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Making Viewer UIs for Pitivi

October 13, 2016 by Lubosz Sarnecki  |   Blog

Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…

Making Viewer UIs for Pitivi

GStreamer Conference 2016

October 07, 2016 by Mark Filion  |   News and Events

Collabora is proud to be a Platinum Sponsor of this year's GStreamer Conference, taking place at the Betahaus in Berlin, Germany on 10-11 October 2016. Come say hello, or catch one of the four presentations given by Collaborans during the conference!

GStreamer Conference 2016

Web Engines Hackfest 2016

October 06, 2016 by Gustavo Noronha  |   Blog

I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…

Web Engines Hackfest 2016

Collabora contributions to Linux Kernel 4.8

October 03, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!

Collabora contributions to Linux Kernel 4.8

WebKitGTK+ 2.14 and the Web Engines Hackfest

September 22, 2016 by Gustavo Noronha  |   Blog

Next week our friends at Igalia will be hosting this year’s Web Engines Hackfest. Collabora will be there! We are gold sponsors, and have three developers attending. It will also be an opportunity to celebrate Igalia’s 15th birthday. Looking forward to…

WebKitGTK+ 2.14 and the Web Engines Hackfest

Upcoming events - Fall 2016

September 19, 2016 by Mark Filion  |   News and Events

This fall, we're thrilled to be sponsoring not one, but five great conferences!

Upcoming events - Fall 2016

Mainline Explicit Fencing - Part 1

September 13, 2016 by Gustavo Padovan  |   Blog

When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…

Mainline Explicit Fencing - Part 1

Event: IBC 2016

September 05, 2016 by Mark Filion  |   News and Events

Collabora will be exhibiting at IBC 2016, the premier annual event for professionals engaged in the creation, management and delivery of entertainment and news content worldwide.

Event: IBC 2016

Building Android for Qemu: A Step-by-Step Guide

September 02, 2016 by Robert Foss  |   Blog

Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.

Building Android for Qemu: A Step-by-Step Guide

Increased performance of emulated NVMe devices

August 23, 2016 by Helen Fornazier  |   Blog

Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…

Increased performance of emulated NVMe devices

Thoughts about reviewing large patchsets

August 12, 2016 by Philip Withnall  |   Blog

I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.

Thoughts about reviewing large patchsets

OpenGL 4.4 for Intel Linux Drivers

August 05, 2016 by Timothy Arceri  |   Blog

For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…

OpenGL 4.4 for Intel Linux Drivers

Zink: Summer 2021 update

June 14, 2021 by Erik Faye-Lund  |   Blog

There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.

Zink: Summer 2021 update

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

June 11, 2021 by Alyssa Rosenzweig  |   Blog

Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.

Open Source OpenGL ES 3.1 on Mali GPUs with Panfrost

Optimizing 3D performance with virglrenderer

May 17, 2021 by Gert Wollny  |   Blog

Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.

Optimizing 3D performance with virglrenderer

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

May 11, 2021 by Emil Velikov  |   Blog

The Hantro Video4Linux2 (V4L2) kernel module has gained support for another SoC! The Microchip SAMA5D4 features a single decode unit supporting MPEG2, VP8 and H.264 streams, alongside the built-in post-processing unit.

Mainline Linux gains accelerated video decoding for Microchip's SAMA5D4

Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

Cracking Windows Open: Porting RADV to WIN32

July 28, 2026 by Louis-Francis Ratté-Boulianne  |   News & Events

RADV’s experimental Windows port brings Mesa’s open source Vulkan driver for AMD GPUs closer to running real workloads, while highlighting the need for a stable interface to AMD’s proprietary kernel driver.

Cracking Windows Open: Porting RADV to WIN32

Building an Arch Linux aarch64 port for Holo Core

July 17, 2026 by Denis Pynkin  |   News & Events

The Holo Core aarch64 preview provides early binaries, sources, and containers for an Arch Linux-based aarch64 port, backed by tooling and CI work for reproducible rolling-release builds.

