Newsroom

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Newsroom

Your one-stop shop for all the latest from Collabora:

Setting up a ChromiumOS development environment

Posted on 16/02/2017 by Robert Foss in Blog

How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.

Setting up a ChromiumOS development environment

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Posted on 09/02/2017 by Varad Gautam in Blog

Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Hello Amsterdam!

Posted on 08/02/2017 by Mark Filion in News and Events

On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.

Hello Amsterdam!

Collabora at FOSDEM 2017

Posted on 31/01/2017 by Mark Filion in News and Events

We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.

Collabora at FOSDEM 2017

Mainline Explicit Fencing – Part 3

Posted on 26/01/2017 by Gustavo Padovan in Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing – Part 3

A look at the Chamelium board

Posted on 24/01/2017 by Tomeu Vizoso in Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

Posted on 16/01/2017 by Frédéric Dalleau in Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

Posted on 14/12/2016 by Gustavo Padovan in Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

GStreamer meets HotDoc

Posted on 29/11/2016 by Mark Filion in News and Events

Some exciting news today as GStreamer launches its redesigned documentation site, complete with dynamic navigation, search function and new tutorials. This new iteration is powered by HotDoc, a tool created by Collabora's Mathieu Duponchelle!

GStreamer meets HotDoc

A tale of cylinders and shadows

Posted on 22/11/2016 by Gustavo Noronha in Blog

Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.

A tale of cylinders and shadows

How continuous integration can help you keep pace with the Linux kernel

Posted on 08/11/2016 by Tomeu Vizoso in Blog

Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…

How continuous integration can help you keep pace with the Linux kernel

Collabora contributions to GStreamer 1.10 – Part 2

Posted on 03/11/2016 by Olivier Crête in Blog

In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…

Collabora contributions to GStreamer 1.10 – Part 2

Setting up a ChromiumOS development environment

Posted on 16/02/2017 by Robert Foss in Blog

How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.

Setting up a ChromiumOS development environment

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Posted on 09/02/2017 by Varad Gautam in Blog

Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Mainline Explicit Fencing – Part 3

Posted on 26/01/2017 by Gustavo Padovan in Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing – Part 3

A look at the Chamelium board

Posted on 24/01/2017 by Tomeu Vizoso in Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

Posted on 16/01/2017 by Frédéric Dalleau in Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

Posted on 14/12/2016 by Gustavo Padovan in Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

A tale of cylinders and shadows

Posted on 22/11/2016 by Gustavo Noronha in Blog

Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.

A tale of cylinders and shadows

How continuous integration can help you keep pace with the Linux kernel

Posted on 08/11/2016 by Tomeu Vizoso in Blog

Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…

How continuous integration can help you keep pace with the Linux kernel

Collabora contributions to GStreamer 1.10 – Part 2

Posted on 03/11/2016 by Olivier Crête in Blog

In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…

Collabora contributions to GStreamer 1.10 – Part 2

Collabora contributions to GStreamer 1.10

Posted on 02/11/2016 by Olivier Crête in Blog

Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.

Collabora contributions to GStreamer 1.10

Open Build Service in Debian – Part 2

Posted on 25/10/2016 by Héctor Orón Martínez in Blog

In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.

Open Build Service in Debian – Part 2

Open Build Service in Debian – Part 1

Posted on 24/10/2016 by Héctor Orón Martínez in Blog

openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…

Open Build Service in Debian – Part 1

Hello Amsterdam!

Posted on 08/02/2017 by Mark Filion in News and Events

On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.

Hello Amsterdam!

Collabora at FOSDEM 2017

Posted on 31/01/2017 by Mark Filion in News and Events

We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.

Collabora at FOSDEM 2017

GStreamer meets HotDoc

Posted on 29/11/2016 by Mark Filion in News and Events

Some exciting news today as GStreamer launches its redesigned documentation site, complete with dynamic navigation, search function and new tutorials. This new iteration is powered by HotDoc, a tool created by Collabora's Mathieu Duponchelle!

GStreamer meets HotDoc

Linux Plumbers Conference 2016

Posted on 26/10/2016 by Mark Filion in News and Events

Collabora is proud to be once again sponsoring the annual Linux Plumbers Conference, the developer conference that brings together the top developers working on the “plumbing” of Linux: kernel subsystems, core libraries, windowing systems, etc.

Linux Plumbers Conference 2016

GStreamer Conference 2016

Posted on 07/10/2016 by Mark Filion in News and Events

Collabora is proud to be a Platinum Sponsor of this year's GStreamer Conference, taking place at the Betahaus in Berlin, Germany on 10-11 October 2016. Come say hello, or catch one of the four presentations given by Collaborans during the conference!

GStreamer Conference 2016

Upcoming events - Fall 2016

Posted on 19/09/2016 by Mark Filion in News and Events

This fall, we're thrilled to be sponsoring not one, but five great conferences!

Upcoming events - Fall 2016

Event: IBC 2016

Posted on 05/09/2016 by Mark Filion in News and Events

Collabora will be exhibiting at IBC 2016, the premier annual event for professionals engaged in the creation, management and delivery of entertainment and news content worldwide.

Event: IBC 2016

Event: DebConf16

Posted on 30/06/2016 by Mark Filion in News and Events

Collabora is proud to be sponsoring DebConf16, the annual Debian developers meeting, taking place in Cape Town, South Africa, from 2 July to 9 July 2016.

Event: DebConf16

News: GStreamer leaks tracer

Posted on 22/06/2016 by Mark Filion in News and Events

At Collabora, our multimedia team is always looking to improve QA tools in GStreamer. This week, we're introducing a new QA tool: a GStreamer tracer to track leaked objects.

News: GStreamer leaks tracer

Event: InfoComm 2016

Posted on 07/06/2016 by Mark Filion in News and Events

Collabora will be exhibiting at InfoComm 2016, the largest, most exciting event in the United States focused on the pro-AV industry, in Last Vegas on June 8-10, 2016.

Event: InfoComm 2016

News: Linux Kernel 4.6

Posted on 18/05/2016 by Mark Filion in News and Events

Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet!

News: Linux Kernel 4.6

Event: GStreamer Spring Hackfest 2016

Posted on 13/05/2016 by Mark Filion in News and Events

Starting today, 13 May, and throughout the weekend, four Collaborans will be attending the GStreamer Spring Hackfest 2016 in Thessaloniki, Greece!

Event: GStreamer Spring Hackfest 2016

Upcoming Events

Here's where we'll be in the coming weeks – come say hello!

FOSDEM

February 4-5, Brussels, Belgium

ICE Totally Gaming

February 7-9, London, United Kingsom

Integrated Systems Europe

February 7-10, Amsterdam, The Netherlands

About Collabora

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