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A flurry of open source graphics milestones

March 01, 2017 by Daniel Stone  |   Blog

The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.

A flurry of open source graphics milestones

Quick hack: Precompiling APK files during Android AOSP build

February 23, 2017 by Robert Foss  |   Blog

How to create your custom Android image, and APK app(s), all at once.

Quick hack: Precompiling APK files during Android AOSP build

Embedded Linux Conference 2017

February 21, 2017 by Mark Filion  |   News and Events

Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".

Embedded Linux Conference 2017

Collabora & Linux Kernel 4.10

February 20, 2017 by Gustavo Padovan  |   News and Events

Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.

Collabora & Linux Kernel 4.10

Quick hack: Setting up a ChromiumOS dev environment

February 16, 2017 by Robert Foss  |   Blog

How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.

Quick hack: Setting up a ChromiumOS dev environment

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

February 09, 2017 by Varad Gautam  |   Blog

Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Hello Amsterdam!

February 08, 2017 by Mark Filion  |   News and Events

On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.

Hello Amsterdam!

Collabora at FOSDEM 2017

January 31, 2017 by Mark Filion  |   News and Events

We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.

Collabora at FOSDEM 2017

Mainline Explicit Fencing - Part 3

January 26, 2017 by Gustavo Padovan  |   Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing - Part 3

A look at the Chamelium board

January 24, 2017 by Tomeu Vizoso  |   Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

January 16, 2017 by Frédéric Dalleau  |   Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

December 14, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Collabora at OSS Europe 2025: Five talks, hands-on demos, and workshops!

August 19, 2025 by Kara Bembridge  |   News & Events

Collabora is heading to Amsterdam with talks, demos, and workshops covering Embedded Linux, KernelCI, Bluetooth & Auracast, mainline video capture for Rockchip, and more. Join us to see our latest open source work in action!

Collabora at OSS Europe 2025: Five talks, hands-on demos, and workshops!

Improvements to Mesa video decoding for Panfrost

August 13, 2025 by Eric Smith  |   News & Events

The Mesa 25.2 release introduces support for AFBC compressed YUV textures in the Panfrost driver for ARM Mali GPUs, enabling more efficient memory bandwidth and power usage in video playback and real-time texture processing.

Improvements to Mesa video decoding for Panfrost

Mesa 25.2 brings new hardware support for Nouveau users

August 04, 2025 by Faith Ekstrand  |   News & Events

Starting with Mesa 25.2, NVK will now advertise support for Blackwell (RTX 50xx series) and Kepler (most GT and GTX 600 series, most GTX 700 series, and some GTX 800 series) GPUs.

Mesa 25.2 brings new hardware support for Nouveau users

Kernel 6.16: Fine-tuning the details

July 31, 2025 by Julien Massot  |   News & Events

The latest Linux kernel brings enhanced MediaTek Platform enablement, Rockchip performance, and more. Collabora contributed to this release with no less than 22 authored contributors!

Kernel 6.16: Fine-tuning the details

PanVK now supports Vulkan 1.4

July 29, 2025 by Erik Faye-Lund  |   News & Events

PanVK has reached another milestone and will be officially supporting Vulkan 1.4 on V10! We're up-to-date with the latest version and are well caught up for this release.

PanVK now supports Vulkan 1.4

All roads lead to Brest: Collabora at DebConf25

July 09, 2025 by Kara Bembridge  |   News & Events

Collabora is proud to sponsor this year's annual Debian conference, taking place in Brest, France. Join us as we showcase the latest with Apertis, discuss Debian running on mobile devices, and more.

All roads lead to Brest: Collabora at DebConf25

Introducing Tyr, a new Rust DRM driver

July 07, 2025 by Daniel Almeida  |   News & Events

The last year has seen substantial progress on the DRM infrastructure required to write GPU drivers in Rust. Developed in collaboration with Arm and Google, Tyr is a new Rust-based DRM driver targeting CSF-based Arm Mali GPUs.

Introducing Tyr, a new Rust DRM driver

Build with confidence, sustain for the future: Collabora joins the Toradex Proven Partner Network

July 02, 2025 by Mark Filion  |   News & Events

This partnership ensures customers can build embedded products with long-term maintenance viability that will meet the challenges of tomorrow, such as compliance with the CRA, all built on proven Toradex platforms and upstream-first software.

Build with confidence, sustain for the future: Collabora joins the Toradex Proven Partner Network

Collabora takes first place at ICME 2025 Grand Challenge

June 19, 2025 by Kara Bembridge  |   News & Events

Building on our Open Source strengths in AI and data-driven solutions, Collabora's ML team, led by Marcus Edel, Vineet Suryan, & Aaron Boxer, has taken first place in Track 3 of the ICME 2025 Grand Challenge on Video Super-Resolution for Video Conferencing.

Collabora takes first place at ICME 2025 Grand Challenge

Meet Boardswarm, a new Open Source tool for board management and distributed development

June 17, 2025 by Martyn Welch  |   News & Events

Improving access, flexibility, and CI integration for development boards, making it easier for developers to work with embedded hardware, no matter where they are.

Meet Boardswarm, a new Open Source tool for board management and distributed development

Industry week in focus: ISC, AWE & InfoComm take the stage

June 02, 2025 by Kara Bembridge  |   News & Events

Next week Collabora will be covering a lot of ground, attending 3 separate events in 3 different time zones: ISC High Performance, Augmented World Expo, and InfoComm! Catch up with us at one of these events.

Industry week in focus: ISC, AWE & InfoComm take the stage

Breaking language barriers 2.0: Moving closer towards fully reliable, production-ready Hindi ASR

May 29, 2025 by Vineet Suryan  |   News & Events

After cleaning up and expanding Whisper-Hindi to 3,000 hours, we now have explicit timestamp prediction, faster I/O, and fine-tuned models across all sizes, bringing us even closer to fully reliable, production-ready Hindi ASR.

Breaking language barriers 2.0: Moving closer towards fully reliable, production-ready Hindi ASR

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