Building an Arch Linux aarch64 port for Holo Core

Weston 16: HDR-ready, improved debugging, and DRM backend features

July 16, 2026 by Marius Vlad  |   News & Events

Weston 16 expands HDR and color management support, improves Perfetto debugging and DRM backend performance, and adds new protocol and renderer capabilities for more efficient and flexible Wayland compositor development.

Weston 16: HDR-ready, improved debugging, and DRM backend features

From Apertis to SBOMs: Debian development at DebConf 2026

July 13, 2026 by Kara Bembridge  |   News & Events

Next week we'll be in Santa Fe, Argentina, for DebConf 2026! Catch our 2 talks covering the latest Apertis developments and toolkits in Debian.

From Apertis to SBOMs: Debian development at DebConf 2026

Kraid: A new compiler for Panfrost

June 25, 2026 by Faith Ekstrand  |   News & Events

Kraid is a new Rust-based compiler for Panfrost that replaces the aging Bifrost-rooted compiler stack with a cleaner, more flexible design for modern Mali GPUs, improving IR structure, register allocation, hardware testing, and long-term maintainability.

Kraid: A new compiler for Panfrost

AMD Embedded Computing Summit 2026 in Eindhoven

June 17, 2026 by Kara Bembridge  |   News & Events

Join us on June 18 for our low-latency ML video analytics demo on the Ryzen AI Max 300 Series at the AMD Embedded Computing Summit!

AMD Embedded Computing Summit 2026 in Eindhoven

Kernel 7.1: Graphics, Rust, and SoC Improvements

June 17, 2026 by Vignesh Raman  |   News & Events

Linux kernel 7.1 brings improvements across filesystems, networking, scheduling, graphics, Rust, and hardware enablement, with Collabora contributing 65 patches from 16 engineers across Panthor, DRM, Rockchip, MediaTek, and driver fixes across the kernel.

Kernel 7.1: Graphics, Rust, and SoC Improvements

Making OpenXR Spatial at AWE USA 2026

June 12, 2026 by Kara Bembridge  |   News & Events

Next week we'll be in Long Beach, California for AWE USA 2026. Catch our talk exploring OpenXR, from its practical foundation for cross-platform XR interoperability, to its extension support across devices, and more!

Making OpenXR Spatial at AWE USA 2026

Embedded Week in Nice is back!

May 21, 2026 by Mark Filion  |   News & Events

Embedded Recipes returns to Nice for its second standalone edition, along with Linux Media Summit, PipeWire, libcamera, GStreamer Spring Hackfest, and new Display Next Hackfest & BlueZ F2F. Visit our table for Tyr, ML video analytics & Flipper One prototype!

Embedded Week in Nice is back!

Collabora + Flipper: Opening up the RK3576

May 21, 2026 by Sjoerd Simons  |   News & Events

Collabora is proud to share that we've partnered with Flipper Devices to work together on building an open Linux platform for hardware hackers. The long-awaited Flipper One will be built on the Rockchip RK3576!

Collabora + Flipper: Opening up the RK3576

Tyr for first place at RustWeek 2026

May 13, 2026 by Kara Bembridge  |   News & Events

Join us next week in Utrecht for RustWeek! We'll be running a SuperTuxKart tournament to showcase Tyr, the Rust driver for Arm Mali GPUs. Come and see if you've got what it takes!

Tyr for first place at RustWeek 2026

Git hooks, upgraded: What's new in Git 2.54 and coming in 2.55

April 27, 2026 by Adrian Ratiu  |   News & Events

Collabora's contributions to Git 2.54 and the upcoming 2.55 add powerful config-based hooks with better visibility, opt-in parallel hook execution, and safer submodule handling via path-collision fixes.

Git hooks, upgraded: What's new in Git 2.54 and coming in 2.55

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Here are the events we'll be attending in the coming weeks – come say hello!

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August 29 - 30, Winterthur, Switzerland

 

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