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An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

March 03, 2021 by Arnaud Ferraris  |   Blog

In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

Wine on Wayland: An exciting first update

February 19, 2021 by Alexandros Frantzis  |   News & Events

Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.

Wine on Wayland: An exciting first update

New year, new kernel: Collabora's contributions to Linux 5.11

February 17, 2021 by Ezequiel Garcia  |   News & Events

The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.

New year, new kernel: Collabora's contributions to Linux 5.11

Adding HEVC/H.265 support for NXP's i.MX 8M

February 17, 2021 by Benjamin Gaignard  |   Blog

Our recent efforts on the Hantro kernel driver have resulted in the addition of H.264 decoding support and multiple performance improvements. We are now introducing High Efficiency Video Coding, also known as H.265, decoding support on NXP's i.MX8 M.

Adding HEVC/H.265 support for NXP's i.MX 8M

Monado 21.0.0, an officially conformant OpenXR implementation!

February 15, 2021 by Jakob Bornecrantz  |   News & Events

Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!

Monado 21.0.0, an officially conformant OpenXR implementation!

On the low adoption of automated testing in FOSS

October 18, 2018 by Alexandros Frantzis  |   Blog

For projects of any value and significance, having a comprehensive automated test suite is nowadays considered a standard software engineering practice. Why, then, don't we see more prominent FOSS projects employing this practice?

On the low adoption of automated testing in FOSS

Recently in Geoclue

October 12, 2018 by Zeeshan Ali  |   Blog

After I started working for Collabora in April, I've finally been able to put some time on maintenance and development of Geoclue again. While I've fixed quite a few issues on the backlog, there has been some significant changes as of late.

Recently in Geoclue

The beauty of Open Source

October 10, 2018 by Martyn Welch  |   Blog

Like all software, Open Source software isn't without it's bugs and issues. However, thanks to the nature of Open Source, resolving or mitigating the issue you encountered can be quite the satisfying adventure when it comes to scratching the itch.

The beauty of Open Source

MicroDebConf Brasilia

October 02, 2018 by Lucas Kanashiro  |   Blog

Last month, the first "MicroDebConf" took place at the Gama campus of the University of Brasilia. Here's a look at how this one day event came to be, and what was accomplished during that day.

MicroDebConf Brasilia

Virtme: The kernel developers' best friend

September 18, 2018 by Ezequiel Garcia  |   Blog

When working on the Linux Kernel, testing via QEMU is pretty common. Here's a look at virtme, a QEMU wrapper that uses the host instead of a virtual disk, making working with QEMU extremely easy.

Virtme: The kernel developers' best friend

Cambridge XMPP Sprint

August 30, 2018 by Maxime Buquet  |   Blog

Earlier this month, Collabora sponsored & hosted the XMMP Sprint, the first developer event in the XMPP community in a long time. Here's a look at what was accomplished over the weekend, and what's next for this open standard.

Cambridge XMPP Sprint

Testing Chromebooks with LAVA on kernelci.org

August 29, 2018 by Guillaume Tucker  |   Blog

In addition to Collabora's work to add support in mainline Linux kernel for several Chromebooks, these platforms are now being continuously tested as part of kernelci.org. Here's how to set them up for kernel development & automated testing with LAVA.

Testing Chromebooks with LAVA on kernelci.org

Quick hack: git reset upstream

August 27, 2018 by Robert Foss  |   Blog

Working with a git based project that has a defacto upstream repository means that you perioducally want to fetch the canonical master branch. This can be simplified with a .gitconfig alias.

Quick hack: git reset upstream

En route to a robust GPU device selection in GL

August 21, 2018 by Emil Velikov  |   Blog

A look at the work and motivation behind implementing the Khronos EGLDevice extensions in Mesa. These extensions allow users of open source graphics drivers to cleanly describe & select which device to use in heterogeneous systems.

En route to a robust GPU device selection in GL

Cross-compilation made easy for GNOME Builder

August 03, 2018 by Corentin Noël  |   Blog

GNOME Builder is an Integrated Development Environment designed for the GNOME ecosystem. It most notably features a deep integration to the Git version control system, allow to debug applications quickly and allow in-line documentation viewing.

Cross-compilation made easy for GNOME Builder

kms_swrast: A hardware-backed graphics driver

August 01, 2018 by Robert Foss  |   Blog

Presenting a new, hardware-backed, software graphics driver, built upon the Mesa gallium driver framework, which uses kernel kms drm nodes for memory allocation.

kms_swrast: A hardware-backed graphics driver

The docker.io Debian package is back to life

July 04, 2018 by Arnaud Rebillout  |   Blog

Last week, a new version of docker.io, the Docker package provided by Debian, was uploaded to Debian Unstable. Quickly afterwards, the package moved to Debian Testing, the first time in two years that docker.io has migrated to "testing".

The docker.io Debian package is back to life

Linaro Virtual Connect - Fall 2021

September 01, 2021 by Mark Filion  |   News & Events

September's busy conference schedule kicks off next week with the Fall edition of Linaro Virtual Connect. Join us as we look at how to master your PipeWire streams with WirePlumber, and de-mystify GFX virtualization with VirGL!

Linaro Virtual Connect - Fall 2021

Reverse-engineering the Mali G78

July 20, 2021 by Alyssa Rosenzweig  |   News & Events

After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.

Reverse-engineering the Mali G78

Kernel 5.13: Growing team and KernelCI hackfest

July 08, 2021 by Gabriel Krisman Bertazi  |   News & Events

Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.13: Growing team and KernelCI hackfest

A very successful first KernelCI hackfest

June 21, 2021 by Shreeya Patel  |   News & Events

Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.

A very successful first KernelCI hackfest

Growing for the road ahead

June 21, 2021 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!

Growing for the road ahead

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

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