March 05, 2019 by Lucas Kanashiro | Blog
Since the last Debian release, a number of changes have been made in the Debian Cloud Team, both on the technical & organisational level within the community. Here's a look at what's in store for Buster!
March 04, 2019 by Mark Filion | News & Events
Collaborans are in Tokyo this week to take part in the AGL All Member Meeting. They'll be discussing the future of IVI Window Management, and also look at the latest upstream work around the PipeWire framework and how it can benefit the automotive industry.
March 04, 2019 by Tomeu Vizoso | Blog
Following two months of work to develop a new kernel driver for Midgard and Bifrost GPUs, the kernel side of Panfrost is now in a form close to be acceptable in the mainline Linux kernel.
February 20, 2019 by Mark Filion | News & Events
Collabora is headed to Nuremberg, Germany to take part in this year's edition of Embedded World, the leading international fair for embedded systems! Come say hello, booth 4-280!
February 18, 2019 by Andrzej Pietrasiewicz | Blog
A look at how to implement USB gadget devices on Linux machines which have the necessary UDC hardware, automate the manual configfs process via declarative gadget "schemes", and use systemd for gadget composition at boot time.
February 15, 2019 by Mark Filion | Blog
From the latest on Open Source projects Zink (OpenGL on Vulkan) and VirGL (virtual 3D GPU for QEMU), to a state of the union on GStreamer embedded, and a look at how the KernelCI project is getting a second breath, Collaborans presented in five devrooms.
January 23, 2019 by Mark Filion | News & Events
In just over a week's time, Collabora will be heading to Brussels to take part in the 2019 edition of FOSDEM! Come say hello, or catch one of the 8 talks (in 5 different devrooms) given by Collaborans!
January 07, 2019 by Fabien Lahoudere | News & Events
A few weeks ago, in the final days leading up to Christmas, Linus Torvalds released Linux Kernel 4.20. Collaborans were once again active during this development cycle, contributing 22 patches, 112 reviews & 55 sign-offs. Here's a look at their contributions.
January 07, 2019 by Tomeu Vizoso | Blog
Panfrost, a project that delivers an open source implementation of a driver for the newest versions of the Mali family of GPUs, now includes support for running Wayland compositors and zero-copy GPU-accelerated clients.
December 20, 2018 by Mark Filion | News & Events
As one year ends and another begins, Collabora is proud to be once again an Includer sponsor for the latest round (#17) of Outreachy internships, which began earlier this month! More specifically, Collabora is sponsoring the Linux kernel projects for…
December 17, 2018 by Gustavo Padovan | Blog
Released a few months ago, the Google Pixel 3 is the first Android phone running with the mainline graphics stack. A feat that was deemed impossible 10 years ago is now a reality thanks to a lot of hard work from the entire community.
September 02, 2016 by Robert Foss | Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
August 23, 2016 by Helen Fornazier | Blog
Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…
August 12, 2016 by Philip Withnall | Blog
I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.
August 05, 2016 by Timothy Arceri | Blog
For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…
July 26, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.7 was released this week with a total of 36 contributions from five Collabora engineers. It includes the first contributions from Helen as Collaboran and the first ever contributions on the kernel from Robert Foss. Here are some of the…
July 08, 2016 by Nicolas Dufresne | Blog
For a long time I believed that echo cancellers had no place inside GStreamer. The theory was that GStreamer was too high level and would never be able to provide accurate enough delay information for any canceller to work.
July 04, 2016 by Lubosz Sarnecki | Blog
The dawn of VR video players demand new features in terms of projection and hardware access. In his recent R&D work, a Collaboran implemented a way to view spherical videos with GStreamer on a Virtual Reality headset. In this article, he gives his thoughts…
June 27, 2016 by Frédéric Plourde | Blog
I’ve been fortunate enough lately to attend the largest virtual reality professional event/conference : SVVR. This virtual reality conference’s been held each year in the Silicon Valley for 3 years now. This year, it showcased more than 100 VR companies…
June 22, 2016 by Simon McVittie | Blog
I'm back from the GTK hackfest in Toronto, Canada and mostly recovered from jetlag, so it's time to write up my notes on what we discussed there.
June 20, 2016 by Guillaume Desmottes | Blog
At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This blog introduces a new QA tool: a GStreamer tracer to track leaked objects.
June 10, 2016 by Helen Fornazier | Blog
When the kernel crashes, it's good to know how to analyze the log and to discover exactly where the error occurred. This blog post shows a simple technique to retrieve the buggy line from the addresses shown in the log and also enabling specifics logs…
June 06, 2016 by Simon McVittie | Blog
Quite a lot has happened in xdg-app since last time I blogged about it. Most noticeably, it isn't called xdg-app any more, having been renamed to Flatpak. It is now available in Debian experimental under that name, and the xdg-app package that was briefly…
July 20, 2021 by Alyssa Rosenzweig | News & Events
After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
Here are the online events we'll be attending in the coming weeks – join us!
14-16 January, Online
5-6 February, Online