April 22, 2026 by Kara Bembridge | Blog
Using our XR expertise, Collabora created a standalone XR experience for our 1% for the Planet partner, SOMAR, to showcase the direct impact of underwater noise pollution on marine life.
April 20, 2026 by Kara Bembridge | News & Events
Collabora is headed to Stuttgart for XR Expo 2026! Visit us in Hall 2, booth 2C22, to experience the latest around Monado and ElectricMaple, and catch our 2 talks!
April 17, 2026 by Vineet Suryan | Blog
BitNet-style ternary brings LLM inference to ExecuTorch via its Vulkan backend, enabling much smaller, bandwidth-efficient models with portable GPU execution on edge devices. Presented at PyTorch Conference Europe 2026.
April 14, 2026 by Olivier Crête | News & Events
This week, Collabora is at the YouTube Device Partner Summit in Tokyo showcasing our ongoing work with YouTube, notably on their TV app and the RDK platform, which has resulted in the RDK's integration as a core platform for Cobalt development.
April 13, 2026 by Loic Molinari | News & Events
Kernel 7.0 is out with broad hardware enablement and performance updates. Collabora contributed 227 patches from 24 developers, spanning major graphics work, multimedia fixes, and substantial enablement for Rockchip and MediaTek.
April 13, 2026 by Michael Riesch | News & Events
After over five years of development and collaboration across the Open Source community, initial mainline Linux support for Rockchip RK3588's video capture hardware has finally landed.
April 09, 2026 by Pekka Paalanen | News & Events
Wayland 1.25 refreshes its documentation with three new chapters covering Wayland XML specification, content model updates, and color management design.
April 08, 2026 by Olivier Crête | News & Events
Our multimedia engineering team delivered major improvements to GStreamer 1.28: hardware acceleration and zero-copy pipelines, HDR and color support for Wayland, AI inference integration, plus critical codec and RTP/WebRTC interoperability fixes.
April 02, 2026 by Kara Bembridge | News & Events
Collabora presents "Bringing BitNet to ExecuTorch via Vulkan" at PyTorch Conference Europe in Paris (April 7-8) and attends ICLR in Rio de Janeiro (April 23-27). Connect with our team to discuss machine learning and open source innovation!
March 31, 2026 by Walter Lozano | News & Events
Based on Debian 13 (Trixie), Apertis v2026 delivers updated system libraries, development tools, compilers, and core services, alongside a new default Wayland compositor, a reworked SDK, and smarter packaging pipelines.
March 26, 2026 by Frederic Plourde | News & Events
Google's AndroidXR. Qualcomm's Snapdragon Spaces. NVIDIA CloudXR. What do they have in common? Monado, the Open Source, cross-platform OpenXR runtime Collabora launched as an alternative to proprietary XR stacks.
March 23, 2026 by Faith Ekstrand | Blog
PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
April 29, 2021 by Xavier Claessens | Blog
Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.
April 22, 2021 by Antonio Caggiano | Blog
Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.
April 20, 2021 by Marcus Edel | Blog
As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.
April 13, 2021 by Andrzej Pietrasiewicz | Blog
Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.
March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
March 03, 2021 by Arnaud Ferraris | Blog
In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.
February 17, 2021 by Benjamin Gaignard | Blog
Our recent efforts on the Hantro kernel driver have resulted in the addition of H.264 decoding support and multiple performance improvements. We are now introducing High Efficiency Video Coding, also known as H.265, decoding support on NXP's i.MX8 M.
February 08, 2021 by Jakub Adam | Blog
Hwangsaeul, or H8L, a remote surveillance streaming solution, utilizes the capability of libsrt to collect statistics from open SRT sockets and by continuously analyzing the available data tries to detect potential connectivity issues.
February 01, 2021 by Gert Wollny | Blog
Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.
January 28, 2021 by Aaron Boxer | Blog
Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?
September 01, 2021 by Mark Filion | News & Events
September's busy conference schedule kicks off next week with the Fall edition of Linaro Virtual Connect. Join us as we look at how to master your PipeWire streams with WirePlumber, and de-mystify GFX virtualization with VirGL!
July 20, 2021 by Alyssa Rosenzweig | News & Events
After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
Here are the events we'll be attending in the coming weeks – come say hello!
April 23 - 27, Rio de Janeiro, Brazil
April 28 - 29, Stuttgart, Germany
April 29, San Jose, USA
April 30, San Francisco, USA