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Talks of the town: Software engineering edition

May 17, 2022 by Kara Bembridge  |   News & Events

Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously, Collabora will be presenting four different talks!

Talks of the town: Software engineering edition

PipeWire: Bluetooth support status update

April 29, 2022 by Frederic Danis  |   News & Events

Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source Bluetooth® audio stack implementation. Here's a look at where things stand.

PipeWire: Bluetooth support status update

SocketCAN x Kubernetes

April 27, 2022 by Jakub Piotr Cłapa  |   News & Events

Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside a pod to communicate with each other using the full Linux SocketCAN API.

SocketCAN x Kubernetes

Monado accepted in GSoC 2022!

April 06, 2022 by Frédéric Plourde  |   News & Events

Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.

Monado accepted in GSoC 2022!

Visual-inertial tracking for Monado

April 05, 2022 by Mateo de Mayo  |   Blog

Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.

Visual-inertial tracking for Monado

Kernel 5.17: Solid & steady

March 31, 2022 by Sebastian Fricke  |   News & Events

While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.

Kernel 5.17: Solid & steady

Spotlight on Meson's full-featured developer environment

March 30, 2022 by Xavier Claessens  |   Blog

When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.

Spotlight on Meson's full-featured developer environment

School's back in session at Open Source 101

March 24, 2022 by Kara Bembridge  |   News & Events

Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.

School's back in session at Open Source 101

How to write a Vulkan driver in 2022

March 23, 2022 by Jason Ekstrand  |   Blog

An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.

How to write a Vulkan driver in 2022

Improving the reliability of file system monitoring tools

March 14, 2022 by Gabriel Krisman Bertazi  |   Blog

Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.

Improving the reliability of file system monitoring tools

PipeWire: A year in review & a look ahead

March 08, 2022 by George Kiagiadakis  |   Blog

The PipeWire project made major strides over the past few years, bringing shiny new features, and paving the way for new possibilities in the Linux multimedia scene. A look what was accomplished in 2021, and what lies ahead for 2022.

PipeWire: A year in review & a look ahead

Portable Linux gaming with the Steam Deck

March 01, 2022 by Simon McVittie  |   News & Events

Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.

Portable Linux gaming with the Steam Deck

Android: Getting up and running on the iMX6

April 27, 2017 by Robert Foss  |   Blog

Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.

Android: Getting up and running on the iMX6

Receiving an AES67 stream with GStreamer

April 25, 2017 by Olivier Crête  |   Blog

With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.

Receiving an AES67 stream with GStreamer

Quick hack: Changing the Android boot animation

April 21, 2017 by Robert Foss  |   Blog

If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.

Quick hack: Changing the Android boot animation

GStreamer 1.12: Intel Media SDK support and more

April 19, 2017 by Olivier Crête  |   Blog

With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.

GStreamer 1.12: Intel Media SDK support and more

Tracing user space and OS interactions

April 10, 2017 by Gabriel Krisman Bertazi  |   Blog

Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.

Tracing user space and OS interactions

Ubuntu rejoins the GNOME fold

April 05, 2017 by Daniel Stone  |   Blog

Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.

Ubuntu rejoins the GNOME fold

Android: Enabling mainline graphics

March 29, 2017 by Robert Foss  |   Blog

Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.

Android: Enabling mainline graphics

Linux block I/O tracing

March 28, 2017 by Gabriel Krisman Bertazi  |   Blog

Like starting a car with the hood open, sometimes you need to run your program with certain analysis tools attached to get a full sense of what is going wrong – or right.

Linux block I/O tracing

GTK+ Hackfest 2017: D-Bus communication with containers

March 24, 2017 by Simon McVittie  |   Blog

At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.

GTK+ Hackfest 2017: D-Bus communication with containers

Performance analysis in Linux

March 21, 2017 by Gabriel Krisman Bertazi  |   Blog

Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.

Performance analysis in Linux

Kernel debugging with QEMU: An overview of tools available

March 13, 2017 by Frédéric Dalleau  |   Blog

Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.

Kernel debugging with QEMU: An overview of tools available

Quick hack: Removing the Chromebook Write-Protect screw

March 08, 2017 by Robert Foss  |   Blog

Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.

