News & Blog

News, Events & Blogs

News & Blog

The latest from our Open Source experts

Search the newsroom

Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Using syzkaller, part 4: Driver fuzzing

June 26, 2020 by Ricardo Cañuelo Navarro  |   Blog

Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.

Using syzkaller, part 4: Driver fuzzing

Cross building Rust GStreamer plugins for the Raspberry Pi

June 23, 2020 by Guillaume Desmottes  |   Blog

Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.

Cross building Rust GStreamer plugins for the Raspberry Pi

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

June 12, 2020 by Stéphane Cerveau  |   Blog

Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.

Generating MPEG-DASH streams for Open Source adaptive streaming with GStreamer

Bifrost meets GNOME: Onward & upward to zero graphics blobs

June 05, 2020 by Alyssa Rosenzweig  |   Blog

With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.

Bifrost meets GNOME: Onward & upward to zero graphics blobs

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Using regmaps to make Linux drivers more generic

May 27, 2020 by Adrian Ratiu  |   Blog

Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.

Using regmaps to make Linux drivers more generic

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Adding HEVC/H.265 support for NXP's i.MX 8M

February 17, 2021 by Benjamin Gaignard  |   Blog

Our recent efforts on the Hantro kernel driver have resulted in the addition of H.264 decoding support and multiple performance improvements. We are now introducing High Efficiency Video Coding, also known as H.265, decoding support on NXP's i.MX8 M.

Adding HEVC/H.265 support for NXP's i.MX 8M

Network adaptive streaming with Hwangsaeul

February 08, 2021 by Jakub Adam  |   Blog

Hwangsaeul, or H8L, a remote surveillance streaming solution, utilizes the capability of libsrt to collect statistics from open SRT sockets and by continuously analyzing the available data tries to detect potential connectivity issues.

Network adaptive streaming with Hwangsaeul

Trimming apitrace workload captures for better Mesa testing

February 01, 2021 by Gert Wollny  |   Blog

Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.

Trimming apitrace workload captures for better Mesa testing

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Kraid: A new compiler for Panfrost

June 25, 2026 by Faith Ekstrand  |   News & Events

Kraid is a new Rust-based compiler for Panfrost that replaces the aging Bifrost-rooted compiler stack with a cleaner, more flexible design for modern Mali GPUs, improving IR structure, register allocation, hardware testing, and long-term maintainability.

Kraid: A new compiler for Panfrost

AMD Embedded Computing Summit 2026 in Eindhoven

June 17, 2026 by Kara Bembridge  |   News & Events

Join us on June 18 for our low-latency ML video analytics demo on the Ryzen AI Max 300 Series at the AMD Embedded Computing Summit!

AMD Embedded Computing Summit 2026 in Eindhoven

Kernel 7.1: Graphics, Rust, and SoC Improvements

June 17, 2026 by Vignesh Raman  |   News & Events

Linux kernel 7.1 brings improvements across filesystems, networking, scheduling, graphics, Rust, and hardware enablement, with Collabora contributing 65 patches from 16 engineers across Panthor, DRM, Rockchip, MediaTek, and driver fixes across the kernel.

Kernel 7.1: Graphics, Rust, and SoC Improvements

Making OpenXR Spatial at AWE USA 2026

June 12, 2026 by Kara Bembridge  |   News & Events

Next week we'll be in Long Beach, California for AWE USA 2026. Catch our talk exploring OpenXR, from its practical foundation for cross-platform XR interoperability, to its extension support across devices, and more!

Making OpenXR Spatial at AWE USA 2026

Embedded Week in Nice is back!

May 21, 2026 by Mark Filion  |   News & Events

Embedded Recipes returns to Nice for its second standalone edition, along with Linux Media Summit, PipeWire, libcamera, GStreamer Spring Hackfest, and new Display Next Hackfest & BlueZ F2F. Visit our table for Tyr, ML video analytics & Flipper One prototype!

Embedded Week in Nice is back!

Collabora + Flipper: Opening up the RK3576

May 21, 2026 by Sjoerd Simons  |   News & Events

Collabora is proud to share that we've partnered with Flipper Devices to work together on building an open Linux platform for hardware hackers. The long-awaited Flipper One will be built on the Rockchip RK3576!

Collabora + Flipper: Opening up the RK3576

Tyr for first place at RustWeek 2026

May 13, 2026 by Kara Bembridge  |   News & Events

Join us next week in Utrecht for RustWeek! We'll be running a SuperTuxKart tournament to showcase Tyr, the Rust driver for Arm Mali GPUs. Come and see if you've got what it takes!

Tyr for first place at RustWeek 2026

Git hooks, upgraded: What's new in Git 2.54 and coming in 2.55

April 27, 2026 by Adrian Ratiu  |   News & Events

Collabora's contributions to Git 2.54 and the upcoming 2.55 add powerful config-based hooks with better visibility, opt-in parallel hook execution, and safer submodule handling via path-collision fixes.

Git hooks, upgraded: What's new in Git 2.54 and coming in 2.55

Accelerating OpenXR at XR Expo 2026

April 20, 2026 by Kara Bembridge  |   News & Events

Collabora is headed to Stuttgart for XR Expo 2026! Visit us in Hall 2, booth 2C22, to experience the latest around Monado and ElectricMaple, and catch our 2 talks!

Accelerating OpenXR at XR Expo 2026

YouTube Device Partner Summit 2026

April 14, 2026 by Olivier Crête  |   News & Events

This week, Collabora is at the YouTube Device Partner Summit in Tokyo showcasing our ongoing work with YouTube, notably on their TV app and the RDK platform, which has resulted in the RDK's integration as a core platform for Cobalt development.

YouTube Device Partner Summit 2026

From Panthor to RK3588: Advancing graphics, video and SoC support in Linux kernel 7.0

April 13, 2026 by Loic Molinari  |   News & Events

Kernel 7.0 is out with broad hardware enablement and performance updates. Collabora contributed 227 patches from 24 developers, spanning major graphics work, multimedia fixes, and substantial enablement for Rockchip and MediaTek.

From Panthor to RK3588: Advancing graphics, video and SoC support in Linux kernel 7.0

Mainline video capture and camera support for Rockchip RK3588

April 13, 2026 by Michael Riesch  |   News & Events

After over five years of development and collaboration across the Open Source community, initial mainline Linux support for Rockchip RK3588's video capture hardware has finally landed.

Mainline video capture and camera support for Rockchip RK3588

Search the newsroom

Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

DebConf

July 20 - 25, Santa Fe, Argentina

 

Featured Video

Open Since 2005 logo

Our website only uses a strictly necessary session cookie provided by our CMS system. To find out more please follow this link.

Collabora Limited © 2005-2026. All rights reserved. Privacy Notice. Sitemap.