects Zink (OpenGL on Vulkan) and VirGL (virtual 3D GPU for QEMU), to a state of the union on GStreamer embedded, and a look at how the KernelCI project is getting a second breath, Collaborans presented in five devrooms.
January 07, 2019 by Tomeu Vizoso | Blog
Panfrost, a project that delivers an open source implementation of a driver for the newest versions of the Mali family of GPUs, now includes support for running Wayland compositors and zero-copy GPU-accelerated clients.
September 11, 2026 by Santosh Mahto | News & Events
Working closely with Google, we built the first RDK-based Chrobalt reference platform for third-party devices, enabling Chromium-based YouTube support, certification, and automation on embedded TVs and set-top boxes.
September 10, 2026 by Valentine Burley | News & Events
Turnip is the first Mesa driver to achieve official Vulkan conformance on Android, with stronger Android integration, shared Vulkan runtime improvements, and real-device CI testing on Qualcomm Adreno hardware.
September 08, 2026 by Kara Bembridge | News & Events
Join us in Montreal for the 10th edition of RustConf! Catch our talk on Tyr, the new Rust kernel driver for Arm Mali GPUs.
September 08, 2026 by Kara Bembridge | News & Events
Collabora is heading to Amsterdam! Join us at Booth A63 in Hall 14 to see GStreamer Analytics with machine learning, standalone XR remote rendering, and our MediaTek Genio-powered Magic Mirror for virtual clothing swaps.
August 18, 2026 by Deborah Brouwer | News & Events
Linux kernel 7.2 adds broad core, Rust, and hardware-support updates, with Collabora contributing 102 patches across graphics, media, virtualization, networking, power management, and SoC enablement.
August 12, 2026 by Julien Massot | News & Events
Collabora and MediaTek continue expanding upstream support across the Genio IoT family, with HDMI 2.0 now enabled for existing boards, Genio 520 and 720 support progressing in Linux, and Genio Pro 5100 enablement extending into U-Boot and Trusted Firmware-A.
July 30, 2026 by Faith Ekstrand | News & Events
Kraid, the new compiler for the Panfrost driver stack, now passes all Vulkan CTS compute shader tests. This marks a major milestone, with work continuing on additional shader stages, code quality, and performance optimization.
July 28, 2026 by Louis-Francis Ratté-Boulianne | News & Events
RADV’s experimental Windows port brings Mesa’s open source Vulkan driver for AMD GPUs closer to running real workloads, while highlighting the need for a stable interface to AMD’s proprietary kernel driver.
July 17, 2026 by Denis Pynkin | News & Events
The Holo Core aarch64 preview provides early binaries, sources, and containers for an Arch Linux-based aarch64 port, backed by tooling and CI work for reproducible rolling-release builds.
July 16, 2026 by Marius Vlad | News & Events
Weston 16 expands HDR and color management support, improves Perfetto debugging and DRM backend performance, and adds new protocol and renderer capabilities for more efficient and flexible Wayland compositor development.
July 13, 2026 by Kara Bembridge | News & Events
Next week we'll be in Santa Fe, Argentina, for DebConf 2026! Catch our 2 talks covering the latest Apertis developments and toolkits in Debian.
June 25, 2026 by Faith Ekstrand | News & Events
Kraid is a new Rust-based compiler for Panfrost that replaces the aging Bifrost-rooted compiler stack with a cleaner, more flexible design for modern Mali GPUs, improving IR structure, register allocation, hardware testing, and long-term maintainability.
Here are the events we'll be attending in the coming weeks – come say hello!
September 8 - 11, Montreal, Canada
September 11 - 14, Amsterdam, Netherlands
September 16 - 17, Lyon, France
September 16 - 17, Montreal, Canada
September 17 - 18, Lisbon, Portugal