July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 23, 2021 by Daniel Almeida | Blog
Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 17, 2021 by Marcus Edel | Blog
In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.
June 15, 2021 by Nícolas F. R. A. Prado | Blog
Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.
June 14, 2021 by Erik Faye-Lund | Blog
There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.
June 11, 2021 by Alyssa Rosenzweig | Blog
Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 17, 2021 by Gert Wollny | Blog
Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.
January 28, 2021 by Aaron Boxer | Blog
Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?
January 21, 2021 by Jaskaran Singh | Blog
Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.
January 13, 2021 by Alyssa Rosenzweig | Blog
The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.
November 30, 2020 by Eleni Katsoula | Blog
This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.
November 19, 2020 by Pekka Paalanen | Blog
Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.
November 06, 2020 by Mike Blumenkrantz | Blog
This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).
November 03, 2020 by Alyssa Rosenzweig | Blog
Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.
October 20, 2020 by Gustavo Noronha | Blog
The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.
September 28, 2020 by Aaron Boxer | Blog
GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.
September 25, 2020 by Mylène Josserand | Blog
In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.
September 21, 2020 by Marcus Edel | Blog
Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.
September 11, 2020 by Raghavendra Rao | Blog
PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.
September 15, 2025 by Kara Bembridge | News & Events
Visit us at the STMicroelectronics booth, where Collabora will highlight how the STM32MP2 chip empowers edge AI solutions for industrial applications.
September 09, 2025 by Dylan Aïssi | News & Events
The Debian Trixie release is jam-packed with new features thanks to the efforts of many. See where Collabora contributed to upgraded GNOME components, newer PipeWire versions, and more!
September 08, 2025 by Ariel D'Alessandro | News & Events
Addressing the need for reliable hardware testing for RISC-V adoption, the RISE Project and Collabora added two RISC-V boards to Collabora's LAVA testing lab.
September 03, 2025 by Kara Bembridge | News & Events
Collabora is headed to Amsterdam. Meet us at Booth A63 in Hall 14 as we showcase GStreamer Analytics combined with ML, hardware-accelerated video decoding in Dante Studio using GStreamer, remote rendering for standalone XR, and more!
August 19, 2025 by Kara Bembridge | News & Events
Collabora is heading to Amsterdam with talks, demos, and workshops covering Embedded Linux, KernelCI, Bluetooth & Auracast, mainline video capture for Rockchip, and more. Join us to see our latest open source work in action!
August 13, 2025 by Eric Smith | News & Events
The Mesa 25.2 release introduces support for AFBC compressed YUV textures in the Panfrost driver for ARM Mali GPUs, enabling more efficient memory bandwidth and power usage in video playback and real-time texture processing.
August 04, 2025 by Faith Ekstrand | News & Events
Starting with Mesa 25.2, NVK will now advertise support for Blackwell (RTX 50xx series) and Kepler (most GT and GTX 600 series, most GTX 700 series, and some GTX 800 series) GPUs.
July 31, 2025 by Julien Massot | News & Events
The latest Linux kernel brings enhanced MediaTek Platform enablement, Rockchip performance, and more. Collabora contributed to this release with no less than 22 authored contributors!
July 29, 2025 by Erik Faye-Lund | News & Events
PanVK has reached another milestone and will be officially supporting Vulkan 1.4 on V10! We're up-to-date with the latest version and are well caught up for this release.
July 09, 2025 by Kara Bembridge | News & Events
Collabora is proud to sponsor this year's annual Debian conference, taking place in Brest, France. Join us as we showcase the latest with Apertis, discuss Debian running on mobile devices, and more.
July 07, 2025 by Daniel Almeida | News & Events
The last year has seen substantial progress on the DRM infrastructure required to write GPU drivers in Rust. Developed in collaboration with Arm and Google, Tyr is a new Rust-based DRM driver targeting CSF-based Arm Mali GPUs.
July 02, 2025 by Mark Filion | News & Events
This partnership ensures customers can build embedded products with long-term maintenance viability that will meet the challenges of tomorrow, such as compliance with the CRA, all built on proven Toradex platforms and upstream-first software.
Here are the events we'll be attending in the coming weeks – come say hello!
September 12-15, Amsterdam, Netherlands
September 16, Amsterdam, Netherlands
September 17-18, Lyon, France
September 17-18, Oviedo, Spain
September 21-26, Philadelphia, USA
September 22-25, Paris, France