December 05, 2023 by Edmund Smith | Blog
Our look at the Rust crate for interconnected objects continues, as we examine how persian-rug really does tie the room together by providing a convenient container solution with a safety net to go along with it.
December 01, 2023 by Gustavo Padovan | Blog
The testing ecosystem in the Linux kernel has been steadily growing, but are efforts sufficiently coordinated? How can we help developers and maintainers integrate code more efficiently? How can we mitigate maintainer burnout?
November 27, 2023 by George Kiagiadakis | News & Events
It is with the utmost excitement that we witness the release of PipeWire 1.0, the first officially stable release of this noteworthy inter-process multimedia streaming framework after many years of development.
November 21, 2023 by Kara Bembridge | News & Events
This week, the Debian project takes over Cambridge as MiniDebConf kicks off right in our own British backyard! Organized by Debian project members, MiniDebConfs aim to achieve similar objectives to those of the annual Debian conference, DebConf.
November 20, 2023 by Faith Ekstrand | News & Events
As of today, NVK is now an officially conformant implementation of the Vulkan 1.0 API on NVIDIA Turing hardware. This is the first time any Nouveau driver has gotten the Khronos conformance badge on any API.
November 09, 2023 by Kara Bembridge | News & Events
To ensure the Linux kernel is running smoothly, it requires maintenance from a variety of levels. Those working on the lower levels, or the plumber layers, of the kernel will have a chance to convene next week at the annual Linux Plumbers Conference.
November 02, 2023 by Vineet Suryan | News & Events
MLBench enables developers and maintainers to effortlessly gauge how their frameworks perform compared to other implementations, prior code versions, or across different boards, with respect to both runtime performance and other metrics.
October 31, 2023 by Laura Nao | News & Events
Linux Kernel 6.6 has arrived, bringing a significant amount of new features and performance enhancements. Collabora has actively contributed many patches, including work on MediaTek and Rockchip.
October 30, 2023 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's Lua scripts will be transformed with the new Event Dispatcher. More modular and extensible with very little redundant processing, they will look and feel completely different.
October 12, 2023 by Kara Bembridge | News & Events
The fall conference season continues next week with the X.Org Developer's Conference, taking place from October 17 to 19 in A Coruna, Spain. Sponsored by Collabora, this event brings together developers with an interest in open graphics.
October 02, 2023 by Daniel Almeida | Blog
This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.
September 27, 2023 by Edmund Smith | Blog
Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 12, 2020 by Stéphane Cerveau | Blog
Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.
June 05, 2020 by Alyssa Rosenzweig | Blog
With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.
May 27, 2020 by Adrian Ratiu | Blog
Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.
May 15, 2020 by Stéphane Cerveau | Blog
gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.
May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
May 07, 2020 by George Kiagiadakis | Blog
An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.
April 28, 2020 by Guillaume Desmottes | Blog
With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?
December 10, 2025 by Frederic Plourde | News & Events
Released as UnitedXR wraps up in Brussels, this latest update to the cross-platform Open-Source OpenXR runtime delivers major improvements across hand tracking, device support, and the core runtime infrastructure.
December 04, 2025 by Kara Bembridge | News & Events
Collabora is headed to Tokyo for the Linux Plumbers Conference! Join us for our talks exploring stability for Rockchip boards, the latest Tyr Rust-based GPU, and more.
December 03, 2025 by Louis-Alexis Eyraud | News & Events
In the latest Linux kernel release, Collabora’s engineering team delivers multiple contributions including Tyr, a Rust driver for CSF-based Arm Mali GPUs, as well as ongoing hardware enablement and improved support for MediaTek SoCs.
November 27, 2025 by Kara Bembridge | News & Events
Collabora will be at Embedded Software Engineering Kongress! Catch our talk as we share our expertise in training large open source models.
November 19, 2025 by Daniel Almeida | News & Events
The Tyr prototype has now progressed from basic GPU job execution to running GNOME, Weston, and full-screen 3D games like SuperTuxKart, demonstrating a functional, high-performance Rust driver that matches C-driver performance!
November 05, 2025 by Mark Filion | News & Events
As a trusted partner of industry leaders like CLAAS, Ag Leader, and CCI, we are delighted to exhibit for the first time at one of the world’s leading agricultural trade fairs, taking place November 9–15. Meet us at the Digital Farm Center in Hall 21!
October 16, 2025 by AngeloGioacchino Del Regno | News & Events
Collabora and MediaTek are advancing upstream Linux support for the latest Genio IoT boards and Chromebook Plus laptops, enabling full hardware functionality, improved security, and broader access to the open source community.
October 15, 2025 by Kara Bembridge | News & Events
Collabora is proud to sponsor this year's annual GStreamer conference, taking place in London, UK. Join us as we showcase the latest with machine learning analytics, WirePlumber, and more.
September 30, 2025 by Nicolas Frattaroli | News & Events
The kernel 6.17 release benefits from improvements in the graphics subsystem, hardware enablement, and more! See where Collabora's kernel team contributed to this release.
September 24, 2025 by Kara Bembridge | News & Events
Next week, Collabora will be taking part in the 2025 edition X.Org Developer's Conference! Taking place in Vienna, our engineers will be presenting 6 talks and a workshop to help local students discover the embedded graphics stack! Join us!
September 19, 2025 by Kara Bembridge | News & Events
Join us next week in Paris for Kernel Recipes! We're delighted to sponsor this kernel-focused event and contribute with a talk on GPU drivers.
September 17, 2025 by Erik Faye-Lund | News & Events
AFBC support has been merged to PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.
Here are the events we'll be attending in the coming weeks – come say hello!
December 11-13, Tokyo, Japan