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Posted on 07/03/2017 by Mark Filion in News and Events
Over the next two weeks, Collaborans will be present at four different events across the globe. If you plan on attending at any of these conferences, please reach out and say hello!
Posted on 01/03/2017 by Daniel Stone in Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
Posted on 23/02/2017 by Robert Foss in Blog
How to create your custom Android image, and APK app(s), all at once.
Posted on 21/02/2017 by Mark Filion in News and Events
Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".
Posted on 20/02/2017 by Gustavo Padovan in News and Events
Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.
Posted on 16/02/2017 by Robert Foss in Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
Posted on 09/02/2017 by Varad Gautam in Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
Posted on 08/02/2017 by Mark Filion in News and Events
On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.
Posted on 31/01/2017 by Mark Filion in News and Events
We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.
Posted on 26/01/2017 by Gustavo Padovan in Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
Posted on 24/01/2017 by Tomeu Vizoso in Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
Posted on 11/06/2018 by Omar Akkila in Blog
Embedded devices are a popular deployment target for GStreamer yet they are not tested on the project's Continuous Integration (CI) system. Here's a look at work done to introduce a Raspberry Pi for automated on-board testing using Jenkins, LAVA & more.
Posted on 05/06/2018 Blogby Mark Filion in
In late January 1998, Netscape surprised everyone by releasing the source for Communicator, its web browser, making it readily available to all. The marked a turning point, and the birth of a new term, in software development: Open Source.
Posted on 29/05/2018 Blogby Omar Akkila in
At the start of 2018 in January, I joined Collabora, an open source software consultancy, as a Software Engineer Intern with the Multimedia team. Reaching the end of that internship, I would like to take the time to share my experience.
Posted on 18/05/2018 by Zeeshan Ali in Blog
Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects.
Posted on 09/05/2018 by Elie Tournier in Blog
A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future.
Posted on 01/05/2018 by Olivier Crête in Blog
Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework.
Posted on 17/04/2018 by Robert Foss in Blog
The i.MX 6 platform has for the past few years enjoyed a large effort to add upstream support to Linux and surrounding projects. The newly introduced i.MX 8 is seeing lots of work being done, despite hardware being still difficult to get access to.
Posted on 23/03/2018 by Daniel Stone in Blog
Following on from part 1 in the series, part 2 covers more developments in low-level graphics, including support for buffer modifiers in the kernel, Mesa, Wayland, Weston, Mutter and GNOME Shell, and X.Org.
Posted on 20/03/2018 Blogby Daniel Stone in
The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.
Posted on 14/03/2018 by Gustavo Padovan in Blog
The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.
Posted on 01/03/2018 by Mark Filion in Blog
Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!
Posted on 21/02/2018 Blogby Mark Filion in
From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.
Posted on 14/08/2015 News and Eventsby Guy Lunardi in
Heidelberg, Germany - from 15/08/2015 to 22/08/2015: The 16th annual Debian developers meeting.
Posted on 14/08/2015 News and Eventsby Guy Lunardi in
Montpellier, France - from 14/08/2015 to 16/08/2015: GStreamer developers are meeting up to work on the project.
Posted on 20/03/2015 by Guy Lunardi in News and Events
Orlando, USA - from 17/06/2015 to 19/06/2015: we'll be exhibiting at InfoComm 2015, the largest event for professional AV in the world. Collabora booth 5469
Posted on 18/03/2015 News and Eventsby Guy Lunardi in
Stuttgart, Germany - From 22/04/2015 to 22/04/2015: We will be exhibiting at the GENIVI Demonstration Showcase during the All Member Meeting.
Posted on 15/01/2015 News and Eventsby Guy Lunardi in
Amsterdam, The Netherlands February 10-12, 2015: the world’s largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth #11-E61
Posted on 17/12/2014 News and Eventsby Guy Lunardi in
Las Vegas, USA - January 6th - 9th, 2015: Collabora will be participating with key partners at CES 2015, the world’s gathering place for all who thrive on the business of consumer technologies.
Posted on 16/12/2014 by Guy Lunardi in News and Events
Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.
Posted on 24/11/2014 by Guy Lunardi in News and Events
A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.
Posted on 21/10/2014 by Guy Lunardi in News and Events
Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html
Posted on 29/09/2014 by Guy Lunardi in News and Events
Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…
Posted on 13/08/2014 by Guy Lunardi in News and Events
Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c
Posted on 11/08/2014 by Guy Lunardi in News and Events
Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…
Here's where we'll be in the coming weeks – come say hello!
June 5–8, Lorient
June 20–22, Tokyo
June 20–22, Tokyo