May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 15, 2020 by Stéphane Cerveau | Blog
gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.
May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
May 07, 2020 by George Kiagiadakis | Blog
An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 28, 2020 by Guillaume Desmottes | Blog
With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?
April 23, 2020 by Alyssa Rosenzweig | Blog
The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
April 20, 2020 by Mark Filion | Blog
Google Open Source has announced their 2020 first quarter Google Open Source Peer Bonus winners, and Alyssa Rosenzweig, Software Engineer at Collabora, is among the recipients!
April 17, 2020 by Andre Almeida | Blog
In my previous blog post, we discussed the importance of testing, what is fuzzing, and how the syzkaller fuzzes the kernel in order to find bugs. Now, let’s install the tool and starting using it to improve our code base.
April 14, 2020 by Mark Filion | Blog
Open Source software development thrives on remote collaboration, and continues to do so in 2020, with multiple projects announcing releases in the first quarter.
January 28, 2021 by Aaron Boxer | Blog
Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?
January 21, 2021 by Jaskaran Singh | Blog
Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.
January 13, 2021 by Alyssa Rosenzweig | Blog
The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.
November 30, 2020 by Eleni Katsoula | Blog
This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.
November 19, 2020 by Pekka Paalanen | Blog
Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
September 21, 2020 by Marcus Edel | Blog
Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.
September 11, 2020 by Raghavendra Rao | Blog
PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.
December 09, 2024 by Kara Bembridge | News & Events
Collabora will be at NeurIPs this week to dive into the latest academic findings in machine learning and research advancements that are changing the industry.
December 05, 2024 by Dylan Aïssi | News & Events
Now based on Debian Bookworm, Apertis is a collaborative OS platform that includes an operating system, but also tools and cloud services to optimize development and increase reliability.
December 03, 2024 by Sebastian Reichel | News & Events
Initial support for Rockchip's RK3576, a new SoC introduced earlier this year, has landed in Linux kernel 6.12. With the main target being industrial applications, it is less of a powerhouse than the RK3588, but it still reuses many components.
December 02, 2024 by Faith Ekstrand | News & Events
Today, Khronos announced the release of the Vulkan 1.4 specification, and NVK is one of the day-zero conformant Vulkan 1.4 implementations! Vulkan 1.4 support in NVK has been merged into Mesa and will be part of the Mesa 25.0 release in early 2025.
November 27, 2024 by Marius Vlad | News & Events
Recently, both Weston 14.0, and 14.0.1 (bug fix) were released. Here's at look at some of the highlights and changes for this latest release of Wayland's reference compositor.
November 26, 2024 by Dmitry Osipenko | News & Events
Linux kernel 6.12 is here with real-time preemption support and an extensible scheduler class. Take a look at the contributions our kernel team made for this release.
November 15, 2024 by Kara Bembridge | News & Events
The Linux Foundation Member Summit is an opportune time to gather on the state of open source. Our talk will address the concerns and challenges of maintaining a stable kernel.
November 14, 2024 by Mark Filion | News & Events
Today, we are delighted to announce a growing collaboration with MediaTek which will enable Collabora to introduce, improve, and maintain MediaTek's IoT Edge AI Genio platforms upstream.
November 06, 2024 by Mark Filion | News & Events
Join us at electronica 2024! In partnership with Renesas, Collabora will be showcasing GStreamer open source AI video analytics on the Renesas RZ/G2L, leveraging the MYIR RemiPi.
October 07, 2024 by Kara Bembridge | News & Events
XDC kicks off October 9 and we have 7 talks to share with the community! Join us as we share the latest news on open source graphics.
October 03, 2024 by Kara Bembridge | News & Events
For the first time in over a decade, the GStreamer Conference will be taking place in North America, and we're prepped and ready with no less than 10 talks to share! Catch the latest developments and AI advancements for this multimedia framework.
September 19, 2024 by Shreeya Patel | News & Events
The latest 6.11 kernel release is here! This release improves performance, security, and hardware compatibility, increasing the kernel's flexibility and efficiency for various computing environments.
Here are the events we'll be attending in the coming weeks – come say hello!
August 25-27, Amsterdam, Netherlands
September 12-15, Amsterdam, Netherlands
September 16, Amsterdam, Netherlands
September 17-18, Lyon, France