March 26, 2020 by Andre Almeida | Blog
With the code base of the Linux kernel constantly changing and deployed in devices around the world, performing proper testing is crucial. Here's a look at syzkaller, a valuable tool widely adopted by the kernel community to detect bugs in the kernel.
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
March 19, 2020 by Stéphane Cerveau | Blog
GStreamer relies on multiple repositories such as base and good to build its ecosystem, and now owns more than 30 projects in Gitlab. So, a unified tool/build system has always been necessary to build a specified version.
March 10, 2020 by Olivier Potin | Blog
Here at Collabora, we trust our people to work remotely, we give them full responsibility for their output, and we believe it helps creating an even stronger internal culture and comes with some other positives.
March 05, 2020 by Julian Bouzas | Blog
PipeWire 0.3 was released a few days ago, marking a big step forward in the effort of making this emerging media service the core layer of all multimedia on Linux.
February 27, 2020 by Alyssa Rosenzweig | Blog
Panfrost's ES 3.0 support has landed in upstream Mesa and works with a mainline Linux kernel. The support is still early, but if you're feeling adventurous, feel free to give it a try on your favourite ES 3.0 applications and games.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
February 18, 2020 by Andrej Shadura | Blog
When a bug surprises you when doing Apertis packaging of a typical vendor code signing tool, it's time to debug it using the compiler's built-in tools.
February 12, 2020 by Jakub Adam | News & Events
With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.
February 05, 2020 by Mark Filion | Blog
From KernelCI's new home, the latest on Zink (OpenGL on Vulkan), OpenXR & Monado, PipeWire in the automotive industry, JPEG2000, and GStreamer on the Magic Leap One, Collaborans gave talks in 6 different devrooms, as well on the main track.
January 30, 2020 by Sebastian Reichel | News & Events
With the 5.5 kernel released earlier this week, here's a detailed look at Collabora’s contributions, including work to improve upstream support of peripherals used together with the i.MX 6 family of processors.
January 23, 2020 by Mark Filion | News & Events
In less than 10 days, Collabora will be in Brussels to take part in this year's edition of FOSDEM! Come say hello, or catch one of the dozen talks (in the main track and 6 different devrooms) given by Collaborans!
January 13, 2021 by Alyssa Rosenzweig | Blog
The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.
November 30, 2020 by Eleni Katsoula | Blog
This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.
November 19, 2020 by Pekka Paalanen | Blog
Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
September 21, 2020 by Marcus Edel | Blog
Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.
September 11, 2020 by Raghavendra Rao | Blog
PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.
August 31, 2020 by Emil Velikov | Blog
A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).
August 27, 2020 by Gabriel Krisman Bertazi | Blog
Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.
April 14, 2026 by Olivier Crête | News & Events
This week, Collabora is at the YouTube Device Partner Summit in Tokyo showcasing our ongoing work with YouTube, notably on their TV app and the RDK platform, which has resulted in the RDK's integration as a core platform for Cobalt development.
April 13, 2026 by Loic Molinari | News & Events
Kernel 7.0 is out with broad hardware enablement and performance updates. Collabora contributed 227 patches from 24 developers, spanning major graphics work, multimedia fixes, and substantial enablement for Rockchip and MediaTek.
April 13, 2026 by Michael Riesch | News & Events
After over five years of development and collaboration across the Open Source community, initial mainline Linux support for Rockchip RK3588's video capture hardware has finally landed.
April 09, 2026 by Pekka Paalanen | News & Events
Wayland 1.25 refreshes its documentation with three new chapters covering Wayland XML specification, content model updates, and color management design.
April 08, 2026 by Olivier Crête | News & Events
Our multimedia engineering team delivered major improvements to GStreamer 1.28: hardware acceleration and zero-copy pipelines, HDR and color support for Wayland, AI inference integration, plus critical codec and RTP/WebRTC interoperability fixes.
April 02, 2026 by Kara Bembridge | News & Events
Collabora presents "Bringing BitNet to ExecuTorch via Vulkan" at PyTorch Conference Europe in Paris (April 7-8) and attends ICLR in Rio de Janeiro (April 23-27). Connect with our team to discuss machine learning and open source innovation!
March 31, 2026 by Walter Lozano | News & Events
Based on Debian 13 (Trixie), Apertis v2026 delivers updated system libraries, development tools, compilers, and core services, alongside a new default Wayland compositor, a reworked SDK, and smarter packaging pipelines.
March 26, 2026 by Frederic Plourde | News & Events
Google's AndroidXR. Qualcomm's Snapdragon Spaces. NVIDIA CloudXR. What do they have in common? Monado, the Open Source, cross-platform OpenXR runtime Collabora launched as an alternative to proprietary XR stacks.
March 05, 2026 by Kara Bembridge | News & Events
As champions of open source development in the embedded community, Collabora will be at Booth 4-404 with an impressive lineup of live demonstrations spanning graphics, machine learning, continuous testing, and real-world applications.
February 25, 2026 by Detlev Casanova | News & Events
Support for Rockchip’s VDPU381 and VDPU383 decoders is now upstream in Linux, bringing mainline H.264/HEVC decode support, robust IOMMU-reset recovery, and new HEVC V4L2 UAPI controls aligned with Vulkan Video.
February 19, 2026 by Marius Vlad | News & Events
Weston 15.0 has arrived, bringing a brand new Lua-based shell for fully customizable window management, an experimental Vulkan renderer, and a host of improvements to color handling, media playback, and display performance.
February 18, 2026 by Mark Filion | News & Events
Collabora is excited to see Monado at the heart of the new OpenXR runtime for Android XR, a major milestone for Open Source XR interoperability.
Here are the events we'll be attending in the coming weeks – come say hello!
April 13 - 18, Barcelona, Spain
April 15 - 16, Tokyo, Japan
April 18 - 22, Las Vegas, USA
April 23 - 27, Rio de Janeiro, Brazil
April 28 - 29, Stuttgart, Germany
April 29, San Jose, USA
April 30, San Francisco, USA