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Posted on 13/09/2016 by Gustavo Padovan in Blog
When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…
Posted on 05/09/2016 by Mark Filion in News and Events
Collabora will be exhibiting at IBC 2016, the premier annual event for professionals engaged in the creation, management and delivery of entertainment and news content worldwide.
Posted on 02/09/2016 by Robert Foss in Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
Posted on 23/08/2016 by Helen Fornazier in Blog
Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…
Posted on 12/08/2016 by Philip Withnall in Blog
I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.
Posted on 05/08/2016 by Timothy Arceri in Blog
For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…
Posted on 26/07/2016 by Gustavo Padovan in Blog
Linux Kernel 4.7 was released this week with a total of 36 contributions from five Collabora engineers. It includes the first contributions from Helen as Collaboran and the first ever contributions on the kernel from Robert Foss. Here are some of the…
Posted on 08/07/2016 by Nicolas Dufresne in Blog
For a long time I believed that echo cancellers had no place inside GStreamer. The theory was that GStreamer was too high level and would never be able to provide accurate enough delay information for any canceller to work.
Posted on 04/07/2016 by Lubosz Sarnecki in Blog
The dawn of VR video players demand new features in terms of projection and hardware access. In his recent R&D work, a Collaboran implemented a way to view spherical videos with GStreamer on a Virtual Reality headset. In this article, he gives his thoughts…
Posted on 30/06/2016 by Mark Filion in News and Events
Collabora is proud to be sponsoring DebConf16, the annual Debian developers meeting, taking place in Cape Town, South Africa, from 2 July to 9 July 2016.
Posted on 27/06/2016 by Frédéric Plourde in Blog
I’ve been fortunate enough lately to attend the largest virtual reality professional event/conference : SVVR. This virtual reality conference’s been held each year in the Silicon Valley for 3 years now. This year, it showcased more than 100 VR companies…
Posted on 18/05/2018 by Zeeshan Ali in Blog
Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects.
Posted on 09/05/2018 by Elie Tournier in Blog
A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future.
Posted on 01/05/2018 by Olivier Crête in Blog
Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework.
Posted on 17/04/2018 by Robert Foss in Blog
The i.MX 6 platform has for the past few years enjoyed a large effort to add upstream support to Linux and surrounding projects. The newly introduced i.MX 8 is seeing lots of work being done, despite hardware being still difficult to get access to.
Posted on 23/03/2018 by Daniel Stone in Blog
Following on from part 1 in the series, part 2 covers more developments in low-level graphics, including support for buffer modifiers in the kernel, Mesa, Wayland, Weston, Mutter and GNOME Shell, and X.Org.
Posted on 20/03/2018 Blogby Daniel Stone in
The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.
Posted on 14/03/2018 by Gustavo Padovan in Blog
The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.
Posted on 01/03/2018 by Mark Filion in Blog
Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!
Posted on 21/02/2018 Blogby Mark Filion in
From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.
Posted on 20/02/2018 by Justin Kim in Blog
Released earlier this month, the latest version of VLC, the free & open source multimedia player (which also uses the GStreamer framework) now contains SRT modules which had been in development in VLC's master branch.
Posted on 16/02/2018 by Olivier Crête in Blog
Transmitting low delay, high quality video over the Internet is hard. The trade-off is normally between video quality and transmission delay (or latency). Internet video has up to now been segregated into two segments: video streaming and video calls.
Posted on 14/08/2015 News and Eventsby Guy Lunardi in
Montpellier, France - from 14/08/2015 to 16/08/2015: GStreamer developers are meeting up to work on the project.
Posted on 20/03/2015 by Guy Lunardi in News and Events
Orlando, USA - from 17/06/2015 to 19/06/2015: we'll be exhibiting at InfoComm 2015, the largest event for professional AV in the world. Collabora booth 5469
Posted on 18/03/2015 News and Eventsby Guy Lunardi in
Stuttgart, Germany - From 22/04/2015 to 22/04/2015: We will be exhibiting at the GENIVI Demonstration Showcase during the All Member Meeting.
Posted on 15/01/2015 News and Eventsby Guy Lunardi in
Amsterdam, The Netherlands February 10-12, 2015: the world’s largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth #11-E61
Posted on 17/12/2014 News and Eventsby Guy Lunardi in
Las Vegas, USA - January 6th - 9th, 2015: Collabora will be participating with key partners at CES 2015, the world’s gathering place for all who thrive on the business of consumer technologies.
Posted on 16/12/2014 by Guy Lunardi in News and Events
Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.
Posted on 24/11/2014 by Guy Lunardi in News and Events
A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.
Posted on 21/10/2014 by Guy Lunardi in News and Events
Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html
Posted on 29/09/2014 by Guy Lunardi in News and Events
Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…
Posted on 13/08/2014 by Guy Lunardi in News and Events
Amsterdam, The Netherlands September 12-16, 2014: the essential global meeting place for everyone engaged in creating, managing and delivering the future of electronic media and entertainment technology and content. Collabora booth #8.B38c
Posted on 11/08/2014 by Guy Lunardi in News and Events
Vancouver, Canada August 12-14, 2014: SIGGRAPH, visit ARM at Booth #933 in the Mobile Pavilion to meet with Collabora. SIGGRAPH attracts 20,000 international attendees from across the globe and many creative and technical disciplines. It is the only…
Posted on 05/08/2014 by Guy Lunardi in News and Events
Cambridge, England August 5-8, 2014: With so many silicon vendors and OEMs visiting Cambridge England, August 5-8 transforms the univeristy town into the world's center of innovation for one week. Cambridge in August attracts international leaders in…
Here's where we'll be in the coming weeks – come say hello!
May 8–13, Berlin
May 14–16, Cambridge
May 19–20, Tirana
May 22, Cambridge