Quick hack: Removing the Chromebook Write-Protect screw

Talks of the town: Software engineering edition

May 17, 2022 by Kara Bembridge  |   News & Events

Less than a day away, May 18th looks to be a very busy time. With Live Embedded Event and Embedded Vision Summit taking place almost simultaneously, Collabora will be presenting four different talks!

Talks of the town: Software engineering edition

PipeWire: Bluetooth support status update

April 29, 2022 by Frederic Danis  |   News & Events

Over the last two years, Bluetooth® audio support has steadily grown in PipeWire and has become a featureful, stable, conformant, open source Bluetooth® audio stack implementation. Here's a look at where things stand.

PipeWire: Bluetooth support status update

SocketCAN x Kubernetes

April 27, 2022 by Jakub Piotr Cłapa  |   News & Events

Looking to use hardware-backed and virtual SocketCAN interfaces inside your Kubernetes Pods? A new device plugin now allows processes inside a pod to communicate with each other using the full Linux SocketCAN API.

SocketCAN x Kubernetes

Monado accepted in GSoC 2022!

April 06, 2022 by Frédéric Plourde  |   News & Events

Monado has been accepted for the first time as a mentoring organization for the 2022 Google Summer of Code (GSoC)! Collabora will be providing three mentors to support contributors who want to work on Monado-related projects.

Monado accepted in GSoC 2022!

Kernel 5.17: Solid & steady

March 31, 2022 by Sebastian Fricke  |   News & Events

While eastern Europe has experienced ghastly events that have shaken the world, the latest Linux kernel release could aptly be named "Solid & Steady." Here's a look at some of the contributions made by Collabora's kernel team.

Kernel 5.17: Solid & steady

School's back in session at Open Source 101

March 24, 2022 by Kara Bembridge  |   News & Events

Join us next week for Open Source 101, a one-day conference where we'll dive into the latest around FOSS virtual & augmented reality, and look at the implications of enabling automated testing upstream.

School's back in session at Open Source 101

Portable Linux gaming with the Steam Deck

March 01, 2022 by Simon McVittie  |   News & Events

Congratulations to Valve on the release of the Steam Deck, their new handheld gaming PC! With it comes a new release of SteamOS, complete with a brand new A/B design for seamless system updates.

Portable Linux gaming with the Steam Deck

New faces for new challenges

February 28, 2022 by Kara Bembrirdge  |   News & Events

As the globe still navigates the twists and turns of the times, Collabora can confidently say we've been steadily on the rise. We've added brand new members to our crew who are more than equipped to keep pace.

New faces for new challenges

GStreamer 1.20: Embedded & WebRTC lead the way

February 18, 2022 by Olivier Crête  |   News & Events

At the forefront of contributors for this latest release, our team's work focused on two areas in which we believe GStreamer shines the brightest: embedded systems, and network streaming, in particular WebRTC.

GStreamer 1.20: Embedded & WebRTC lead the way

FOSDEM 2022

February 01, 2022 by Kara Bembridge  |   News & Events

Kicking off in a matter of days, this jam-packed weekend will host over 50 devrooms and nearly 700 talks including an in-depth look at Mobian: an open-source project aimed at bringing Debian GNU/Linux to mobile devices.

FOSDEM 2022

Kernel 5.16: A new release for a new year

January 20, 2022 by André Almeida  |   News & Events

With kernel 5.16, the community has once again produced a release full of great features, including two projects that had been in development for some time by our kernel team: the new futex syscall and the new fanotify event.

Kernel 5.16: A new release for a new year

First up in 2022: linux.conf.au!

January 11, 2022 by Mark Filion  |   News & Events

The new year has only just begun, and already our first conference of 2022 is on the horizon. Join us at linux.conf.au, as we discuss bringing WebM Alpha support to GStreamer, and provide a status update on the futex2 syscall.

First up in 2022: linux.conf.au!

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Upcoming Events

Here are the online events we'll be attending in the coming weeks – join us!

PyCon US

April 27 – May 3, Online

Embedded Vision Summit

May 16-19, Santa Clara

Embedded Recipes

May 30-31, Paris

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